We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
When packaging a Charisma project for windows in UE 5.0, Colyseus threw this compiler error (it doesn't show up in editor builds):
C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc
Adding the compiler flag to the build target seems to have fixed this. If you go into *.target.cs and add:
bOverrideBuildEnvironment = true; AdditionalCompilerArguments = "/EHsc";
It compiles.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
When packaging a Charisma project for windows in UE 5.0, Colyseus threw this compiler error (it doesn't show up in editor builds):
C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc
Adding the compiler flag to the build target seems to have fixed this. If you go into *.target.cs and add:
It compiles.
The text was updated successfully, but these errors were encountered: