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| 1 | +#!/usr/bin/env python3 |
| 2 | + |
| 3 | +import _init_paths |
| 4 | +import time |
| 5 | +import os |
| 6 | +import contextlib |
| 7 | +from math import radians |
| 8 | +import numpy as np |
| 9 | +from PIL import Image |
| 10 | +from tempfile import TemporaryFile |
| 11 | +from lib.utils import stdout_redirected |
| 12 | +from lib.config import cfg |
| 13 | +import bpy |
| 14 | + |
| 15 | + |
| 16 | +def voxel2mesh(voxels): |
| 17 | + cube_verts = [[0, 0, 0], |
| 18 | + [0, 0, 1], |
| 19 | + [0, 1, 0], |
| 20 | + [0, 1, 1], |
| 21 | + [1, 0, 0], |
| 22 | + [1, 0, 1], |
| 23 | + [1, 1, 0], |
| 24 | + [1, 1, 1]] # 8 points |
| 25 | + |
| 26 | + cube_faces = [[0, 1, 2], |
| 27 | + [1, 3, 2], |
| 28 | + [2, 3, 6], |
| 29 | + [3, 7, 6], |
| 30 | + [0, 2, 6], |
| 31 | + [0, 6, 4], |
| 32 | + [0, 5, 1], |
| 33 | + [0, 4, 5], |
| 34 | + [6, 7, 5], |
| 35 | + [6, 5, 4], |
| 36 | + [1, 7, 3], |
| 37 | + [1, 5, 7]] # 12 face |
| 38 | + |
| 39 | + cube_verts = np.array(cube_verts) |
| 40 | + cube_faces = np.array(cube_faces) + 1 |
| 41 | + |
| 42 | + l, m, n = voxels.shape |
| 43 | + |
| 44 | + scale = 0.01 |
| 45 | + cube_dist_scale = 1.1 |
| 46 | + verts = [] |
| 47 | + faces = [] |
| 48 | + curr_vert = 0 |
| 49 | + for i in range(l): |
| 50 | + for j in range(m): |
| 51 | + for k in range(n): |
| 52 | + # If there is a non-empty voxel |
| 53 | + if voxels[i, j, k] > 0: |
| 54 | + verts.extend(scale * (cube_verts + cube_dist_scale * np.array([[i, j, k]]))) |
| 55 | + faces.extend(cube_faces + curr_vert) |
| 56 | + curr_vert += len(cube_verts) |
| 57 | + |
| 58 | + return np.array(verts), np.array(faces) |
| 59 | + |
| 60 | + |
| 61 | +def write_obj(filename, verts, faces): |
| 62 | + """ write the verts and faces on file.""" |
| 63 | + with open(filename, 'w') as f: |
| 64 | + # write vertices |
| 65 | + f.write('g\n# %d vertex\n' % len(verts)) |
| 66 | + for vert in verts: |
| 67 | + f.write('v %f %f %f\n' % tuple(vert)) |
| 68 | + |
| 69 | + # write faces |
| 70 | + f.write('# %d faces\n' % len(faces)) |
| 71 | + for face in faces: |
| 72 | + f.write('f %d %d %d\n' % tuple(face)) |
| 73 | + |
| 74 | + |
| 75 | +class BaseRenderer: |
| 76 | + model_idx = 0 |
| 77 | + |
| 78 | + def __init__(self): |
| 79 | + # bpy.data.scenes['Scene'].render.engine = 'CYCLES' |
| 80 | + # bpy.context.scene.cycles.device = 'GPU' |
| 81 | + # bpy.context.user_preferences.system.compute_device_type = 'CUDA' |
| 82 | + # bpy.context.user_preferences.system.compute_device = 'CUDA_1' |
| 83 | + |
| 84 | + # changing these values does affect the render. |
| 85 | + |
| 86 | + # remove the default cube |
| 87 | + bpy.ops.object.select_pattern(pattern="Cube") |
| 88 | + bpy.ops.object.delete() |
| 89 | + |
| 90 | + render_context = bpy.context.scene.render |
| 91 | + world = bpy.context.scene.world |
| 92 | + camera = bpy.data.objects['Camera'] |
| 93 | + light_1 = bpy.data.objects['Lamp'] |
| 94 | + light_1.data.type = 'HEMI' |
| 95 | + |
| 96 | + # set the camera postion and orientation so that it is in |
| 97 | + # the front of the object |
| 98 | + camera.location = (1, 0, 0) |
| 99 | + camera.rotation_mode = 'ZXY' |
| 100 | + camera.rotation_euler = (0, radians(90), radians(90)) |
| 101 | + |
| 102 | + # parent camera with a empty object at origin |
| 103 | + org_obj = bpy.data.objects.new("RotCenter", None) |
| 104 | + org_obj.location = (0, 0, 0) |
| 105 | + org_obj.rotation_euler = (0, 0, 0) |
| 106 | + bpy.context.scene.objects.link(org_obj) |
| 107 | + |
| 108 | + camera.parent = org_obj # setup parenting |
| 109 | + |
| 110 | + # render setting |
| 111 | + render_context.resolution_percentage = 100 |
| 112 | + world.horizon_color = (1, 1, 1) # set background color to be white |
| 113 | + |
| 114 | + # set file name for storing rendering result |
| 115 | + self.result_fn = '%s/render_result_%d.png' % (cfg.DIR.RENDERING_PATH, os.getpid()) |
| 116 | + bpy.context.scene.render.filepath = self.result_fn |
| 117 | + |
| 118 | + self.render_context = render_context |
| 119 | + self.org_obj = org_obj |
| 120 | + self.camera = camera |
| 121 | + self.light = light_1 |
| 122 | + self._set_lighting() |
| 123 | + |
| 124 | + def initialize(self, models_fn, viewport_size_x, viewport_size_y): |
| 125 | + self.models_fn = models_fn |
| 126 | + self.render_context.resolution_x = viewport_size_x |
| 127 | + self.render_context.resolution_y = viewport_size_y |
| 128 | + |
| 129 | + def _set_lighting(self): |
| 130 | + pass |
| 131 | + |
| 132 | + def setViewpoint(self, azimuth, altitude, yaw, distance_ratio, fov): |
| 133 | + self.org_obj.rotation_euler = (0, 0, 0) |
| 134 | + self.light.location = (distance_ratio * |
| 135 | + (cfg.RENDERING.MAX_CAMERA_DIST + 2), 0, 0) |
| 136 | + self.camera.location = (distance_ratio * |
| 137 | + cfg.RENDERING.MAX_CAMERA_DIST, 0, 0) |
| 138 | + self.org_obj.rotation_euler = (radians(-yaw), |
| 139 | + radians(-altitude), |
| 140 | + radians(-azimuth)) |
| 141 | + |
| 142 | + def setTransparency(self, transparency): |
| 143 | + """ transparency is either 'SKY', 'TRANSPARENT' |
| 144 | + If set 'SKY', render background using sky color.""" |
| 145 | + self.render_context.alpha_mode = transparency |
| 146 | + |
| 147 | + def selectModel(self): |
| 148 | + bpy.ops.object.select_all(action='DESELECT') |
| 149 | + bpy.ops.object.select_pattern(pattern="RotCenter") |
| 150 | + bpy.ops.object.select_pattern(pattern="Lamp*") |
| 151 | + bpy.ops.object.select_pattern(pattern="Camera") |
| 152 | + bpy.ops.object.select_all(action='INVERT') |
| 153 | + |
| 154 | + def printSelection(self): |
| 155 | + print(bpy.context.selected_objects) |
| 156 | + |
| 157 | + def clearModel(self): |
| 158 | + self.selectModel() |
| 159 | + bpy.ops.object.delete() |
| 160 | + |
| 161 | + # The meshes still present after delete |
| 162 | + for item in bpy.data.meshes: |
| 163 | + bpy.data.meshes.remove(item) |
| 164 | + for item in bpy.data.materials: |
| 165 | + bpy.data.materials.remove(item) |
| 166 | + |
| 167 | + def setModelIndex(self, model_idx): |
| 168 | + self.model_idx = model_idx |
| 169 | + |
| 170 | + def loadModel(self, file_path=None): |
| 171 | + if file_path is None: |
| 172 | + file_path = self.models_fn[self.model_idx] |
| 173 | + |
| 174 | + if file_path.endswith('obj'): |
| 175 | + bpy.ops.import_scene.obj(filepath=file_path) |
| 176 | + elif file_path.endswith('3ds'): |
| 177 | + bpy.ops.import_scene.autodesk_3ds(filepath=file_path) |
| 178 | + elif file_path.endswith('dae'): |
| 179 | + # Must install OpenCollada. Please read README.md |
| 180 | + bpy.ops.wm.collada_import(filepath=file_path) |
| 181 | + else: |
| 182 | + raise Exception("Loading failed: %s Model loading for type %s not Implemented" % |
| 183 | + (file_path, file_path[-4:])) |
| 184 | + |
| 185 | + def render(self, load_model=True, clear_model=True, resize_ratio=None, |
| 186 | + return_image=True, image_path=os.path.join(cfg.RENDERING.BLENDER_TMP_DIR, 'tmp.png')): |
| 187 | + """ Render the object """ |
| 188 | + if load_model: |
| 189 | + self.loadModel() |
| 190 | + |
| 191 | + # resize object |
| 192 | + self.selectModel() |
| 193 | + if resize_ratio: |
| 194 | + bpy.ops.transform.resize(value=resize_ratio) |
| 195 | + |
| 196 | + self.result_fn = image_path |
| 197 | + bpy.context.scene.render.filepath = image_path |
| 198 | + bpy.ops.render.render(write_still=True) # save straight to file |
| 199 | + |
| 200 | + if resize_ratio: |
| 201 | + bpy.ops.transform.resize(value=(1/resize_ratio[0], |
| 202 | + 1/resize_ratio[1], 1/resize_ratio[2])) |
| 203 | + |
| 204 | + if clear_model: |
| 205 | + self.clearModel() |
| 206 | + |
| 207 | + if return_image: |
| 208 | + im = np.array(Image.open(self.result_fn)) # read the image |
| 209 | + |
| 210 | + # Last channel is the alpha channel (transparency) |
| 211 | + return im[:, :, :3], im[:, :, 3] |
| 212 | + |
| 213 | + |
| 214 | +class ShapeNetRenderer(BaseRenderer): |
| 215 | + |
| 216 | + def __init__(self): |
| 217 | + super().__init__() |
| 218 | + self.setTransparency('TRANSPARENT') |
| 219 | + |
| 220 | + def _set_lighting(self): |
| 221 | + # Create new lamp datablock |
| 222 | + light_data = bpy.data.lamps.new(name="New Lamp", type='HEMI') |
| 223 | + |
| 224 | + # Create new object with our lamp datablock |
| 225 | + light_2 = bpy.data.objects.new(name="New Lamp", object_data=light_data) |
| 226 | + bpy.context.scene.objects.link(light_2) |
| 227 | + |
| 228 | + # put the light behind the camera. Reduce specular lighting |
| 229 | + self.light.location = (0, -2, 2) |
| 230 | + self.light.rotation_mode = 'ZXY' |
| 231 | + self.light.rotation_euler = (radians(45), 0, radians(90)) |
| 232 | + self.light.data.energy = 0.7 |
| 233 | + |
| 234 | + light_2.location = (0, 2, 2) |
| 235 | + light_2.rotation_mode = 'ZXY' |
| 236 | + light_2.rotation_euler = (-radians(45), 0, radians(90)) |
| 237 | + light_2.data.energy = 0.7 |
| 238 | + |
| 239 | + |
| 240 | +class VoxelRenderer(BaseRenderer): |
| 241 | + |
| 242 | + def __init__(self): |
| 243 | + super().__init__() |
| 244 | + self.setTransparency('SKY') |
| 245 | + |
| 246 | + def _set_lighting(self): |
| 247 | + self.light.location = (0, 3, 3) |
| 248 | + self.light.rotation_mode = 'ZXY' |
| 249 | + self.light.rotation_euler = (-radians(45), 0, radians(90)) |
| 250 | + self.light.data.energy = 0.7 |
| 251 | + |
| 252 | + # Create new lamp datablock |
| 253 | + light_data = bpy.data.lamps.new(name="New Lamp", type='HEMI') |
| 254 | + |
| 255 | + # Create new object with our lamp datablock |
| 256 | + light_2 = bpy.data.objects.new(name="New Lamp", object_data=light_data) |
| 257 | + bpy.context.scene.objects.link(light_2) |
| 258 | + |
| 259 | + light_2.location = (4, 1, 6) |
| 260 | + light_2.rotation_mode = 'XYZ' |
| 261 | + light_2.rotation_euler = (radians(37), radians(3), radians(106)) |
| 262 | + light_2.data.energy = 0.7 |
| 263 | + |
| 264 | + def render_voxel(self, pred, thresh=0.4, |
| 265 | + image_path=os.path.join(cfg.RENDERING.BLENDER_TMP_DIR, 'tmp.png')): |
| 266 | + # Cleanup the scene |
| 267 | + self.clearModel() |
| 268 | + out_f = os.path.join(cfg.RENDERING.BLENDER_TMP_DIR, 'tmp.obj') |
| 269 | + occupancy = pred > thresh |
| 270 | + vertices, faces = voxel2mesh(occupancy) |
| 271 | + with contextlib.suppress(IOError): |
| 272 | + os.remove(out_f) |
| 273 | + write_obj(out_f, vertices, faces) |
| 274 | + |
| 275 | + # Load the obj |
| 276 | + bpy.ops.import_scene.obj(filepath=out_f) |
| 277 | + bpy.context.scene.render.filepath = image_path |
| 278 | + bpy.ops.render.render(write_still=True) # save straight to file |
| 279 | + |
| 280 | + im = np.array(Image.open(image_path)) # read the image |
| 281 | + |
| 282 | + # Last channel is the alpha channel (transparency) |
| 283 | + return im[:, :, :3], im[:, :, 3] |
| 284 | + |
| 285 | + |
| 286 | +def main(): |
| 287 | + """Test function""" |
| 288 | + # Modify the following file to visualize the model |
| 289 | + dn = '/ShapeNet/ShapeNetCore.v1/02958343/' |
| 290 | + model_id = [line.strip('\n') for line in open(dn + 'models.txt')] |
| 291 | + file_paths = [os.path.join(dn, line, 'model.obj') for line in model_id] |
| 292 | + sum_time = 0 |
| 293 | + renderer = ShapeNetRenderer() |
| 294 | + renderer.initialize(file_paths, 500, 500) |
| 295 | + for i, curr_model_id in enumerate(model_id): |
| 296 | + start = time.time() |
| 297 | + image_path = '%s/%s.png' % ('/tmp', curr_model_id[:-4]) |
| 298 | + |
| 299 | + az, el, depth_ratio = list( |
| 300 | + *([360, 5, 0.3] * np.random.rand(1, 3) + [0, 25, 0.65])) |
| 301 | + |
| 302 | + renderer.setModelIndex(i) |
| 303 | + renderer.setViewpoint(30, 30, 0, 0.7, 25) |
| 304 | + |
| 305 | + with TemporaryFile() as f, stdout_redirected(f): |
| 306 | + rendering, alpha = renderer.render(load_model=True, |
| 307 | + clear_model=True, image_path=image_path) |
| 308 | + |
| 309 | + print('Saved at %s' % image_path) |
| 310 | + |
| 311 | + end = time.time() |
| 312 | + sum_time += end - start |
| 313 | + if i % 10 == 0: |
| 314 | + print(sum_time/(10)) |
| 315 | + sum_time = 0 |
| 316 | + |
| 317 | + |
| 318 | +if __name__ == "__main__": |
| 319 | + main() |
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