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scraper.py
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# for userpage and osucollector
import requests
import api
import data
import constants
import aiohttp
import asyncio
from pubsub import pub
# returns https://osu.ppy.sh/beatmapsets/<beatmapset_id>
# TODO: write test
async def get_userpage_beatmaps(source):
all_beatmaps=set()
scope=source.get_scope()
async with aiohttp.ClientSession() as session:
# Not from api
if scope[0]:
beatmaps=set()
for user_id, gamemode in source.get_ids():
pub.sendMessage("show.loading", msg=f"Getting top 100 {gamemode} plays from {user_id}...")
on_page=1
if gamemode=="":
url=constants.scrape_top_plays_defaultmode.format(user_id, on_page*100, (on_page-1)*100)
else:
url=constants.scrape_top_plays.format(user_id, gamemode, on_page*100, (on_page-1)*100)
r=await session.get(url)
j=await r.json()
await asyncio.sleep(constants.osu_get_interval)
cached_beatmap_ids=set()
for beatmap in source.all_beatmaps:
cached_beatmap_ids.add(beatmap[1])
for i, item in enumerate(j, 1):
beatmap_id=item['beatmap_id']
pub.sendMessage("show.loading", msg=f"Getting beatmap data from osu! api ({i}/{len(j)})")
if data.Settings.valid_oauth and not beatmap_id in cached_beatmap_ids:
beatmap_checksum, beatmapset_id = await api.query_osu_beatmap(session, beatmap_id)
if beatmapset_id == None:
source.cache_unavailable_beatmap(beatmapset_id)
else:
beatmap=(beatmapset_id, beatmap_id, beatmap_checksum)
beatmaps.add(beatmap)
all_beatmaps.update(beatmaps)
# From osu api
# beatmaps=set()
# for user_id, gamemode in source.get_ids():
# j=await api.query_osu_user_beatmapsets(user_id, gamemode, "loved") # list of jsons on each page
# Sample json test:
# with open("test.json", "w") as f:
# f.write(str(j))
# for item in j:
# for beatmap in item:
# beatmapset_id=beatmap["beatmaps"][0]["beatmapset_id"]
# beatmaps.add((beatmapset_id, None, None))
# with open("test.json", "w") as f:
# f.write(str(beatmaps))
if scope[1]:
# Favourites
beatmaps=set()
for user_id, gamemode in source.get_ids():
pub.sendMessage("show.loading", msg=f"Getting favourite maps from {user_id}...")
if data.Settings.valid_oauth:
j=await api.query_osu_user_beatmapsets(session, user_id, "favourite") # list of jsons on each page
for item in j:
for beatmap in item:
beatmaps.add((beatmap["beatmaps"][0]["beatmapset_id"], None, None))
all_beatmaps.update(beatmaps)
if scope[2]:
# Everything played
beatmaps=set()
for user_id, gamemode in source.get_ids():
pub.sendMessage("show.loading", msg=f"Getting every map played by {user_id}...")
if data.Settings.valid_oauth:
j=await api.query_osu_user_beatmapsets(session, user_id, "most_played")
for item in j:
for beatmap in item:
beatmapset_id=beatmap["beatmap"]["beatmapset_id"]
beatmap_id=beatmap["beatmap_id"]
beatmaps.add((beatmapset_id, beatmap_id, None))
all_beatmaps.update(beatmaps)
if scope[3]:
beatmaps=set()
for user_id, gamemode in source.get_ids():
pub.sendMessage("show.loading", msg=f"Getting ranked maps from {user_id}...")
if data.Settings.valid_oauth:
j=await api.query_osu_user_beatmapsets(session, user_id, "ranked")
for item in j:
for beatmap in item:
beatmapset_id=beatmap["beatmaps"][0]["beatmapset_id"]
beatmaps.add((beatmapset_id, None, None))
all_beatmaps.update(beatmaps)
if scope[4]:
beatmaps=set()
for user_id, gamemode in source.get_ids():
pub.sendMessage("show.loading", msg=f"Getting loved maps from {user_id}...")
if data.Settings.valid_oauth:
j=await api.query_osu_user_beatmapsets(session, user_id, "loved")
for item in j:
for beatmap in item:
beatmapset_id=beatmap["beatmaps"][0]["beatmapset_id"]
beatmaps.add((beatmapset_id, None, None))
all_beatmaps.update(beatmaps)
if scope[5]:
beatmaps=set()
for user_id, gamemode in source.get_ids():
pub.sendMessage("show.loading", msg=f"Getting pending maps from {user_id}...")
if data.Settings.valid_oauth:
j=await api.query_osu_user_beatmapsets(session, user_id, "pending")
for item in j:
for beatmap in item:
beatmapset_id=beatmap["beatmaps"][0]["beatmapset_id"]
beatmaps.add((beatmapset_id, None, None))
all_beatmaps.update(beatmaps)
if scope[6]:
beatmaps=set()
for user_id, gamemode in source.get_ids():
pub.sendMessage("show.loading", msg=f"Getting graveyarded maps from {user_id}...")
if data.Settings.valid_oauth:
j=await api.query_osu_user_beatmapsets(session, user_id, "graveyard")
for item in j:
for beatmap in item:
beatmapset_id=beatmap["beatmaps"][0]["beatmapset_id"]
beatmaps.add((beatmapset_id, None, None))
all_beatmaps.update(beatmaps)
pub.sendMessage("show.loading", msg=None)
return all_beatmaps
async def get_tournament_beatmaps(source):
all_beatmaps=set()
async with aiohttp.ClientSession() as session:
beatmaps=data.TournamentJson[source.get_id()][1]
cached_beatmap_ids=set()
for beatmap in source.all_beatmaps:
cached_beatmap_ids.add(beatmap[1])
for i, beatmap in enumerate(beatmaps, 1):
pub.sendMessage("show.loading", msg=f"Getting beatmap data from osu! api ({i}/{len(beatmaps)})")
if data.Settings.valid_oauth and not beatmap[1] in cached_beatmap_ids:
checksum, beatmapset_id=await api.query_osu_beatmap(session, beatmap[1])
if beatmapset_id == None:
source.cache_unavailable_beatmap(beatmap[1])
else:
all_beatmaps.add((beatmapset_id, beatmap[1], checksum))
pub.sendMessage("show.loading", msg=None)
return all_beatmaps
def get_mappack_beatmaps(source):
all_beatmaps=set()
for id in source.get_ids():
for i in range(0, 4):
if str(id) in data.MappackJson[str(i)].keys():
for beatmapset_id in data.MappackJson[str(i)][str(id)][1]:
all_beatmaps.add((beatmapset_id, None, None))
break # move on to next id
return all_beatmaps
async def get_osucollector_beatmaps(source):
all_beatmaps=set()
async with aiohttp.ClientSession() as session:
for source_id in source.get_ids():
page=1
cursor=None
while True:
pub.sendMessage("show.loading", msg=f"Getting collection maps from {source_id} ({page*100} maps retrieved)")
url=constants.osucollector_url.format(source_id, page*100)
if cursor!=None:
url+="&cursor={}".format(cursor)
r=await session.get(url)
j=await r.json()
await asyncio.sleep(1)
for item in j['beatmaps']:
beatmapset_id=item['beatmapset_id']
beatmap_id=item['id']
beatmap_checksum=item['checksum']
beatmap=(beatmapset_id, beatmap_id, beatmap_checksum)
all_beatmaps.add(beatmap)
cursor=j['nextPageCursor']
if cursor == None:
break
pub.sendMessage("show.loading", msg=None)
return all_beatmaps
async def get_osuweblinks_beatmaps(source):
all_beatmaps=set()
for beatmapset_id in source.get_beatmapset_ids():
all_beatmaps.add((beatmapset_id, None, None))
async with aiohttp.ClientSession() as session:
for i, beatmap_id in enumerate(source.get_beatmap_ids(), 1):
pub.sendMessage("show.loading", msg=f"Getting beatmap data from osu! api ({i}/{len(source.get_beatmap_ids())})")
beatmap_checksum, beatmapset_id = await api.query_osu_beatmap(session, beatmap_id)
if (beatmapset_id, None, None) in all_beatmaps:
all_beatmaps.remove((beatmapset_id, None, None))
all_beatmaps.add((beatmapset_id, beatmap_id, beatmap_checksum))
pub.sendMessage("show.loading", msg=None)
return all_beatmaps