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Merge pull request #1 from tychedelia/0.15
Render updates.
2 parents c472648 + 928dd9c commit e0d695e

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2 files changed

+14
-14
lines changed

2 files changed

+14
-14
lines changed

Cargo.toml

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -34,7 +34,7 @@ tiled = { version = "0.11.0", default-features = false }
3434
thiserror = { version = "1.0" }
3535

3636
[dev-dependencies.bevy]
37-
version = "0.14.0"
37+
version = "0.15.0-rc.1"
3838
default-features = false
3939
features = [
4040
"bevy_core_pipeline",
@@ -51,7 +51,7 @@ features = [
5151
]
5252

5353
[target.'cfg(unix)'.dev-dependencies.bevy]
54-
version = "0.14.0"
54+
version = "0.15.0-rc.1"
5555
default-features = false
5656
features = [
5757
"bevy_core_pipeline",

src/render/material.rs

Lines changed: 12 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -18,16 +18,16 @@ use bevy::{
1818
},
1919
renderer::RenderDevice,
2020
texture::GpuImage,
21-
view::{ExtractedView, ViewUniforms, VisibleEntities},
21+
view::{ExtractedView, RenderVisibleEntities, ViewUniforms},
2222
Extract, Render, RenderApp, RenderSet,
2323
},
2424
utils::{HashMap, HashSet},
2525
};
2626
use std::{hash::Hash, marker::PhantomData};
27-
27+
use bevy::ecs::system::StaticSystemParam;
2828
#[cfg(not(feature = "atlas"))]
2929
use bevy::render::renderer::RenderQueue;
30-
30+
use bevy::render::sync_world::MainEntity;
3131
use crate::prelude::{TilemapId, TilemapRenderSettings};
3232

3333
use super::{
@@ -337,7 +337,7 @@ fn prepare_materials_tilemap<M: MaterialTilemap>(
337337
mut render_materials: ResMut<RenderMaterialsTilemap<M>>,
338338
render_device: Res<RenderDevice>,
339339
pipeline: Res<MaterialTilemapPipeline<M>>,
340-
mut param: SystemParamItem<<M as AsBindGroup>::Param>,
340+
mut param: StaticSystemParam<M::Param>,
341341
) {
342342
let queued_assets = std::mem::take(&mut prepare_next_frame.assets);
343343
for (handle, material) in queued_assets {
@@ -377,7 +377,7 @@ fn prepare_material_tilemap<M: MaterialTilemap>(
377377
material: &M,
378378
render_device: &RenderDevice,
379379
pipeline: &MaterialTilemapPipeline<M>,
380-
param: &mut SystemParamItem<<M as AsBindGroup>::Param>,
380+
param: &mut SystemParamItem<M::Param>,
381381
) -> Result<PreparedMaterialTilemap<M>, AsBindGroupError> {
382382
let prepared =
383383
material.as_bind_group(&pipeline.material_tilemap_layout, render_device, param)?;
@@ -402,10 +402,10 @@ pub fn queue_material_tilemap_meshes<M: MaterialTilemap>(
402402
gpu_images: Res<RenderAssets<GpuImage>>,
403403
globals_buffer: Res<GlobalsBuffer>,
404404
(standard_tilemap_meshes, materials): (
405-
Query<(Entity, &ChunkId, &Transform, &TilemapId)>,
405+
Query<(Entity, &MainEntity, &ChunkId, &Transform, &TilemapId)>,
406406
Query<&MaterialTilemapHandle<M>>,
407407
),
408-
mut views: Query<(Entity, &ExtractedView, &Msaa, &VisibleEntities)>,
408+
mut views: Query<(Entity, &ExtractedView, &Msaa, &RenderVisibleEntities)>,
409409
render_materials: Res<RenderMaterialsTilemap<M>>,
410410
#[cfg(not(feature = "atlas"))] (mut texture_array_cache, render_queue): (
411411
ResMut<TextureArrayCache>,
@@ -436,10 +436,10 @@ pub fn queue_material_tilemap_meshes<M: MaterialTilemap>(
436436
.get_id::<DrawTilemapMaterial<M>>()
437437
.unwrap();
438438

439-
for (entity, chunk_id, transform, tilemap_id) in standard_tilemap_meshes.iter() {
439+
for (entity, main_entity, chunk_id, transform, tilemap_id) in standard_tilemap_meshes.iter() {
440440
if !visible_entities
441441
.iter::<With<TilemapRenderSettings>>()
442-
.any(|&entity| entity.index() == tilemap_id.0.index())
442+
.any(|(entity, main_entity)| main_entity.index() == tilemap_id.0.index())
443443
{
444444
continue;
445445
}
@@ -490,7 +490,7 @@ pub fn queue_material_tilemap_meshes<M: MaterialTilemap>(
490490
transform.translation.z
491491
};
492492
transparent_phase.add(Transparent2d {
493-
entity,
493+
entity: (entity, *main_entity),
494494
draw_function: draw_tilemap,
495495
pipeline: pipeline_id,
496496
sort_key: FloatOrd(z),
@@ -516,7 +516,7 @@ pub fn bind_material_tilemap_meshes<M: MaterialTilemap>(
516516
Query<(&ChunkId, &TilemapId)>,
517517
Query<&MaterialTilemapHandle<M>>,
518518
),
519-
mut views: Query<(Entity, &VisibleEntities)>,
519+
mut views: Query<(Entity, &RenderVisibleEntities)>,
520520
render_materials: Res<RenderMaterialsTilemap<M>>,
521521
modified_image_ids: Res<ModifiedImageIds>,
522522
#[cfg(not(feature = "atlas"))] (mut texture_array_cache, render_queue): (
@@ -560,7 +560,7 @@ pub fn bind_material_tilemap_meshes<M: MaterialTilemap>(
560560
for (chunk_id, tilemap_id) in standard_tilemap_meshes.iter() {
561561
if !visible_entities
562562
.iter::<With<TilemapRenderSettings>>()
563-
.any(|&entity| entity.index() == tilemap_id.0.index())
563+
.any(|(entity, main_entity)| entity.index() == tilemap_id.0.index())
564564
{
565565
continue;
566566
}

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