From 7210c18044fdead049b0e1e23b854ec1a0bc6d36 Mon Sep 17 00:00:00 2001 From: Michalis Kamburelis Date: Mon, 6 Jan 2025 14:33:43 +0100 Subject: [PATCH] News text committed here by accident, remove --- htdocs/web-demos/simplest_viewport/a.md | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 htdocs/web-demos/simplest_viewport/a.md diff --git a/htdocs/web-demos/simplest_viewport/a.md b/htdocs/web-demos/simplest_viewport/a.md deleted file mode 100644 index ddb59388d..000000000 --- a/htdocs/web-demos/simplest_viewport/a.md +++ /dev/null @@ -1,18 +0,0 @@ -We are proud to present the first 3 working applications developed with _Castle Game Engine_ for the web! Check them out -- just open the links below, in any www browser (Firefox, Chrome...), on desktop or mobile! - -1. [3D viewport, with random cones, animated spot light, dropping boxes with physics, Examine camera navigation](https://castle-engine.io/web-demos/simplest_viewport). - -2. [2D "Invaders" game - simple game, using keys, multiple views, 2 difficulty modes](https://castle-engine.io/web-demos/simplest_invaders). Note: This example is not really useful on mobile, just because it relies on the keyboard input. - -3. [The first, simplest example that we got running on the web!](https://castle-engine.io/web-demos/simplest) - -How is this possible? - -- We use the WebAssembly target available in [FPC](https://www.freepascal.org/) and we have a "glue" code generated using [Pas2JS](https://getpas2js.freepascal.org/). We render using WebGL (1.0, with 2.0 features useful but optional), using the [Castle Game Engine](https://castle-engine.io/) code. The game code is cross-platform (the 3 examples above can be recompiled to desktop, mobile, console without any change). The [cgeref id=TCastleWindow] abstracts all platform differences providing rendering and handling input (key, mouse, touch). - -- This is not yet available in the CGE `master` branch, not yet available in the downloads! The development is on a branch [webassm_platformer_test](https://github.com/castle-engine/castle-engine/tree/webassm_platformer_test). It should be merged to `master` soon. - -- We have a ton of documentation what works already, how it works, what is missing, and what do we plan on the [web platform page](https://castle-engine.io/web). This was quite intensitively updated in the last 2 weeks, so check it out! - -Do you like what we do? Spread the word to your friends and [support us on Patreon](https://www.patreon.com/castleengine)! And have fun developing games with our open-source game engine :) -