Skip to content

Latest commit

 

History

History
121 lines (121 loc) · 7.83 KB

cn.nukkit.level.particle.SpellParticle.md

File metadata and controls

121 lines (121 loc) · 7.83 KB
  • 成员变量一览

    成员变量 
    修饰符和类 成员变量描述
    protected int data 
    • 继承自类 cn.nukkit.level.particle.Particle

      TYPE_BALLOON_GAS, TYPE_BLOCK_FORCE_FIELD, TYPE_BUBBLE, TYPE_BUBBLE_COLUMN_DOWN, TYPE_BUBBLE_COLUMN_UP, TYPE_CAMPFIRE_SMOKE, TYPE_CARROT, TYPE_COLORED_FLAME, TYPE_CONDUIT, TYPE_CRITICAL, TYPE_DRAGONS_BREATH, TYPE_DRIP_HONEY, TYPE_DRIP_LAVA, TYPE_DRIP_WATER, TYPE_DUST, TYPE_ENCHANTMENT_TABLE, TYPE_END_ROD, TYPE_EVAPORATION, TYPE_EXPLODE, TYPE_FALLING_DRAGONS_BREATH, TYPE_FALLING_DUST, TYPE_FALLING_RED_DUST, TYPE_FIREWORKS_OVERLAY, TYPE_FIREWORKS_SPARK, TYPE_FIREWORKS_STARTER, TYPE_FLAME, TYPE_FOOD, TYPE_HEART, TYPE_HUGE_EXPLODE, TYPE_HUGE_EXPLODE_SEED, TYPE_INK, TYPE_ITEM_BREAK, TYPE_LARGE_EXPLOSION, TYPE_LARGE_SMOKE, TYPE_LAVA, TYPE_MOB_FLAME, TYPE_MOB_SPELL, TYPE_MOB_SPELL_AMBIENT, TYPE_MOB_SPELL_INSTANTANEOUS, TYPE_NOTE, TYPE_NOTE_AND_DUST, TYPE_PORTAL, TYPE_RAIN_SPLASH, TYPE_REDSTONE, TYPE_RISING_DRAGONS_BREATH, TYPE_RISING_RED_DUST, TYPE_SLIME, TYPE_SMOKE, TYPE_SNEEZE, TYPE_SNOWBALL_POOF, TYPE_SPARKLER, TYPE_SPIT, TYPE_SPLASH, TYPE_SUSPENDED_TOWN, TYPE_TERRAIN, TYPE_TOTEM, TYPE_TOWN_AURA, TYPE_TRACKING_EMITTER, TYPE_VILLAGER_ANGRY, TYPE_VILLAGER_HAPPY, TYPE_WATER_SPLASH, TYPE_WATER_WAKE, TYPE_WITCH_SPELL
    • 继承自类 cn.nukkit.math.Vector3

      x, y, z
  • 构造函数一览

    构造函数 
    Modifier Constructor and Description
      SpellParticle(Vector3 pos) 
      SpellParticle(Vector3 pos, BlockColor blockColor) 
      SpellParticle(Vector3 pos, int data) 
      SpellParticle(Vector3 pos, int r, int g, int b) 
    protected SpellParticle(Vector3 pos, int r, int g, int b, int a) 
  • 成员函数一览

    All Methods Instance Methods Concrete Methods 
    修饰符和类 成员函数描述
    DataPacket[] encode() 
    • 继承自类 cn.nukkit.level.particle.Particle

      getParticleIdByName, particleExists
    • 继承自类 cn.nukkit.math.Vector3

      abs, add, add, add, add, asBlockVector3, asVector3f, ceil, clone, cross, distance, distanceSquared, divide, dot, down, down, east, east, equals, floor, getChunkX, getChunkZ, getFloorX, getFloorY, getFloorZ, getForward, getIntermediateWithXValue, getIntermediateWithYValue, getIntermediateWithZValue, getRight, getSide, getSide, getSouth, getUp, getWest, getX, getY, getZ, hashCode, length, lengthSquared, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, multiply, normalize, north, north, rawHashCode, round, setComponents, south, south, subtract, subtract, subtract, subtract, subtract, toString, up, up, west, west
    • 继承自类 java.lang.Object

      finalize, getClass, notify, notifyAll, wait, wait, wait