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enchantments, id, ID_BINDING_CURSE, ID_BOW_FLAME, ID_BOW_INFINITY, ID_BOW_KNOCKBACK, ID_BOW_POWER, ID_DAMAGE_ALL, ID_DAMAGE_ARTHROPODS, ID_DAMAGE_SMITE, ID_DURABILITY, ID_EFFICIENCY, ID_FIRE_ASPECT, ID_FORTUNE_DIGGING, ID_FORTUNE_FISHING, ID_FROST_WALKER, ID_KNOCKBACK, ID_LOOTING, ID_LURE, ID_MENDING, ID_PROTECTION_ALL, ID_PROTECTION_EXPLOSION, ID_PROTECTION_FALL, ID_PROTECTION_FIRE, ID_PROTECTION_PROJECTILE, ID_SILK_TOUCH, ID_THORNS, ID_TRIDENT_CHANNELING, ID_TRIDENT_IMPALING, ID_TRIDENT_LOYALTY, ID_TRIDENT_RIPTIDE, ID_VANISHING_CURSE, ID_WATER_BREATHING, ID_WATER_WALKER, ID_WATER_WORKER, level, name, type, words
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All Methods Static Methods Instance Methods Concrete Methods 修饰符和类 成员函数描述 boolean
canEnchant(Item item)
int
getMaxEnchantAbility(int level)
int
getMaxLevel()
int
getMinEnchantAbility(int level)
boolean
isCompatibleWith(Enchantment enchantment)
static boolean
negateDamage(Item item, int level, Random random)