Skip to content

Actions: bradwerth/wgpu

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
324 workflow runs
324 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Backport 0.18.1 changelog (#4694)
Docs #5: Commit acaeb8d pushed by bradwerth
November 16, 2023 00:19 1m 28s trunk
November 16, 2023 00:19 1m 28s
Backport 0.18.1 changelog (#4694)
CI #17: Commit acaeb8d pushed by bradwerth
November 16, 2023 00:19 1d 3h 11m 39s trunk
November 16, 2023 00:19 1d 3h 11m 39s
Backport 0.18.1 changelog (#4694)
Lazy #5: Commit acaeb8d pushed by bradwerth
November 16, 2023 00:19 1m 45s trunk
November 16, 2023 00:19 1m 45s
Backport 0.18.1 changelog (#4694)
Publish #5: Commit acaeb8d pushed by bradwerth
November 16, 2023 00:19 5m 10s trunk
November 16, 2023 00:19 5m 10s
Backport 0.18.1 changelog (#4694)
Shaders #17: Commit acaeb8d pushed by bradwerth
November 16, 2023 00:19 1m 23s trunk
November 16, 2023 00:19 1m 23s
rustfmt changes.
Shaders #16: Commit 97a9d9c pushed by bradwerth
November 6, 2023 23:45 2m 4s deviceLostCallback
November 6, 2023 23:45 2m 4s
rustfmt changes.
CI #16: Commit 97a9d9c pushed by bradwerth
November 6, 2023 23:45 1d 3h 44m 54s deviceLostCallback
November 6, 2023 23:45 1d 3h 44m 54s
Use an allow lint to permit trivial_casts.
CI #15: Commit b369037 pushed by bradwerth
November 6, 2023 23:43 1d 3h 47m 26s deviceLostCallback
November 6, 2023 23:43 1d 3h 47m 26s
Use an allow lint to permit trivial_casts.
Shaders #15: Commit b369037 pushed by bradwerth
November 6, 2023 23:43 1m 19s deviceLostCallback
November 6, 2023 23:43 1m 19s
Fix conversion to *const c_char.
CI #14: Commit eebfd7f pushed by bradwerth
November 6, 2023 23:11 1d 4h 19m 38s deviceLostCallback
November 6, 2023 23:11 1d 4h 19m 38s
Fix conversion to *const c_char.
Shaders #14: Commit eebfd7f pushed by bradwerth
November 6, 2023 23:11 1m 26s deviceLostCallback
November 6, 2023 23:11 1m 26s
Updated CHANGELOG.md.
CI #13: Commit 0286288 pushed by bradwerth
November 6, 2023 23:01 1d 4h 29m 26s deviceLostCallback
November 6, 2023 23:01 1d 4h 29m 26s
Updated CHANGELOG.md.
Shaders #13: Commit 0286288 pushed by bradwerth
November 6, 2023 23:01 3m 36s deviceLostCallback
November 6, 2023 23:01 3m 36s
More complete implementation of "lose the device".
CI #12: Commit 2ffaf6d pushed by bradwerth
November 6, 2023 22:59 1d 4h 31m 26s deviceLostCallback
November 6, 2023 22:59 1d 4h 31m 26s
More complete implementation of "lose the device".
Shaders #12: Commit 2ffaf6d pushed by bradwerth
November 6, 2023 22:59 2m 11s deviceLostCallback
November 6, 2023 22:59 2m 11s
November 6, 2023 21:09 5m 9s
November 6, 2023 21:09 2m 25s
November 6, 2023 21:09 1m 41s
November 6, 2023 21:09 1m 44s
Ensure that pipeline creation errors register layouts as errors also …
CI #11: Commit 7aaf672 pushed by bradwerth
November 6, 2023 21:09 1d 6h 21m 3s trunk
November 6, 2023 21:09 1d 6h 21m 3s
Gate usage of metal::ComputePassDescriptor on timestamp query suppo…
Shaders #8: Commit 1d4fa81 pushed by bradwerth
November 6, 2023 18:21 1m 49s trunk
November 6, 2023 18:21 1m 49s
ProTip! You can narrow down the results and go further in time using created:<2023-11-06 or the other filters available.