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Removing entity from Chunk it's not in #135

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ProfessorQu opened this issue Mar 15, 2024 · 2 comments
Open

Removing entity from Chunk it's not in #135

ProfessorQu opened this issue Mar 15, 2024 · 2 comments

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@ProfessorQu
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When an entity goes outside the render distance of the bot while another player is present it will occasionally trigger this warning message:

WARN azalea_entity::plugin::indexing: Tried to remove entity 3v3 from chunk ChunkPos { x: 0, z: 0 } but the entity was not there.

The warning comes from this line. It triggers in the cases of:

  • A creature or player (including itself) dies.
  • A creature or player goes outside the render distance (at least vertically as far as I've tested).

It's not a huge deal but I saw it and thought I'd see what I could come up with.

@ProfessorQu ProfessorQu changed the title ` Removing entity from Chunk it's not in Mar 15, 2024
@SzczurekYT
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Actually it spams a lot of these.

@ProfessorQu
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Yeah it seems to scale with the number of entities, so in a normal world it spams it a bunch, but in a void world it just does it once for each entity that goes out of range or dies

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