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崩溃版本:axmol-2.1.2 崩溃手机:samsung a02q (Galaxy A02s) 崩溃系统:Android 12 (SDK 31) 崩溃堆栈:
backtrace: #00 pc 0x00000000000624fc /apex/com.android.runtime/lib/bionic/libc.so (__memcpy_a53+96) #01 pc 0x000000000023ff9d /vendor/lib/egl/libGLESv2_adreno.so (!!!0000!928ddd272828b5ecd302b519177d41!5441528417!+4204) #02 pc 0x00000000002172c1 /vendor/lib/egl/libGLESv2_adreno.so (!!!0000!4c38aea95be9faf0b3861d1af73f50!5441528417!+2064) #03 pc 0x00000000000b997f /vendor/lib/egl/libGLESv2_adreno.so (!!!0000!6b200851123c7898055fe62ff9f71f!5441528417!+1670) #04 pc 0x00000000000b37b7 /vendor/lib/egl/libGLESv2_adreno.so (!!!0000!77df12deb6a622478efa8fb9929034!5441528417!+826) #05 pc 0x00000000000edd2b /vendor/lib/egl/libGLESv2_adreno.so (!!!0000!fd7498413de80da11b66fb6ac2c9ef!5441528417!+146) #06 pc 0x000000000004a22f /vendor/lib/egl/libGLESv2_adreno.so (glDrawElements+42) #07 pc 0x000000000064f673 /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::backend::CommandBufferGL::drawElements(ax::backend::PrimitiveType, ax::backend::IndexFormat, unsigned int, unsigned int, bool)+102) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #08 pc 0x00000000006397c1 /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Renderer::drawCustomCommand(ax::RenderCommand*)+264) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #09 pc 0x000000000063904d /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+270) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #10 pc 0x0000000000638e5f /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Renderer::processGroupCommand(ax::GroupCommand*)+158) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #11 pc 0x0000000000639183 /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Renderer::processRenderCommand(ax::RenderCommand*)+62) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #12 pc 0x000000000063904d /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+270) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #13 pc 0x00000000006398bf /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Renderer::render()+56) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #14 pc 0x00000000005fadd7 /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Scene::render(ax::Renderer*, ax::Mat4 const&, ax::Mat4 const*)+266) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #15 pc 0x0000000000664035 /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Director::drawScene()+380) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #16 pc 0x0000000000665b0b /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/split_config.armeabi_v7a.apk!libGame.so (ax::Director::mainLoop()+74) (BuildId: bd26b3b83d492ac2e02c800327ef6334fb6dbd99) #17 pc 0x0000000000449321 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat (art_jni_trampoline+72) #18 pc 0x000000000013f88d /data/app/~~R5HUOPsCmpTkPfc8WBqY3Q==/*******==/oat/arm/base.odex (org.axmol.lib.AxmolRenderer.onDrawFrame+148) #19 pc 0x00000000000a0c68 /apex/com.android.art/lib/libart.so (nterp_helper+5464) #20 pc 0x000000000045f63c /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.guardedRun+1244) #21 pc 0x00000000000a0200 /apex/com.android.art/lib/libart.so (nterp_helper+2800) #22 pc 0x000000000045fcd4 /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.run+48) #23 pc 0x00000000000a4575 /apex/com.android.art/lib/libart.so (art_quick_invoke_stub_internal+68) #24 pc 0x00000000005ace41 /apex/com.android.art/lib/libart.so (art_quick_invoke_stub+248) #25 pc 0x0000000000208c25 /apex/com.android.art/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+120) #26 pc 0x0000000000517e9b /apex/com.android.art/lib/libart.so (art::Thread::CreateCallback(void*)+1106) #27 pc 0x00000000000afc3f /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+40) #28 pc 0x0000000000065ed1 /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)
崩溃版本:axmol-2.1.2 崩溃手机:vivo 2027 (V2029) 崩溃系统:Android 12 (SDK 31) 崩溃堆栈:
backtrace: #00 pc 0x000000000004d308 /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy+232) #01 pc 0x00000000003890a8 /vendor/lib64/egl/libGLESv2_adreno.so #02 pc 0x0000000000176f88 /vendor/lib64/egl/libGLESv2_adreno.so #03 pc 0x000000000016ec10 /vendor/lib64/egl/libGLESv2_adreno.so #04 pc 0x0000000000919624 /data/app/~~hPTRkzZ7vsxgsC_Y6t0QsA==/******==/split_config.arm64_v8a.apk!libGame.so (ax::backend::CommandBufferGL::drawElements(ax::backend::PrimitiveType, ax::backend::IndexFormat, unsigned long, unsigned long, bool)+176) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #05 pc 0x00000000008fb484 /data/app/~~hPTRkzZ7vsxgsC_Y6t0QsA==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::drawCustomCommand(ax::RenderCommand*)+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #06 pc 0x00000000008faad4 /data/app/~~hPTRkzZ7vsxgsC_Y6t0QsA==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #07 pc 0x00000000008fb600 /data/app/~~hPTRkzZ7vsxgsC_Y6t0QsA==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::render()+84) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #08 pc 0x00000000008a5bec /data/app/~~hPTRkzZ7vsxgsC_Y6t0QsA==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Scene::render(ax::Renderer*, ax::Mat4 const&, ax::Mat4 const*)+248) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #09 pc 0x0000000000935ec4 /data/app/~~hPTRkzZ7vsxgsC_Y6t0QsA==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::drawScene()+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #10 pc 0x0000000000938248 /data/app/~~hPTRkzZ7vsxgsC_Y6t0QsA==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::mainLoop()+124) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #11 pc 0x0000000000364b5c /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (art_jni_trampoline+108)
崩溃版本:axmol-2.1.2 崩溃手机:OnePlus OnePlusN200TMO (OnePlus Nord N200 5G) 崩溃系统:Android 12 (SDK 31) 崩溃堆栈:
backtrace: #00 pc 0x0000000000075a40 /apex/com.android.runtime/lib64/bionic/libc.so (memcpy_opt+256) #01 pc 0x00000000003d6440 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!f56be09eb88f86833124f1df42e945!badfd2c428!+11656) #02 pc 0x00000000001bb8dc /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!6b200851123c7898055fe62ff9f71f!badfd2c428!+2388) #03 pc 0x00000000001b2d28 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!77df12deb6a622478efa8fb9929034!badfd2c428!+376) #04 pc 0x0000000000919624 /data/app/~~rzRT3i-HxXMi_lIe97ZvTg==/******==/split_config.arm64_v8a.apk!libGame.so (ax::backend::CommandBufferGL::drawElements(ax::backend::PrimitiveType, ax::backend::IndexFormat, unsigned long, unsigned long, bool)+176) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #05 pc 0x00000000008fb484 /data/app/~~rzRT3i-HxXMi_lIe97ZvTg==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::drawCustomCommand(ax::RenderCommand*)+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #06 pc 0x00000000008faad4 /data/app/~~rzRT3i-HxXMi_lIe97ZvTg==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #07 pc 0x00000000008fb600 /data/app/~~rzRT3i-HxXMi_lIe97ZvTg==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::render()+84) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #08 pc 0x00000000008a5bec /data/app/~~rzRT3i-HxXMi_lIe97ZvTg==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Scene::render(ax::Renderer*, ax::Mat4 const&, ax::Mat4 const*)+248) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #09 pc 0x0000000000935ec4 /data/app/~~rzRT3i-HxXMi_lIe97ZvTg==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::drawScene()+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #10 pc 0x0000000000938248 /data/app/~~rzRT3i-HxXMi_lIe97ZvTg==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::mainLoop()+124) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #11 pc 0x0000000000390b5c /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (art_jni_trampoline+108)
崩溃版本:axmol-2.1.2 崩溃手机:OPPO OP5B16L1 (A3x/A20) 崩溃系统:Android 14 (SDK 34) 崩溃堆栈:
backtrace: #00 pc 0x0000000000095b20 /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy_aarch64_simd+224) #01 pc 0x00000000001b868c /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!6642a709aefb598e3c7ff817eaf381!30f48d66fb!+1988) #02 pc 0x00000000001a2e00 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!f56be09eb88f86833124f1df42e945!30f48d66fb!+1096) #03 pc 0x00000000001a2994 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!17e6125a4ff668406bac402aea5284!30f48d66fb!+20) #04 pc 0x000000000019cf1c /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!6b200851123c7898055fe62ff9f71f!30f48d66fb!+2452) #05 pc 0x000000000019b4b4 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!77df12deb6a622478efa8fb9929034!30f48d66fb!+564) #06 pc 0x0000000000919624 /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/split_config.arm64_v8a.apk!libGame.so (ax::backend::CommandBufferGL::drawElements(ax::backend::PrimitiveType, ax::backend::IndexFormat, unsigned long, unsigned long, bool)+176) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #07 pc 0x00000000008fb484 /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::drawCustomCommand(ax::RenderCommand*)+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #08 pc 0x00000000008faad4 /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #09 pc 0x00000000008fb600 /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::render()+84) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #10 pc 0x00000000008a5bec /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Scene::render(ax::Renderer*, ax::Mat4 const&, ax::Mat4 const*)+248) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #11 pc 0x0000000000935ec4 /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::drawScene()+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #12 pc 0x0000000000938248 /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::mainLoop()+124) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #13 pc 0x0000000000069e1c /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/oat/arm64/base.odex (art_jni_trampoline+108) #14 pc 0x0000000000137b9c /data/app/~~mb48CljGEg9U8JLdd_109w==/******==/oat/arm64/base.odex (org.axmol.lib.AxmolRenderer.onDrawFrame+124) #15 pc 0x00000000005bc1ac /system/framework/arm64/boot-framework.oat (android.opengl.GLSurfaceView$GLThread.guardedRun+6988) #16 pc 0x00000000005bd178 /system/framework/arm64/boot-framework.oat (android.opengl.GLSurfaceView$GLThread.run+440) #17 pc 0x000000000033a7a4 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+612) #18 pc 0x000000000023a01c /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+144) #19 pc 0x0000000000539054 /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1600) #20 pc 0x0000000000538a04 /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallbackWithUffdGc(void*)+8) #21 pc 0x0000000000104fe4 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+208) #22 pc 0x000000000009e77c /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+68)
崩溃版本:axmol-2.1.2 崩溃手机:samsung a42xuq (Galaxy A42 5G) 崩溃系统:Android 13 (SDK 33) 崩溃堆栈:
backtrace: #00 pc 0x000000000004ded8 /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy+232) #01 pc 0x0000000000389a8c /vendor/lib64/egl/libGLESv2_adreno.so #02 pc 0x0000000000177158 /vendor/lib64/egl/libGLESv2_adreno.so #03 pc 0x000000000016ede0 /vendor/lib64/egl/libGLESv2_adreno.so #04 pc 0x0000000000919624 /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/split_config.arm64_v8a.apk!libGame.so (ax::backend::CommandBufferGL::drawElements(ax::backend::PrimitiveType, ax::backend::IndexFormat, unsigned long, unsigned long, bool)+176) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #05 pc 0x00000000008fb484 /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::drawCustomCommand(ax::RenderCommand*)+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #06 pc 0x00000000008faad4 /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #07 pc 0x00000000008fb600 /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::render()+84) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #08 pc 0x00000000008a5bec /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Scene::render(ax::Renderer*, ax::Mat4 const&, ax::Mat4 const*)+248) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #09 pc 0x0000000000935ec4 /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::drawScene()+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #10 pc 0x0000000000938248 /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::mainLoop()+124) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #11 pc 0x000000000005ff20 /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/oat/arm64/base.odex (art_jni_trampoline+112) #12 pc 0x0000000000156798 /data/app/~~ZHu8lfAfZ32wjEgeqxlLkw==/******==/oat/arm64/base.odex (org.axmol.lib.AxmolRenderer.onDrawFrame+136) #13 pc 0x000000000202f9f8 /memfd:jit-cache (android.opengl.GLSurfaceView$GLThread.guardedRun+4152) #14 pc 0x000000000020a254 /apex/com.android.art/lib64/libart.so (nterp_helper+3924) #15 pc 0x00000000004c005c /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.run+52) #16 pc 0x000000000045836c /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+556) #17 pc 0x00000000004841e4 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+156) #18 pc 0x0000000000483eb0 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+400) #19 pc 0x00000000005cc668 /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1680) #20 pc 0x00000000000ba5a8 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+208) #21 pc 0x0000000000053e9c /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+68)
崩溃版本:axmol-2.1.2 崩溃手机:OPPO OP533FL1 (OPPO Reno7/F21 Pro) 崩溃系统:Android 14 (SDK 34) 崩溃堆栈:
backtrace: #00 pc 0x0000000000095b20 /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy_aarch64_simd+224) #01 pc 0x0000000000384fd8 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!f56be09eb88f86833124f1df42e945!3d24e2bbef!+17984) #02 pc 0x0000000000176aec /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!6b200851123c7898055fe62ff9f71f!3d24e2bbef!+620) #03 pc 0x000000000016e720 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!77df12deb6a622478efa8fb9929034!3d24e2bbef!+376) #04 pc 0x0000000000919624 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::backend::CommandBufferGL::drawElements(ax::backend::PrimitiveType, ax::backend::IndexFormat, unsigned long, unsigned long, bool)+176) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #05 pc 0x00000000008fb484 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::drawCustomCommand(ax::RenderCommand*)+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #06 pc 0x00000000008faad4 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #07 pc 0x00000000008fa818 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::processGroupCommand(ax::GroupCommand*)+224) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #08 pc 0x00000000008fac98 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::processRenderCommand(ax::RenderCommand*)+128) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #09 pc 0x00000000008faad4 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #10 pc 0x00000000008fb600 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Renderer::render()+84) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #11 pc 0x00000000008a5bec /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Scene::render(ax::Renderer*, ax::Mat4 const&, ax::Mat4 const*)+248) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #12 pc 0x0000000000935ec4 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::drawScene()+372) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #13 pc 0x0000000000938248 /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/split_config.arm64_v8a.apk!libGame.so (ax::Director::mainLoop()+124) (BuildId: 5498f62da2355a571210a636d6989be2873c7f2a) #14 pc 0x000000000038cb5c /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (art_jni_trampoline+108) #15 pc 0x00000000001356ac /data/app/~~mDoLJ8NUm0mT4olxybn7LQ==/******==/oat/arm64/base.odex (org.axmol.lib.AxmolRenderer.onDrawFrame+124) #16 pc 0x0000000000a7b7dc /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (android.opengl.GLSurfaceView$GLThread.guardedRun+7164) #17 pc 0x0000000000a7c894 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (android.opengl.GLSurfaceView$GLThread.run+548) #18 pc 0x0000000000362774 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+612) #19 pc 0x000000000034def0 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+132) #20 pc 0x0000000000943c28 /apex/com.android.art/lib64/libart.so (art::detail::ShortyTraits<(char)86>::Type art::ArtMethod::InvokeInstance<(char)86>(art::Thread*, art::ObjPtr<art::mirror::Object>, art::detail::ShortyTraits<>::Type...)+60) #21 pc 0x000000000063ea1c /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1344) #22 pc 0x0000000000104fc4 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+208) #23 pc 0x000000000009e764 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+68)
崩溃版本:axmol-2.1.2 崩溃手机:Realme RMX1941 (realme C2) 崩溃系统:Android 9 (SDK 28) 崩溃堆栈:
backtrace: #00 pc 0x000000000002a090 /vendor/lib64/egl/libGLESv2_mtk.so #01 pc 0x0000000000026078 /vendor/lib64/egl/libGLESv2_mtk.so #02 pc 0x0000000000025824 /vendor/lib64/egl/libGLESv2_mtk.so (glDrawElements+140) #03 pc 0x0000000000919624 /data/app/******==/split_config.arm64_v8a.apk (ax::backend::CommandBufferGL::drawElements(ax::backend::PrimitiveType, ax::backend::IndexFormat, unsigned long, unsigned long, bool)+176) #04 pc 0x00000000008fb484 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::drawCustomCommand(ax::RenderCommand*)+372) #05 pc 0x00000000008faad4 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368) #06 pc 0x00000000008fa818 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::processGroupCommand(ax::GroupCommand*)+224) #07 pc 0x00000000008fac98 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::processRenderCommand(ax::RenderCommand*)+128) #08 pc 0x00000000008faad4 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::visitRenderQueue(ax::RenderQueue&)+368) #09 pc 0x00000000008fb600 /data/app/******==/split_config.arm64_v8a.apk (ax::Renderer::render()+84) #10 pc 0x00000000008a5bec /data/app/******==/split_config.arm64_v8a.apk (ax::Scene::render(ax::Renderer*, ax::Mat4 const&, ax::Mat4 const*)+248) #11 pc 0x0000000000935ec4 /data/app/******==/split_config.arm64_v8a.apk (ax::Director::drawScene()+372) #12 pc 0x0000000000938248 /data/app/******==/split_config.arm64_v8a.apk (ax::Director::mainLoop()+124) #13 pc 0x0000000000059f70 /data/app/******==/oat/arm64/base.odex (org.axmol.lib.AxmolRenderer.nativeDeleteBackward [DEDUPED]+144) #14 pc 0x00000000000afcd0 /data/app/******==/oat/arm64/base.odex (org.axmol.lib.AxmolRenderer.onDrawFrame+128) #15 pc 0x0000000000a8e950 /system/framework/arm64/boot-framework.oat (android.opengl.GLSurfaceView$GLThread.guardedRun+4000) #16 pc 0x0000000000a8fa10 /system/framework/arm64/boot-framework.oat (android.opengl.GLSurfaceView$GLThread.run+224) #17 pc 0x0000000000562f88 /system/lib64/libart.so (art_quick_invoke_stub+584) #18 pc 0x00000000000d0340 /system/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200) #19 pc 0x00000000004668e0 /system/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+104) #20 pc 0x00000000004679a8 /system/lib64/libart.so (art::InvokeVirtualOrInterfaceWithJValues(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue*)+424) #21 pc 0x0000000000494a38 /system/lib64/libart.so (art::Thread::CreateCallback(void*)+1120) #22 pc 0x0000000000084bd4 /system/lib64/libc.so (__pthread_start(void*)+36) #23 pc 0x000000000002344c /system/lib64/libc.so (__start_thread+68)
The text was updated successfully, but these errors were encountered:
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崩溃版本:axmol-2.1.2
崩溃手机:samsung a02q (Galaxy A02s)
崩溃系统:Android 12 (SDK 31)
崩溃堆栈:
崩溃版本:axmol-2.1.2
崩溃手机:vivo 2027 (V2029)
崩溃系统:Android 12 (SDK 31)
崩溃堆栈:
崩溃版本:axmol-2.1.2
崩溃手机:OnePlus OnePlusN200TMO (OnePlus Nord N200 5G)
崩溃系统:Android 12 (SDK 31)
崩溃堆栈:
崩溃版本:axmol-2.1.2
崩溃手机:OPPO OP5B16L1 (A3x/A20)
崩溃系统:Android 14 (SDK 34)
崩溃堆栈:
崩溃版本:axmol-2.1.2
崩溃手机:OnePlus OnePlusN200TMO (OnePlus Nord N200 5G)
崩溃系统:Android 12 (SDK 31)
崩溃堆栈:
崩溃版本:axmol-2.1.2
崩溃手机:samsung a42xuq (Galaxy A42 5G)
崩溃系统:Android 13 (SDK 33)
崩溃堆栈:
崩溃版本:axmol-2.1.2
崩溃手机:OPPO OP533FL1 (OPPO Reno7/F21 Pro)
崩溃系统:Android 14 (SDK 34)
崩溃堆栈:
崩溃版本:axmol-2.1.2
崩溃手机:Realme RMX1941 (realme C2)
崩溃系统:Android 9 (SDK 28)
崩溃堆栈:
The text was updated successfully, but these errors were encountered: