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timer.c
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#include "timer.h"
#include "logger.h"
#include "profiling.h"
#include <proto/exec.h>
#include <proto/timer.h>
#include <dos/dos.h>
#include <stdio.h>
static MyClock start;
static ULONG frequency = 0;
static int users = 0;
TimerContext triggerTimer;
static void read_frequency(void)
{
frequency = ITimer->ReadEClock(&start.clockVal);
logLine("Timer frequency %lu ticks / second", frequency);
}
BOOL timer_init(TimerContext * tc)
{
tc->port = NULL;
tc->request = NULL;
tc->device = -1;
tc->port = IExec->AllocSysObjectTags(ASOT_PORT,
ASOPORT_Name, "timer_port",
TAG_DONE);
if (!tc->port) {
puts("Couldn't create timer port");
goto out;
}
tc->request = IExec->AllocSysObjectTags(ASOT_IOREQUEST,
ASOIOR_Size, sizeof(struct TimeRequest),
ASOIOR_ReplyPort, tc->port,
TAG_DONE);
if (!tc->request) {
puts("Couldn't create timer IO request");
goto out;
}
tc->device = (BYTE)IExec->OpenDevice(TIMERNAME, UNIT_WAITUNTIL,
(struct IORequest *) tc->request, 0);
if (tc->device) {
puts("Couldn't open timer.device");
goto out;
}
if (!ITimer) {
ITimer = (struct TimerIFace *) IExec->GetInterface(
(struct Library *) tc->request->Request.io_Device, "main", 1, NULL);
if (!ITimer) {
puts("Couldn't get Timer interface");
goto out;
}
}
if (!frequency) {
read_frequency();
}
users++;
return TRUE;
out:
timer_quit(tc);
return FALSE;
}
void timer_quit(TimerContext * tc)
{
if ((--users <= 0) && ITimer) {
//logLine("ITimer user count %d, dropping it", users);
IExec->DropInterface((struct Interface *) ITimer);
ITimer = NULL;
}
if (tc->device == 0 && tc->request) {
IExec->CloseDevice((struct IORequest *) tc->request);
tc->device = -1;
}
if (tc->request) {
IExec->FreeSysObject(ASOT_IOREQUEST, tc->request);
tc->request = NULL;
}
if (tc->port) {
IExec->FreeSysObject(ASOT_PORT, tc->port);
tc->port = NULL;
}
}
uint32 timer_signal(TimerContext * tc)
{
if (!tc->port) {
logLine("%s: timer port NULL", __func__);
return 0;
}
return 1L << tc->port->mp_SigBit;
}
void timer_start(TimerContext * tc, ULONG seconds, ULONG micros)
{
struct TimeVal tv;
struct TimeVal increment;
if (!tc->request) {
logLine("%s: timer request NULL", __func__);
return;
}
if (!ITimer) {
logLine("%s: ITimer NULL", __func__);
return;
}
ITimer->GetSysTime(&tv);
increment.Seconds = seconds;
increment.Microseconds = micros;
ITimer->AddTime(&tv, &increment);
tc->request->Request.io_Command = TR_ADDREQUEST;
tc->request->Time.Seconds = tv.Seconds;
tc->request->Time.Microseconds = tv.Microseconds;
IExec->SendIO((struct IORequest *) tc->request);
}
void timer_handle_events(TimerContext * tc)
{
struct Message *msg;
if (!tc->port) {
logLine("%s: timer port NULL", __func__);
return;
}
while ((msg = IExec->GetMsg(tc->port))) {
const int8 error = ((struct IORequest *)msg)->io_Error;
if (error) {
printf("Timer message received with code %d\n", error);
}
}
}
void timer_stop(TimerContext * tc)
{
if (!tc->request) {
logLine("%s: timer request NULL", __func__);
return;
}
if (!IExec->CheckIO((struct IORequest *) tc->request)) {
logLine("%s: aborting timer IO request %p", __func__, tc->request);
IExec->AbortIO((struct IORequest *) tc->request);
IExec->WaitIO((struct IORequest *) tc->request);
}
}
ESignalType timer_wait_for_signal(uint32 timerSig, const char* const name)
{
const uint32 wait = IExec->Wait(SIGBREAKF_CTRL_C | timerSig);
if (wait & SIGBREAKF_CTRL_C) {
puts("*** Control-C detected ***");
return ESignalType_Break;
}
if (wait & timerSig) {
printf("*** %s timer triggered ***\n", name);
}
return ESignalType_Timer;
}
void timer_delay(ULONG seconds)
{
const ULONG micros = 0;
TimerContext delayTimer;
timer_init(&delayTimer);
timer_start(&delayTimer, seconds, micros);
timer_wait_for_signal(timer_signal(&delayTimer), "Delay");
timer_stop(&delayTimer);
timer_quit(&delayTimer);
}
double timer_ticks_to_s(const uint64 ticks)
{
return (double)ticks / (double)frequency;
}
double timer_ticks_to_ms(const uint64 ticks)
{
return 1000.0 * timer_ticks_to_s(ticks);
}
double timer_ticks_to_us(const uint64 ticks)
{
return 1000000.0 * timer_ticks_to_s(ticks);
}
double timer_get_elapsed_seconds()
{
double time = 0.0;
if (ITimer) {
struct MyClock now;
ITimer->ReadEClock(&now.clockVal);
const uint64 elapsed = now.ticks - start.ticks;
time = timer_ticks_to_s(elapsed);
}
return time;
}