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backtrace:
#00 pc 0x000000000002a090 /vendor/lib64/egl/libGLESv2_mtk.so
#01 pc 0x0000000000026078 /vendor/lib64/egl/libGLESv2_mtk.so
#02 pc 0x0000000000025824 /vendor/lib64/egl/libGLESv2_mtk.so (glDrawElements+140)
#03 pc 0x0000000000919624 /data/app/******==/split_config.arm64_v8a.apk (ax::backend::CommandBufferGL::drawElements(ax::backend::PrimitiveType, ax::backend::IndexFormat, unsigned long, unsigned long, bool)+176)
#04 pc 0x00000000008fb484 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::drawCustomCommand(ax::RenderCommand*)+372)
#05 pc 0x00000000008faad4 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368)
#06 pc 0x00000000008fa818 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::processGroupCommand(ax::GroupCommand*)+224)
#07 pc 0x00000000008fac98 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::processRenderCommand(ax::RenderCommand*)+128)
#08 pc 0x00000000008faad4 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368)
#09 pc 0x00000000008fb600 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::render()+84)
#10 pc 0x00000000008a5bec /data/app/******==/split_config.arm64_v8a.apk (ax::Scene::render(ax::Renderer*, ax::Mat4 const&, ax::Mat4 const*)+248)
#11 pc 0x0000000000935ec4 /data/app/******==/split_config.arm64_v8a.apk (ax::Director::drawScene()+372)
#12 pc 0x0000000000938248 /data/app/******==/split_config.arm64_v8a.apk (ax::Director::mainLoop()+124)
#13 pc 0x0000000000059f70 /data/app/******==/oat/arm64/base.odex (org.axmol.lib.AxmolRenderer.nativeDeleteBackward [DEDUPED]+144)
#14 pc 0x00000000000afcd0 /data/app/******==/oat/arm64/base.odex (org.axmol.lib.AxmolRenderer.onDrawFrame+128)
#15 pc 0x0000000000a8e950 /system/framework/arm64/boot-framework.oat (android.opengl.GLSurfaceView$GLThread.guardedRun+4000)
#16 pc 0x0000000000a8fa10 /system/framework/arm64/boot-framework.oat (android.opengl.GLSurfaceView$GLThread.run+224)
#17 pc 0x0000000000562f88 /system/lib64/libart.so (art_quick_invoke_stub+584)
#18 pc 0x00000000000d0340 /system/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200)
#19 pc 0x00000000004668e0 /system/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+104)
#20 pc 0x00000000004679a8 /system/lib64/libart.so (art::InvokeVirtualOrInterfaceWithJValues(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue*)+424)
#21 pc 0x0000000000494a38 /system/lib64/libart.so (art::Thread::CreateCallback(void*)+1120)
#22 pc 0x0000000000084bd4 /system/lib64/libc.so (__pthread_start(void*)+36)
#23 pc 0x000000000002344c /system/lib64/libc.so (__start_thread+68)
The text was updated successfully, but these errors were encountered:
cxcxiaochuan
changed the title
org.axmol.lib.AxmolRenderer.nativeDeleteBackward触发调用到ax::backend::CommandBufferGL::drawElements崩溃
org.axmol.lib.AxmolRenderer.nativeDeleteBackward触发调用到ax::backend::CommandBufferGL::drawElements崩溃的BUG
Nov 23, 2024
崩溃版本:axmol-2.1.2
崩溃手机:HUAWEI HWAMN-M (HUAWEI Y5 2019)
崩溃系统:Android 9 (SDK 28)
崩溃堆栈:
崩溃版本:axmol-2.1.2
崩溃手机:Realme RMX1941 (realme C2)
崩溃系统:Android 9 (SDK 28)
崩溃堆栈:
The text was updated successfully, but these errors were encountered: