diff --git a/res/images/library/ic_cover_change.png b/res/images/library/ic_cover_change.png new file mode 100644 index 00000000000..7929d69db5b Binary files /dev/null and b/res/images/library/ic_cover_change.png differ diff --git a/res/images/library/ic_cover_reload.png b/res/images/library/ic_cover_reload.png new file mode 100644 index 00000000000..99fba115c03 Binary files /dev/null and b/res/images/library/ic_cover_reload.png differ diff --git a/res/images/library/ic_cover_unset.png b/res/images/library/ic_cover_unset.png new file mode 100644 index 00000000000..70b48ea0bfd Binary files /dev/null and b/res/images/library/ic_cover_unset.png differ diff --git a/res/mixxx.qrc b/res/mixxx.qrc index 08f42404295..ee5f3b65ddc 100644 --- a/res/mixxx.qrc +++ b/res/mixxx.qrc @@ -107,5 +107,8 @@ images/library/ic_library_cover_show.png images/library/ic_library_zoom_in.png images/library/default_cover.png + images/library/ic_cover_change.png + images/library/ic_cover_reload.png + images/library/ic_cover_unset.png diff --git a/src/dlgtrackinfo.cpp b/src/dlgtrackinfo.cpp index 1c5339f1bb0..5dac84de51c 100644 --- a/src/dlgtrackinfo.cpp +++ b/src/dlgtrackinfo.cpp @@ -75,15 +75,21 @@ void DlgTrackInfo::init(){ // Cover art actions // change cover art location - QAction* changeCover = new QAction(tr("&Change"), this); + QAction* changeCover = new QAction( + QIcon(":/images/library/ic_cover_change.png"), + tr("&Change"), this); connect(changeCover, SIGNAL(triggered()), this, SLOT(slotChangeCoverArt())); // unset cover art - load default - QAction* unsetCover = new QAction(tr("&Unset"), this); + QAction* unsetCover = new QAction( + QIcon(":/images/library/ic_cover_unset.png"), + tr("&Unset"), this); connect(unsetCover, SIGNAL(triggered()), this, SLOT(slotUnsetCoverArt())); // reload just cover art using the search algorithm (in CoverArtCache) - QAction* reloadCover = new QAction(tr("&Reload"), this); + QAction* reloadCover = new QAction( + QIcon(":/images/library/ic_cover_reload.png"), + tr("&Reload"), this); connect(reloadCover, SIGNAL(triggered()), this, SLOT(slotReloadCover())); // Cover art popup menu