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preferredStartupQuality.js
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preferredStartupQuality.js
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/****************************************************************************
*
* This is free and unencumbered software released into the public domain.
*
* Anyone is free to copy, modify, publish, use, compile, sell, or
* distribute this software, either in source code form or as a compiled
* binary, for any purpose, commercial or non-commercial, and by any
* means.
*
* In jurisdictions that recognize copyright laws, the author or authors
* of this software dedicate any and all copyright interest in the
* software to the public domain. We make this dedication for the benefit
* of the public at large and to the detriment of our heirs and
* successors. We intend this dedication to be an overt act of
* relinquishment in perpetuity of all present and future rights to this
* software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* For more information, please refer to <http://unlicense.org>
*
****************************************************************************/
const bitmovin = window.bitmovin;
var PreferredStartupQuality = function (preferredStartupQualityBps, startupPhaseSeconds, conf) {
var player;
var availableQualities = null;
var isInStartup = true;
var startupTimerID;
var preferredQuality = preferredStartupQualityBps || 1000000;
var startupSeconds = startupPhaseSeconds || 10;
var onVideoAdaptation = function (e) {
if (isInStartup) {
if (!availableQualities) {
availableQualities = player.getAvailableVideoQualities();
startupTimerID = setTimeout(function () {
isInStartup = false;
}, startupSeconds * 1000);
}
for (var i = availableQualities.length - 1; i >= 0; i--) {
if (availableQualities[i].id === e.suggested) {
// Use the suggested quality if it's higher than the preferred
return e.suggested;
}
if (availableQualities[i].bitrate <= preferredQuality) {
return availableQualities[i].id;
}
}
return availableQualities[availableQualities.length - 1].id;
}
return e.suggested;
};
var onReady = function () {
isInStartup = true;
clearTimeout(startupTimerID);
availableQualities = null;
};
conf.adaptation.desktop.onVideoAdaptation = onVideoAdaptation;
conf.adaptation.mobile.onVideoAdaptation = onVideoAdaptation;
player = new bitmovin.player.Player(document.getElementById("player"), conf);
player.on(bitmovin.player.PlayerEvent.SourceLoaded, onReady);
player.load(conf.source).then(function() {
console.log('Successfully loaded source');
}, function () {
console.log('Error while loading source');
});
this.remove = function () {
player.off(bitmovin.player.PlayerEvent.SourceLoaded, onReady);
clearTimeout(startupTimerID);
isInStartup = true;
availableQualities = null;
};
this.stopStartup = function () {
isInStartup = false;
clearTimeout(startupTimerID);
};
};