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ProjectWidget.h
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ProjectWidget.h
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#ifndef __PROJECT_WIDGET_H__
#define __PROJECT_WIDGET_H__
#include <QWidget>
#include <QListView>
#include <QStyledItemDelegate>
#include <QImage>
#include <QPixmap>
#include <QVector>
#include <QSettings>
#include "UndoManager.h"
#include "SproxelProject.h"
//ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ//
class SpriteListModel : public QAbstractListModel
{
Q_OBJECT
public:
SpriteListModel(QSettings *sett, UndoManager *um, QObject* parent = NULL)
: QAbstractListModel(parent), p_appSettings(sett), p_undoManager(um)
{
}
void setProject(SproxelProjectPtr prj)
{
beginResetModel();
m_project=prj;
m_icons.clear();
m_icons.resize(m_project->sprites.size());
updateIcons();
endResetModel();
}
void updateIcons()
{
for (int i=0; i<m_project->sprites.size(); ++i)
if (!m_icons[i]) updateIcon(i);
}
signals:
void spriteSelected(VoxelGridGroupPtr);
public slots:
void onSpriteChanged(VoxelGridGroupPtr spr);
void onPaletteChanged(ColorPalettePtr pal);
void onBeforeSpriteAdded(SproxelProjectPtr, int);
void onSpriteAdded(SproxelProjectPtr, int);
void onBeforeSpriteRemoved(SproxelProjectPtr, int, VoxelGridGroupPtr);
void onSpriteRemoved(SproxelProjectPtr, int, VoxelGridGroupPtr);
void currentChanged(const QModelIndex ¤t, const QModelIndex &previous);
private:
SproxelProjectPtr m_project;
QVector<QPixmap> m_icons;
QSettings *p_appSettings;
UndoManager *p_undoManager;
void updateIcon(int i);
public:
int rowCount(const QModelIndex&) const
{
return m_project ? m_project->sprites.size() : 0;
}
QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const
{
if (!index.isValid()) return QVariant();
if (role==Qt::DisplayRole || role==Qt::EditRole || role==Qt::ToolTipRole)
{
return QString(m_project->sprites[index.row()]->name());
}
else if (role == Qt::DecorationRole)
{
return m_icons[index.row()];
}
return QVariant();
}
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole)
{
int row=index.row();
if (role==Qt::EditRole)
{
p_undoManager->renameSprite(m_project->sprites[row], value.toString());
emit dataChanged(index, index);
return true;
}
return false;
}
bool dropMimeData(const QMimeData *mime, Qt::DropAction action, int row, int col, const QModelIndex &parent);
Qt::DropActions supportedDropActions() const
{
return Qt::CopyAction;
}
Qt::ItemFlags flags(const QModelIndex& index) const
{
Qt::ItemFlags defaultFlags = Qt::ItemIsEnabled | Qt::ItemIsSelectable;
if (index.isValid())
return Qt::ItemIsDropEnabled | Qt::ItemIsDragEnabled | Qt::ItemIsEditable | defaultFlags;
else
return Qt::ItemIsDropEnabled | defaultFlags;
}
};
//ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ//
class ProjectWidget : public QWidget
{
Q_OBJECT
public:
ProjectWidget(QWidget* parent, UndoManager *um, QSettings *sett);
~ProjectWidget();
QSize minimumSizeHint() const;
QSize sizeHint() const;
void setProject(SproxelProjectPtr);
signals:
void spriteSelected(VoxelGridGroupPtr);
public slots:
void newSprite();
void deleteSelected();
void duplicateSelected();
void indexesMoved(const QModelIndexList &list);
protected:
void paintEvent(QPaintEvent *event);
private:
UndoManager *p_undoManager;
SproxelProjectPtr m_project;
QListView* m_sprListView;
SpriteListModel* m_sprListModel;
QStyledItemDelegate *m_sprDelegate;
};
#endif