@@ -282,7 +282,7 @@ func (b *bz) run() error {
282
282
// Add a path.
283
283
manifest , err := devBuilder .Manifest ()
284
284
if err != nil {
285
- log .Fatal (err )
285
+ log .Fatal (fmt . Errorf ( "error getting manifest: %w" , err ) )
286
286
}
287
287
288
288
rebuildUI := make (chan int , 10 )
@@ -345,11 +345,11 @@ func (b *bz) run() error {
345
345
for _ , p := range manifest .UI .WatchPaths {
346
346
p := path .Join (gameRoot , p )
347
347
if err != nil {
348
- log .Fatal (err )
348
+ log .Fatal (fmt . Errorf ( "error watching %s: %w" , p , err ) )
349
349
}
350
350
r , err := filepath .Rel (p , e .Path )
351
351
if err != nil {
352
- log .Fatal (err )
352
+ log .Fatal (fmt . Errorf ( "error rel %s: %w" , p , err ) )
353
353
}
354
354
if ! strings .HasPrefix (r , ".." ) {
355
355
color .Printf ("Reloading UI due to changes in <bold>%s</>: <bold>%s</>\n " , e .Path , e .Op )
@@ -361,11 +361,11 @@ func (b *bz) run() error {
361
361
for _ , p := range manifest .Game .WatchPaths {
362
362
p := path .Join (gameRoot , p )
363
363
if err != nil {
364
- log .Fatal (err )
364
+ log .Fatal (fmt . Errorf ( "error watching %s: %w" , p , err ) )
365
365
}
366
366
r , err := filepath .Rel (p , e .Path )
367
367
if err != nil {
368
- log .Fatal (err )
368
+ log .Fatal (fmt . Errorf ( "error rel %s: %w" , p , err ) )
369
369
}
370
370
if ! strings .HasPrefix (r , ".." ) {
371
371
color .Printf ("Reloading Game due to changes in <bold>%s</>: <bold>%s</>\n " , e .Path , e .Op )
@@ -849,7 +849,7 @@ func (b *bz) new() error {
849
849
gameV1Path := filepath .Join (dirName , "game.v1.json" )
850
850
gameV1PathStat , err := os .Stat (gameV1Path )
851
851
if err != nil {
852
- if err == os .ErrNotExist {
852
+ if os .IsNotExist ( err ) {
853
853
gameV1Path = filepath .Join (dirName , "game.json" )
854
854
gameV1PathStat , err = os .Stat (gameV1Path )
855
855
if err != nil {
0 commit comments