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packet_pool.go
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packet_pool.go
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package astits
import (
"sort"
)
// packetAccumulator keeps track of packets for a single PID and decides when to flush them
type packetAccumulator struct {
pid uint16
programMap *programMap
q []*Packet
}
// newPacketAccumulator creates a new packet queue for a single PID
func newPacketAccumulator(pid uint16, programMap *programMap) *packetAccumulator {
return &packetAccumulator{
pid: pid,
programMap: programMap,
}
}
// add adds a new packet for this PID to the queue
func (b *packetAccumulator) add(p *Packet) (ps []*Packet) {
mps := b.q
// Empty buffer if we detect a discontinuity
if hasDiscontinuity(mps, p) {
// Reset current slice or make new
if cap(mps) > 0 {
mps = mps[:0]
} else {
mps = make([]*Packet, 0, 10)
}
}
// Throw away packet if it's the same as the previous one
if isSameAsPrevious(mps, p) {
return
}
// Flush buffer if new payload starts here
if p.Header.PayloadUnitStartIndicator {
ps = mps
mps = make([]*Packet, 0, cap(mps))
}
mps = append(mps, p)
// Check if PSI payload is complete
if b.programMap != nil &&
(b.pid == PIDPAT || b.programMap.existsUnlocked(b.pid)) &&
isPSIComplete(mps) {
ps = mps
mps = nil
}
b.q = mps
return
}
// packetPool represents a queue of packets for each PID in the stream
type packetPool struct {
// We use map[uint32] instead map[uint16] as go runtime provide optimized hash functions for (u)int32/64 keys
b map[uint32]*packetAccumulator // Indexed by PID
programMap *programMap
}
// newPacketPool creates a new packet pool with an optional parser and programMap
func newPacketPool(programMap *programMap) *packetPool {
return &packetPool{
b: make(map[uint32]*packetAccumulator),
programMap: programMap,
}
}
// addUnlocked adds a new packet to the pool
func (b *packetPool) addUnlocked(p *Packet) (ps []*Packet) {
// Throw away packet if error indicator
if p.Header.TransportErrorIndicator {
return
}
// Throw away packets that don't have a payload until we figure out what we're going to do with them
// TODO figure out what we're going to do with them :D
if !p.Header.HasPayload {
return
}
// Make sure accumulator exists
acc, ok := b.b[uint32(p.Header.PID)]
if !ok {
acc = newPacketAccumulator(p.Header.PID, b.programMap)
b.b[uint32(p.Header.PID)] = acc
}
// Add to the accumulator
return acc.add(p)
}
// dumpUnlocked dumps the packet pool by looking for the first item with packets inside
func (b *packetPool) dumpUnlocked() (ps []*Packet) {
var keys []int
for k := range b.b {
keys = append(keys, int(k))
}
sort.Ints(keys)
for _, k := range keys {
ps = b.b[uint32(k)].q
delete(b.b, uint32(k))
if len(ps) > 0 {
return
}
}
return
}
// hasDiscontinuity checks whether a packet is discontinuous with a set of packets
func hasDiscontinuity(ps []*Packet, p *Packet) bool {
l := len(ps)
return (p.Header.HasAdaptationField && p.AdaptationField.DiscontinuityIndicator) || (l > 0 && ((p.Header.HasPayload && p.Header.ContinuityCounter != (ps[l-1].Header.ContinuityCounter+1)%16) ||
(!p.Header.HasPayload && p.Header.ContinuityCounter != ps[l-1].Header.ContinuityCounter)))
}
// isSameAsPrevious checks whether a packet is the same as the last packet of a set of packets
func isSameAsPrevious(ps []*Packet, p *Packet) bool {
l := len(ps)
return l > 0 && p.Header.HasPayload && p.Header.ContinuityCounter == ps[l-1].Header.ContinuityCounter
}