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Move RequestIdentifierFeature to HttpContext to allow lighter caching
Expose TraceIdentifier on Httpcontext Also resolves aspnet#412
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src/Microsoft.AspNet.Http/DefaultHttpRequestIdentifierFeature.cs
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// Copyright (c) .NET Foundation. All rights reserved. | ||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. | ||
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using System; | ||
using System.Threading; | ||
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namespace Microsoft.AspNet.Http.Features.Internal | ||
{ | ||
public class DefaultHttpRequestIdentifierFeature : HttpRequestIdentifierFeature, IHttpRequestIdentifierFeature | ||
{ | ||
// Base64 encoding - but in ascii sort order for easy text based sorting | ||
private static readonly string _encode32Chars = "0123456789ABCDEFGHIJKLMNOPQRSTUV"; | ||
// Seed the _requestId for this application instance with | ||
// the number of 100-nanosecond intervals that have elapsed since 12:00:00 midnight, January 1, 0001 | ||
// for a roughly increasing _requestId over restarts | ||
private static long _requestId = DateTime.UtcNow.Ticks; | ||
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private string _id = null; | ||
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public override string TraceIdentifier | ||
{ | ||
get | ||
{ | ||
// Don't incur the cost of generating the request ID until it's asked for | ||
if (_id == null) | ||
{ | ||
_id = GenerateRequestId(Interlocked.Increment(ref _requestId)); | ||
} | ||
return _id; | ||
} | ||
set | ||
{ | ||
_id = value; | ||
} | ||
} | ||
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private static unsafe string GenerateRequestId(long id) | ||
{ | ||
// The following routine is ~310% faster than calling long.ToString() on x64 | ||
// and ~600% faster than calling long.ToString() on x86 in tight loops of 1 million+ iterations | ||
// See: https://github.com/aspnet/Hosting/pull/385 | ||
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// stackalloc to allocate array on stack rather than heap | ||
char* charBuffer = stackalloc char[13]; | ||
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charBuffer[0] = _encode32Chars[(int)(id >> 60) & 31]; | ||
charBuffer[1] = _encode32Chars[(int)(id >> 55) & 31]; | ||
charBuffer[2] = _encode32Chars[(int)(id >> 50) & 31]; | ||
charBuffer[3] = _encode32Chars[(int)(id >> 45) & 31]; | ||
charBuffer[4] = _encode32Chars[(int)(id >> 40) & 31]; | ||
charBuffer[5] = _encode32Chars[(int)(id >> 35) & 31]; | ||
charBuffer[6] = _encode32Chars[(int)(id >> 30) & 31]; | ||
charBuffer[7] = _encode32Chars[(int)(id >> 25) & 31]; | ||
charBuffer[8] = _encode32Chars[(int)(id >> 20) & 31]; | ||
charBuffer[9] = _encode32Chars[(int)(id >> 15) & 31]; | ||
charBuffer[10] = _encode32Chars[(int)(id >> 10) & 31]; | ||
charBuffer[11] = _encode32Chars[(int)(id >> 5) & 31]; | ||
charBuffer[12] = _encode32Chars[(int)id & 31]; | ||
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// string ctor overload that takes char* | ||
return new string(charBuffer, 0, 13); | ||
} | ||
} | ||
} |
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