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bar-descriptor.xml
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
<qnx xmlns="http://www.qnx.com/schemas/application/1.0">
<!-- BlackBerry Tablet OS application descriptor file.
Specifies parameters for identifying, installing, and launching native applications on BlackBerry Tablet OS.
-->
<!-- A universally unique application identifier. Must be unique across all BlackBerry Tablet OS applications.
Using a reverse DNS-style name as the id is recommended. (Eg. com.example.ExampleApplication.) Required. -->
<id>com.idsoftware.Quake3</id>
<!-- The name that is displayed in the BlackBerry Tablet OS application installer.
May have multiple values for each language. See samples or xsd schema file. Optional. -->
<name>Quake 3</name>
<!-- A string value of the format <0-999>.<0-999>.<0-999> that represents application version which can be used to check for application upgrade.
Values can also be 1-part or 2-part. It is not necessary to have a 3-part value.
An updated version of application must have a versionNumber value higher than the previous version. Required. -->
<versionNumber>1.3.2</versionNumber>
<!-- Fourth digit segment of the package version. First three segments are taken from the
<versionNumber> element. Must be an integer from 0 to 2^16-1 -->
<buildId>1</buildId>
<!-- Name of author which is used for signing. Must match the developer name of your development certificate. -->
<author>id Software</author>
<!-- Unique author ID assigned by signing authority. Required if using debug tokens. -->
<!-- <authorId>ABC1234YjsnUk235h</authorId> -->
<initialWindow>
<aspectRatio>landscape</aspectRatio>
<autoOrients>false</autoOrients>
<systemChrome>none</systemChrome>
<transparent>false</transparent>
</initialWindow>
<!-- The category where the application appears. Either core.games or core.media. -->
<category>core.games</category>
<asset path="icon.png">icon.png</asset>
<asset path="resource/baseq3/pak0.pk3">baseq3/pak0.pk3</asset>
<configuration name="Device-Debug">
<platformArchitecture>armle-v7</platformArchitecture>
<asset path="Device-Debug/Quake3" entry="true" type="Qnx/Elf">Quake3</asset>
</configuration>
<configuration name="Device-Release">
<platformArchitecture>armle-v7</platformArchitecture>
<asset path="Device-Release/Quake3" entry="true" type="Qnx/Elf">Quake3</asset>
</configuration>
<configuration name="Device-Profile">
<platformArchitecture>armle-v7</platformArchitecture>
<asset path="Device-Profile/Quake3" entry="true" type="Qnx/Elf">Quake3</asset>
</configuration>
<configuration name="Device-Coverage">
<platformArchitecture>armle-v7</platformArchitecture>
<asset path="Device-Coverage/Quake3" entry="true" type="Qnx/Elf">Quake3</asset>
</configuration>
<configuration name="Simulator-Debug">
<platformArchitecture>x86</platformArchitecture>
<asset path="Simulator-Debug/Quake3" entry="true" type="Qnx/Elf">Quake3</asset>
</configuration>
<configuration name="Simulator-Profile">
<platformArchitecture>x86</platformArchitecture>
<asset path="Simulator-Profile/Quake3" entry="true" type="Qnx/Elf">Quake3</asset>
</configuration>
<configuration name="Simulator-Coverage">
<platformArchitecture>x86</platformArchitecture>
<asset path="Simulator-Coverage/Quake3" entry="true" type="Qnx/Elf">Quake3</asset>
</configuration>
<!-- The icon for the application, which should be 114x114. -->
<icon>
<image>icon.png</image>
</icon>
<!-- Request permission to execute native code. Required for native applications. -->
<action system="true">run_native</action>
<action>access_internet</action>
<!-- Ensure that shared libraries in the package are found at run-time. -->
<env var="LD_LIBRARY_PATH" value="app/native/lib"/>
</qnx>