From c2fc013eb9ba1f541292b335af8ccd3b77178f25 Mon Sep 17 00:00:00 2001 From: mnmaita <47983254+mnmaita@users.noreply.github.com> Date: Wed, 18 Oct 2023 15:56:29 +0200 Subject: [PATCH] Fix examples/README.md link --- Cargo.toml | 2 +- docs/cargo_features.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Cargo.toml b/Cargo.toml index cbab660383994..3944f6c0fe90d 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -241,7 +241,7 @@ shader_format_glsl = ["bevy_internal/shader_format_glsl"] # Enable support for shaders in SPIR-V shader_format_spirv = ["bevy_internal/shader_format_spirv"] -# Enable some limitations to be able to use WebGL2. If not enabled, it will default to WebGPU in Wasm. Please refer to the [WebGL2 and WebGPU](examples/README.md) section of the examples README for more information on how to run Wasm builds with WebGPU. +# Enable some limitations to be able to use WebGL2. If not enabled, it will default to WebGPU in Wasm. Please refer to the [WebGL2 and WebGPU](../examples/README.md) section of the examples README for more information on how to run Wasm builds with WebGPU. webgl2 = ["bevy_internal/webgl"] # Enables watching the filesystem for Bevy Asset hot-reloading diff --git a/docs/cargo_features.md b/docs/cargo_features.md index 89908ffe641d9..739479a389f54 100644 --- a/docs/cargo_features.md +++ b/docs/cargo_features.md @@ -34,7 +34,7 @@ The default feature set enables most of the expected features of a game engine, |png|PNG image format support| |tonemapping_luts|Include tonemapping Look Up Tables KTX2 files| |vorbis|OGG/VORBIS audio format support| -|webgl2|Enable some limitations to be able to use WebGL2. If not enabled, it will default to WebGPU in Wasm. Please refer to the [WebGL2 and WebGPU](examples/README.md) section of the examples README for more information on how to run Wasm builds with WebGPU.| +|webgl2|Enable some limitations to be able to use WebGL2. If not enabled, it will default to WebGPU in Wasm. Please refer to the [WebGL2 and WebGPU](../examples/README.md) section of the examples README for more information on how to run Wasm builds with WebGPU.| |x11|X11 display server support| |zstd|For KTX2 supercompression|