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AbstractClassesPolymorphism.cpp
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#include <iostream>
#include <vector>
#include <map>
#include <string>
#include <algorithm>
#include <set>
#include <cassert>
using namespace std;
struct Node{
Node* next;
Node* prev;
int value;
int key;
Node(Node* p, Node* n, int k, int val):prev(p),next(n),key(k),value(val){};
Node(int k, int val):prev(NULL),next(NULL),key(k),value(val){};
};
class Cache{
protected:
map<int,Node*> mp; //map the key to the node in the linked list
int cp; //capacity
Node* tail; // double linked list tail pointer
Node* head; // double linked list head pointer
virtual void set(int, int) = 0; //set function
virtual int get(int) = 0; //get function
};
class LRUCache : public Cache {
public:
LRUCache(int c) { cp = c; }
void set(int k, int v) {
Node *N;
if (mp.empty()) // No nodes
{
N = new Node(k, v);
tail = head = N;
mp[k] = N;
return;
}
auto it = mp.find(k);
if (it != mp.end()) // In hash table
{
it->second->value = v; // update value
if (head == it->second) // head?
return;
it->second->prev->next = it->second->next;
if (tail == it->second) // tail?
tail = tail->prev;
else // in between?
it->second->next->prev = it->second->prev;
it->second->next = head;
it->second->prev = NULL;
head->prev = it->second;
head = it->second;
} else // No in hash table
{
N = new Node(head->prev, head, k, v); // new node
head->prev = N;
head = N;
mp[k] = N;
if (mp.size() > cp) // capacity?
{
tail = tail->prev;
mp.erase(tail->next->key);
delete tail->next;
tail->next = NULL;
}
}
}
int get(int k) {
auto it = mp.find(k);
if (it != mp.end())
return it->second->value;
return -1;
}
};
int main() {
int n, capacity,i;
cin >> n >> capacity;
LRUCache l(capacity);
for(i=0;i<n;i++) {
string command;
cin >> command;
if(command == "get") {
int key;
cin >> key;
cout << l.get(key) << endl;
}
else if(command == "set") {
int key, value;
cin >> key >> value;
l.set(key,value);
}
}
return 0;
}