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Adding support for the analog stick would allow for the D-pad buttons to be mapped to other types of functionality. I already attempted it here, and even though the relevant logs do show up in the console, the events don't register in the settings menu.
It also looks like the X and Y (or A and B) buttons are flipped in the settings menu (button presses produce the wrong event value). These were defined here:
Adding support for the analog stick would allow for the D-pad buttons to be mapped to other types of functionality. I already attempted it here, and even though the relevant logs do show up in the console, the events don't register in the settings menu.
It also looks like the X and Y (or A and B) buttons are flipped in the settings menu (button presses produce the wrong event value). These were defined here:
devilutionX/CMake/platforms/dreamcast.cmake
Line 38 in eed507a
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