The scala-debug-adapter is a server-side implementation of the Debug Adapter Protocol for the Scala language running on the JVM platform. It is based on and extends the microsoft/java-debug implementation.
The project originated in the Bloop repository, it is now released independently so that it can be used in other build tools of the Scala ecosystem. For instance, the sbt-debug-adapter is an sbt plugin that provide sbt with the debug adapter capability.
You can add the scala-debug-adapter
as a dependency in your build.sbt
:
// build.sbt
scalaVersion := "2.12.4",
libraryDependencies += "ch.epfl.scala" %% "scala-debug-adapter" % "1.1.2"
The scala-debug-adapter
expects the Java Debug Interface to be class loaded.
While it is always the case with Java 9, you probably want to use the sbt-jdi-tools
to be able to run on Java 8 as well:
// project/plugins.sbt
addSbtPlugin("org.scala-debugger" % "sbt-jdi-tools" % "1.1.1")
You can start a debug server by providing your own intance of Debuggee
and Logger
.
Examples of DebuggeeRunner
can be found here.
val debuggee = new MyDebuggee()
val logger = new MyLogger()
val server = DebugServer(runner, logger)
server.start()
// use `server.uri` for the client to connect
The sbt-debug-adapter
is an sbt plugin compatible with sbt 1.4.0
or greater.
It provides the sbt server with the BSP debugSession/start
endpoint to start a Scala DAP server.
The specification of the debugSession/start
endpoint can be found in the Bloop documentation.
As a global plugin use ~/.sbt/1.0/plugins/plugins.sbt
, otherwise add to your local project (e.g. project/plugins.sbt
):
// project/plugins.sbt
addSbtPlugin("ch.epfl.scala" % "sbt-debug-adapter" % "1.0.0")
Again the JDI tools must be class loaded, this time by sbt itself.
To do so you can use the sbt-jdi-tools
plugin in the meta project (it goes to project/project/plugins.sbt
).
// project/project/plugins.sbt
addSbtPlugin("org.scala-debugger" % "sbt-jdi-tools" % "1.1.1")
The tests
module is used internally to test the debug server.
It contains the TestingDebugClient, a minimal debug client that is used to communicate with the real server via socket.