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cn.nukkit.level.format.Chunk.md

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    • Nested Class Summary

      Nested Classes 
      修饰符和类 Interface and Description
      static class  Chunk.Entry 
  • 成员变量一览

    成员变量 
    修饰符和类 成员变量描述
    static byte SECTION_COUNT 
  • 成员函数一览

    All Methods Instance Methods Abstract Methods 
    修饰符和类 成员函数描述
    ChunkSection getSection(float fY) 
    ChunkSection[] getSections() 
    boolean isSectionEmpty(float fY) 
    boolean setSection(float fY, ChunkSection section) 
    • 继承自接口 cn.nukkit.level.format.FullChunk

      addBlockEntity, addEntity, getAndSetBlock, getBiomeId, getBiomeIdArray, getBlockData, getBlockDataArray, getBlockEntities, getBlockExtraData, getBlockExtraDataArray, getBlockId, getBlockIdArray, getBlockLight, getBlockLightArray, getBlockSkyLight, getBlockSkyLightArray, getEntities, getFullBlock, getHeightMap, getHeightMapArray, getHighestBlockAt, getHighestBlockAt, getIndex, getProvider, getTile, getX, getZ, hasChanged, initChunk, isGenerated, isLightPopulated, isLoaded, isPopulated, load, load, populateSkyLight, recalculateHeightMap, removeBlockEntity, removeEntity, setBiome, setBiomeId, setBiomeId, setBlock, setBlock, setBlockData, setBlockExtraData, setBlockId, setBlockLight, setBlockSkyLight, setChanged, setChanged, setFullBlockId, setGenerated, setGenerated, setHeightMap, setLightPopulated, setLightPopulated, setPopulated, setPopulated, setPosition, setProvider, setX, setZ, toBinary, toFastBinary, unload, unload, unload