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error.go
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error.go
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package wtf
import (
"errors"
"fmt"
)
// Application error codes.
//
// NOTE: These are meant to be generic and they map well to HTTP error codes.
// Different applications can have very different error code requirements so
// these should be expanded as needed (or introduce subcodes).
const (
ECONFLICT = "conflict"
EINTERNAL = "internal"
EINVALID = "invalid"
ENOTFOUND = "not_found"
ENOTIMPLEMENTED = "not_implemented"
EUNAUTHORIZED = "unauthorized"
)
// Error represents an application-specific error. Application errors can be
// unwrapped by the caller to extract out the code & message.
//
// Any non-application error (such as a disk error) should be reported as an
// EINTERNAL error and the human user should only see "Internal error" as the
// message. These low-level internal error details should only be logged and
// reported to the operator of the application (not the end user).
type Error struct {
// Machine-readable error code.
Code string
// Human-readable error message.
Message string
}
// Error implements the error interface. Not used by the application otherwise.
func (e *Error) Error() string {
return fmt.Sprintf("wtf error: code=%s message=%s", e.Code, e.Message)
}
// ErrorCode unwraps an application error and returns its code.
// Non-application errors always return EINTERNAL.
func ErrorCode(err error) string {
var e *Error
if err == nil {
return ""
} else if errors.As(err, &e) {
return e.Code
}
return EINTERNAL
}
// ErrorMessage unwraps an application error and returns its message.
// Non-application errors always return "Internal error".
func ErrorMessage(err error) string {
var e *Error
if err == nil {
return ""
} else if errors.As(err, &e) {
return e.Message
}
return "Internal error."
}
// Errorf is a helper function to return an Error with a given code and formatted message.
func Errorf(code string, format string, args ...interface{}) *Error {
return &Error{
Code: code,
Message: fmt.Sprintf(format, args...),
}
}