diff --git a/crates/bevy_pbr/src/light.rs b/crates/bevy_pbr/src/light.rs index 575c926b4ce40..f88083365a3fb 100644 --- a/crates/bevy_pbr/src/light.rs +++ b/crates/bevy_pbr/src/light.rs @@ -92,6 +92,9 @@ impl Default for PointLightShadowMap { /// approximation for light sources VERY far away, like the sun or /// the moon. /// +/// The light shines along the forward direction of the entity's transform. With a default transform +/// this would be along the negative-Z axis. +/// /// Valid values for `illuminance` are: /// /// | Illuminance (lux) | Surfaces illuminated by |