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task.py
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task.py
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# Behavioral task
# Carolina Feher da Silva <[email protected]>
# To run it, please download the Source Code Pro font or change the font below
# on line 77.
from __future__ import (absolute_import, division, print_function, unicode_literals)
from future_builtins import *
import random
import sys
import os
# ------------------------------------
# Parameters
# Initial states
INIT_STATES = ('AA', 'AB', 'BA', 'BB')
# Common transitions, given initial state and choice
COMMON_TRANS = {
('AA', 'left'): 'blue',
('AB', 'left'): 'pink',
('BA', 'left'): 'pink',
('BB', 'left'): 'blue',
('AA', 'right'): 'pink',
('AB', 'right'): 'blue',
('BA', 'right'): 'blue',
('BB', 'right'): 'pink',
}
# Reward probability
RWRD_PROB = 0.7
# Common transition probability
COMMON_PROB = 0.8
# Number of trials
NUM_TRIALS = 250
# Number of trials in a block
BLOCK = 50
# Results directory
RES_DIR = 'results'
# Money per trial
RWRD = 0.18
# ------------------------------------
# Round reward for easier paying
def get_money_reward(x):
x *= RWRD
return round(x, 1)
if __name__ == '__main__':
from psychopy import visual, core, event, gui, logging, data
from quiz import quiz, read_questions
# Get experiment information
info = {'Participant': '', 'Group': ['Experimental', 'Control']}
dlg = gui.DlgFromDict(info, title='Experiment 1')
if not dlg.OK:
core.quit()
if not os.path.exists(RES_DIR):
os.mkdir(RES_DIR)
filename = os.path.join(RES_DIR, '{}_{}_{}'.format(info['Participant'], info['Group'], data.getDateStr()))
# Log information
logFile = logging.LogFile(filename + '.log', level=logging.WARNING)
# Condition
control = (info['Group'] == 'Control')
# Create window
win = visual.Window(size=[1024, 768], fullscr=(info['Participant'] != 'test'), units='height', color=(0, 0, 0),
checkTiming=False)
# Create stimuli
# Initial stimuli
inistim = visual.TextStim(win=win,
pos=(0, 0),
height=0.3,
fontFiles=['Source Code Pro.ttf'],
font='Source Code Pro',
name='Initial stimulus',
)
# Response stimulus
respstim = visual.ImageStim(win=win,
image='response.png',
size=(0.4, 0.09),
name='Response image'
)
# Slow feedback
slow = visual.TextStim(win=win,
text='SLOW',
pos=(0, 0),
height=0.15,
name='Slow feedback',
)
# Final stimuli
pink = visual.Rect(win=win, lineWidth=0, fillColor=(1, 0, 0.5), width=2/3, height=0.5, pos=(0, 0),
name='Pink stimulus')
blue = visual.Rect(win=win, lineWidth=0, fillColor=(0, 0.5, 1), width=2/3, height=0.5, pos=(0, 0),
name='Blue stimulus')
# Reward
rwrd = visual.TextStim(win=win,
text='$'.format(RWRD),
color=(0, 1, 0),
pos=(0, 0),
height=0.3,
name='Reward',
)
# No reward
noRwrd = visual.TextStim(win=win,
text='X'.format(RWRD),
color=(-1, -1, -1),
pos=(0, 0),
height=0.5,
name='No reward',
)
# Message
msg = visual.TextStim(win=win,
pos=(0, 0),
height=0.06,
name='Message',
)
# Quiz
msg.text = 'QUIZ\nPress SPACE to start'
msg.draw()
win.flip()
keys = event.waitKeys(keyList=('space', 'escape'))
# check for quit:
if "escape" in keys:
core.quit()
win.flip()
core.wait(1)
quiz(read_questions('quiz.txt'), win)
# Determine reward probabilities
try:
n = int(info['Participant'])
except ValueError:
if random.random() < 0.5:
rwrd_probs = {'pink': RWRD_PROB, 'blue': 1 - RWRD_PROB}
else:
rwrd_probs = {'pink': 1 - RWRD_PROB, 'blue': RWRD_PROB}
else:
if n % 2 == 0:
rwrd_probs = {'pink': RWRD_PROB, 'blue': 1 - RWRD_PROB}
else:
rwrd_probs = {'pink': 1 - RWRD_PROB, 'blue': RWRD_PROB}
# Initial screen
msg.text = 'EXPERIMENT\nPress SPACE to start'
msg.draw()
win.flip()
keys = event.waitKeys(keyList=('space', 'escape'))
# check for quit:
if "escape" in keys:
core.quit()
win.flip()
core.wait(1)
# Trial loop
with open(filename + '.csv', 'w') as resultsFile:
resultsFile.write('trial,reward_prob_pink,reward_prob_blue,init_state,common,'
'choice,rt1,final_state,rt2,reward,slow\n')
trial = 0
slow_trials = 0
rewards = 0
while (trial - slow_trials) < NUM_TRIALS:
# Initial state
inist = random.choice(INIT_STATES)
# Common transition
common = random.random() < COMMON_PROB
resultsFile.write('{},{},{},{},{}'.format(
trial + 1, rwrd_probs['pink'], rwrd_probs['blue'], inist, int(common)))
if not control:
inistim.text = '{} '.format(inist[0])
inistim.draw()
win.flip()
core.wait(1)
win.flip()
core.wait(1)
inistim.text = ' {}'.format(inist[1])
inistim.draw()
win.flip()
core.wait(1)
else:
inistim.text = inist
inistim.draw()
win.flip()
core.wait(3)
win.flip()
core.wait(1)
keys = event.getKeys()
# check for quit:
if "escape" in keys:
core.quit()
# Collect response
respstim.draw()
win.flip()
keys_times = event.waitKeys(maxWait=2, keyList=('left', 'right', 'escape'),
timeStamped=core.Clock())
if keys_times is not None:
assert len(keys_times) == 1
choice, rt1 = keys_times[0]
# check for quit:
if choice == 'escape':
core.quit()
else: # slow response
slow_trials += 1
slow.draw()
win.flip()
core.wait(1)
trial += 1
resultsFile.write(',{},{},{},{},{},{}\n'.format(
'',
'',
'',
'',
0,
1,
))
continue
# Final state
finalst = COMMON_TRANS[(inist, choice)] # Common
if not common: # Rare
if finalst == 'pink':
finalst = 'blue'
else:
finalst = 'pink'
assert finalst in ('pink', 'blue')
resultsFile.write(',{},{},{}'.format(choice, rt1, finalst))
if finalst == 'pink':
pink.draw()
else:
blue.draw()
win.flip()
key, rt2 = event.waitKeys(keyList=('up', 'escape'), timeStamped=core.Clock())[0]
# check for quit:
if key == 'escape':
core.quit()
# Reward
reward = random.random() < rwrd_probs[finalst]
rewards += int(reward)
if reward:
rwrd.draw()
else:
noRwrd.draw()
win.flip()
core.wait(2)
trial += 1
resultsFile.write(',{},{},{}\n'.format(rt2, int(reward), 0))
# Interval
if (trial - slow_trials) % BLOCK == 0 and (trial - slow_trials) < NUM_TRIALS:
msg.text = 'INTERVAL\nPress any key to continue'
msg.draw()
win.flip()
keys = event.waitKeys()
# check for quit:
if "escape" in keys:
core.quit()
# Final screen
msg.text = 'THANK YOU\nYou won CHF {:.2f}'.format(get_money_reward(rewards))
msg.draw()
win.flip()
event.waitKeys(keyList=('escape',))