Qtile Bonsai provides a flexible layout for the qtile tiling window manager that allows you to arrange windows as tabs, splits and even subtabs inside splits.
It also provides an API with window-management operations that allow for quick access and rearrangements of tabs/windows.
For a quick feeler, look at the demo below, or the visual guide further below.
qtile_bonsai_demo.mp4
Assuming you already have qtile up and running, you have the following options for installation.
pip install qtile-bonsai
Note
If you have qtile installed globally (eg. via your distro's package manager), you likely have to do:
pip install qtile-bonsai --break-system-packages
Nowadays pip
tries to play it safe and not potentially modify some
dependency that your system's Python-software may depend on. For qtile-bonsai,
using this flag should be safe.
An alternative approach would be to have installed qtile via pipx and then 'inject' qtile-bonsai into the same virtualenv where qtile resides:
pipx install qtile
pipx inject qtile qtile-bonsai
For arch-based distros, you can install it from the AUR either manually or with your favorite AUR-helper. For example:
yay -S qtile-bonsai
1. Make Bonsai available as a layout in your qtile config
from qtile_bonsai import Bonsai
layouts = [
Bonsai(**{
# Specify your options here. These examples are defaults.
"window.border_size": 1,
"tab_bar.height": 20,
# You can specify subtab level specific options if desired by prefixing
# the option key with the appropriate level, eg. L1, L2, L3 etc.
# For example, the following options affect only 2nd level subtabs and
# their windows:
# "L2.window.border_color": "#ff0000",
# "L2.window.margin": 5,
}),
]
from libqtile.config import EzKey, KeyChord
from libqtile.lazy import lazy
from libqtile.utils import guess_terminal
terminal = guess_terminal()
rofi_run_cmd = "rofi -show drun -m -1"
keys = [
# Open your terminal emulator quickly. See further below for how to
# directly open other apps as splits/tabs using something like rofi.
EzKey("M-v", lazy.layout.spawn_split(terminal, "x")),
EzKey("M-x", lazy.layout.spawn_split(terminal, "y")),
EzKey("M-t", lazy.layout.spawn_tab(terminal)),
EzKey("M-S-t", lazy.layout.spawn_tab(terminal, new_level=True)),
# Sometimes it's handy to have a split open in the 'previous' position
EzKey("M-S-v", lazy.layout.spawn_split(terminal, "x", position="previous")),
EzKey("M-S-x", lazy.layout.spawn_split(terminal, "y", position="previous")),
# Motions to move focus. The names are compatible with built-in layouts.
EzKey("M-h", lazy.layout.left()),
EzKey("M-l", lazy.layout.right()),
EzKey("M-k", lazy.layout.up()),
EzKey("M-j", lazy.layout.down()),
EzKey("M-d", lazy.layout.prev_tab()),
EzKey("M-f", lazy.layout.next_tab()),
# Precise motions to move directly to specific tabs at the nearest tab level
EzKey("M-1", lazy.layout.focus_nth_tab(1, level=-1)),
EzKey("M-2", lazy.layout.focus_nth_tab(2, level=-1)),
EzKey("M-3", lazy.layout.focus_nth_tab(3, level=-1)),
EzKey("M-4", lazy.layout.focus_nth_tab(4, level=-1)),
EzKey("M-5", lazy.layout.focus_nth_tab(5, level=-1)),
# Precise motions to move to specific windows. The options provided here let
# us pick the nth window counting only from under currently active [sub]tabs
EzKey("C-1", lazy.layout.focus_nth_window(1, ignore_inactive_tabs_at_levels=[1,2])),
EzKey("C-2", lazy.layout.focus_nth_window(2, ignore_inactive_tabs_at_levels=[1,2])),
EzKey("C-3", lazy.layout.focus_nth_window(3, ignore_inactive_tabs_at_levels=[1,2])),
EzKey("C-4", lazy.layout.focus_nth_window(4, ignore_inactive_tabs_at_levels=[1,2])),
EzKey("C-5", lazy.layout.focus_nth_window(5, ignore_inactive_tabs_at_levels=[1,2])),
# Resize operations
EzKey("M-C-h", lazy.layout.resize("left", 100)),
EzKey("M-C-l", lazy.layout.resize("right", 100)),
EzKey("M-C-k", lazy.layout.resize("up", 100)),
EzKey("M-C-j", lazy.layout.resize("down", 100)),
# Swap windows/tabs with neighbors
EzKey("M-S-h", lazy.layout.swap("left")),
EzKey("M-S-l", lazy.layout.swap("right")),
EzKey("M-S-k", lazy.layout.swap("up")),
EzKey("M-S-j", lazy.layout.swap("down")),
EzKey("A-S-d", lazy.layout.swap_tabs("previous")),
EzKey("A-S-f", lazy.layout.swap_tabs("next")),
# Manipulate selections after entering container-select mode
EzKey("M-o", lazy.layout.select_container_outer()),
EzKey("M-i", lazy.layout.select_container_inner()),
# It's kinda nice to have more advanced window management commands under a
# qtile key chord.
KeyChord(
["mod4"],
"w",
[
# Use something like rofi to pick GUI apps to open as splits/tabs.
EzKey("v", lazy.layout.spawn_split(rofi_run_cmd, "x")),
EzKey("x", lazy.layout.spawn_split(rofi_run_cmd, "y")),
EzKey("t", lazy.layout.spawn_tab(rofi_run_cmd)),
EzKey("S-t", lazy.layout.spawn_tab(rofi_run_cmd, new_level=True)),
# Toggle container-selection mode to split/tab over containers of
# multiple windows. Manipulate using select_container_outer()/select_container_inner()
EzKey("C-v", lazy.layout.toggle_container_select_mode()),
EzKey("o", lazy.layout.pull_out()),
EzKey("u", lazy.layout.pull_out_to_tab()),
EzKey("r", lazy.layout.rename_tab()),
# Directional commands to merge windows with their neighbor into subtabs.
KeyChord(
[],
"m",
[
EzKey("h", lazy.layout.merge_to_subtab("left")),
EzKey("l", lazy.layout.merge_to_subtab("right")),
EzKey("j", lazy.layout.merge_to_subtab("down")),
EzKey("k", lazy.layout.merge_to_subtab("up")),
# Merge entire tabs with each other as splits
EzKey("S-h", lazy.layout.merge_tabs("previous")),
EzKey("S-l", lazy.layout.merge_tabs("next")),
],
),
# Directional commands for push_in() to move window inside neighbor space.
KeyChord(
[],
"i",
[
EzKey("j", lazy.layout.push_in("down")),
EzKey("k", lazy.layout.push_in("up")),
EzKey("h", lazy.layout.push_in("left")),
EzKey("l", lazy.layout.push_in("right")),
# It's nice to be able to push directly into the deepest
# neighbor node when desired. The default bindings above
# will have us push into the largest neighbor container.
EzKey(
"S-j",
lazy.layout.push_in("down", dest_selection="mru_deepest"),
),
EzKey(
"S-k",
lazy.layout.push_in("up", dest_selection="mru_deepest"),
),
EzKey(
"S-h",
lazy.layout.push_in("left", dest_selection="mru_deepest"),
),
EzKey(
"S-l",
lazy.layout.push_in("right", dest_selection="mru_deepest"),
),
],
),
]
),
# Your other bindings
# ...
]
qtile-bonsai comes with an optional BonsaiBar
widget that lets you view all
your top-level tabs on the qtile-bar.
The default behavior is to automatically hide the top-level/outermost tab-bar if
there is a BonsaiBar
widget on the relevant screen. If there isn't, the tab
bar is shown as usual.
from libqtile import bar
from libqtile.config import Screen
from qtile_bonsai import BonsaiBar
screens = [
Screen(top=bar.Bar([
BonsaiBar(**{
# "length": 500,
# "sync_with": "bonsai_on_same_screen",
# "tab.width": 50,
# ...
}),
# ... your other widgets ...
])),
]
Click on the image to open a web view with the full guide.
Tip
Most options have subtab-level support! ie. you can have one setting for top level windows and another setting for windows under 2nd level subtabs. eg:
Bonsai({
"window.margin": 10,
"L2.window.margin": 5,
})
The format is L<subtab-level>.<option-name> = <value>
Option Name | Default Value | Description |
---|---|---|
window.margin |
0 | Size of the margin space around windows. Can be an int or a list of ints in [top, right, bottom, left] ordering. |
window.single.margin |
(unset) | Size of the margin space around a window when it is the single window remaining under a top-level tab. Can be an int or a list of ints in [top, right, bottom, left] ordering. If not specified, will fall back to reading from window.margin . |
window.border_size |
1 | Width of the border around windows. Must be a single integer value since that's what qtile allows for window borders. |
window.single.border_size |
(unset) | Size of the border around a window when it is the single window remaining under a top-level tab. Must be a single integer value since that's what qtile allows for window borders. If not specified, will fall back to reading from window.border_size . |
window.border_color |
Gruvbox.dull_yellow | Color of the border around windows |
window.active.border_color |
Gruvbox.vivid_yellow | Color of the border around an active window |
window.normalize_on_remove |
True | Whether or not to normalize the remaining windows after a window is removed. If True , the remaining sibling windowswill all become of equal size. If False , the next (right/down) windowwill take up the free space. |
window.default_add_mode |
tab | (Experimental) Determines how windows get added if they are not explicitly spawned as a split or a tab. Can be one of "tab" or "match_previous". If "match_previous", then then new window will get added in the same way the previous window was. eg. if the previous window was added as a y-split, so will the new window. NOTE: Setting this to "tab" may seem convenient, since externally spawned GUI apps get added as background tabs instead of messing up the current split layout. But due to how the window creation flow happens, when many splits are requested in quick succession, this may cause some windows requested as a split to open up as a tab instead. |
tab_bar.height |
20 | Height of tab bars |
tab_bar.hide_when |
single_tab | When to hide the tab bar. Allowed values are 'never', 'always', 'single_tab'. When 'single_tab' is configured, the bar is not shown whenever there is a lone tab remaining, but shows up again when another tab is added. For nested tab levels, configuring 'always' or 'single_tab' actually means that when only a single tab remains, its contents get 'merged' upwards, eliminating the sub-tab level. |
tab_bar.hide_L1_when_bonsai_bar_on_screen |
True | For L1 (top level) tab bars only. IfTrue , the L1 tab bar is hidden away ifthere is a BonsaiBar widget on thescreen this layout's group is on. Otherwise the the L1 tab bar is shown (depending on tab_bar.hide_when ).This is dynamic and essentially makes it so the L1 tab bar shows up 'when required'. Handy in multi-screen setups if some screens aren't configured to have a qtile-bar, but the main screen does and has a BonsaiBar widget as well.Note that this takes precedence over tab_bar.hide_when for L1 bars. |
tab_bar.margin |
0 | Size of the margin space around tab bars. Can be an int or a list of ints in [top, right, bottom, left] ordering. |
tab_bar.border_size |
0 | Size of the border around tab bars. Must be a single integer value since that's what qtile allows for window borders. |
tab_bar.border_color |
Gruvbox.dark_yellow | Color of border around tab bars |
tab_bar.bg_color |
Gruvbox.bg0 | Background color of tab bars, beind their tabs |
tab_bar.tab.width |
50 | Width of a tab on a tab bar. Can be an int or auto . If auto , thetabs take up as much of the available screen space as possible. Note that this width follows the 'margin box'/'principal box' model, so it includes any configured margin amount. |
tab_bar.tab.margin |
0 | Size of the space on either outer side of individual tabs. Can be an int or a list of ints in [top, right, bottom, left] ordering. |
tab_bar.tab.padding |
0 | Size of the space on either inner side of individual tabs. Can be an int or a list of ints in [top, right, bottom, left] ordering. |
tab_bar.tab.bg_color |
Gruvbox.dull_yellow | Background color of individual tabs |
tab_bar.tab.fg_color |
Gruvbox.fg1 | Foreground text color of individual tabs |
tab_bar.tab.font_family |
Mono | Font family to use for tab titles |
tab_bar.tab.font_size |
13 | Font size to use for tab titles |
tab_bar.tab.active.bg_color |
Gruvbox.vivid_yellow | Background color of active tabs |
tab_bar.tab.active.fg_color |
Gruvbox.bg0_hard | Foreground text color of the active tab |
tab_bar.tab.title_provider |
None | A callback that generates the title for a tab. The callback accepts 3 parameters and returns the final title string. The params are: 1. index :The index of the current tab in the list of tabs. 2. active_pane :The active Pane instance underthis tab. A Pane is just acontainer for a window and can be accessed via pane.window .3. tab :The current Tab instance.For example, here's a callback that returns the active window's title: def my_title_provider(index, active_pane, tab): return active_pane.window.name |
container_select_mode.border_size |
3 | Size of the border around the active selection when container_select_mode is active. |
container_select_mode.border_color |
Gruvbox.dark_purple | Color of the border around the active selection when container_select_mode is active. |
auto_cwd_for_terminals |
True | (Experimental) If True , when spawning new windows byspecifying a program that happens tobe a well-known terminal emulator, will try to open the new terminal window in same working directory as the last focused window. |
restore.threshold_seconds |
4 | You likely don't need to tweak this. Controls the time within which a persisted state file is considered to be from a recent qtile config- reload/restart event. If the persisted file is this many seconds old, we restore our window tree from it. |
Command Name | Description |
---|---|
spawn_split |
Launch the provided program into a new window that splits thecurrently focused window along the specified axis .Args: program :The program to launch. axis :The axis along which to split the currently focused window. Can be 'x' or 'y'. An x split will end up with two left/right windows.A y split will end up with two top/bottom windows.ratio :The ratio of sizes by which to split the current window. If a window has a width of 100, then splitting on the x-axis with a ratio = 0.3 will result in a left window of width 30 and a right window of width 70. Defaults to 0.5. normalize :If True , overrides ratio and leads to the new window andall sibling windows becoming of equal size along the corresponding split axis. Defaults to True .position :Whether the new split content appears after or before the currently focused window. Can be "next" or "previous" . Defaults to "next" .Examples: - layout.spawn_split(my_terminal, "x") - layout.spawn_split( my_terminal, "y", ratio=0.2, normalize=False) - layout.spawn_split(my_terminal, "x", position="previous") |
spawn_tab |
Launch the provided program into a new window as a new tab.Args: program :The program to launch. new_level :If True , create a new sub-tab level with 2 tabs. The firstsub-tab being the currently focused window, the second sub-tab being the newly launched program. level :If provided, launch the new window as a tab at the provided level of tabs in the currently focused window's tabhierarchy. Level 1 is the topmost level. Examples: - layout.spawn_tab(my_terminal) - layout.spawn_tab(my_terminal, new_level=True) - layout.spawn_tab("qutebrowser", level=1) |
move_focus |
Move focus to the window in the specified direction relative to the currently focused window. If there are multiple candidates, the most recently focused of them will be chosen. When container_select_mode is active, will similarly pick neighboringnodes, which may consist of multiple windows under it. Args: direction :The direction in which a neighbor is found to move focus to. Can be "up"/"down"/"left"/"right". wrap :If True , will wrap around the edge and select items from theother end of the screen. Defaults to True . |
left |
Same as move_focus("left") . For compatibility with API of otherbuilt-in layouts. |
right |
Same as move_focus("right") . For compatibility with API of otherbuilt-in layouts. |
up |
Same as move_focus("up") . For compatibility with API of other built-in layouts. |
down |
Same as move_focus("down") . For compatibility with API of otherbuilt-in layouts. |
next_tab |
Switch focus to the next tab. The window that was previously active there will be focused. Args: wrap :If True , will cycle back to the fist tab if invoked on thelast tab. Defaults to True . |
prev_tab |
Same as next_tab() but switches focus to the previous tab. |
focus_nth_tab |
Switches focus to the nth tab at the specified tab level .Args: n :The 1-based index of the tab that should be focused. level :When there are subtab levels at play, specifies which TabContainer's tabs among the hierarchy of active TabContainers is beingacted upon. Tab levels are 1-based. level=1 indicates outermost/top-level tabs.level=-1 (default) indicates the innermost/nearest tabs.Examples: - layout.focus_nth_tab(2) # 2nd top-level tab - layout.focus_nth_tab(3, level=-1) # 3rd from nearest tabs |
focus_nth_window |
Switches focus to the nth window. Counting is always done based on the geospatial position of windows - ie. starting from the leftmost+innermost window (ie. we traverse leaves of the tree, left to right). Args: n :The 1-based index of the window in the list of all candidate windows. ignore_inactive_tabs_at_levels :For the specified list of tab levels, only consider windows under the active tab at that level, ignoring windows under inactive/background tabs. eg. [1] means we should start counting n from the firstwindow in the currently active level 1 (top-level) tab, ignoring windows under inactive tabs. But if there are any subtabs under this active tabs, we DO consider the inactive windows under background/inactive subtabs. eg. [1,2] means we start counting n from the first windowof the active top-level tab, and if there are any level 2 subtabs under the active tab, we pick windows only from the active level 2 tab as well, ignoring inactive subtabs. eg. [] or None (default) means consider every single window- even if it's inactive under a background tab. eg. [2] means we start counting from the very first window atthe top level, even if it is inactive under a background tab. But whenever there are level 2 subtabs to consider, we only count its windows that are under the active level 2 subtab. Examples: - layout.focus_nth_window(1) - layout.focus_nth_window(3, ignore_inactive_tabs_at_levels=[1]) - layout.focus_nth_window(2, ignore_inactive_tabs_at_levels=[1, 2]) |
resize |
Resizes by moving an appropriate border leftwards. Usually this is the right/bottom border, but for the 'last' node under a SplitContainer, it will be the left/top border. Basically the way tmux does resizing. If there are multiple nested windows under the area being resized, those windows are resized proportionally. Args: amount :The amount by which to resize. Examples: - layout.resize("left", 100) - layout.resize("right", 100) |
swap |
Swaps the currently focused window with the nearest window in the specified direction. If there are multiple candidates to pick from, then the most recently focused one is chosen. Args: wrap :If True , will wrap around the edge and select windows fromthe other end of the screen to swap. Defaults to False . |
swap_tabs |
Swaps the currently active tab with the previous tab. Args: wrap :If True , will wrap around the edge of the tab bar and swapwith the last tab. Defaults to True . |
rename_tab |
Rename the currently active tab. Args: widget :The qtile widget that should be used for obtaining user input for the renaming. The 'prompt' widget is used by default. |
merge_tabs |
Merge the currently active tab with another tab, such that both tabs' contents now appear in 2 splits. Args: direction :Which neighbor tab to merge with. Can be either "next" or "previous". axis :The axis along which the merged content should appear as splits. Examples: - layout.merge_tabs("previous") - layout.merge_tabs("next", "y") |
merge_to_subtab |
Merge the currently focused window (or an ancestor node) with a neighboring node in the specified direction , so that they both comeunder a (possibly new) subtab. Args: direction :The direction in which to find a neighbor to merge with. src_selection :Determines how the source window/node should be resolved. ie. do we pick just the current window, or all windows under an appropriate ancestor container. Valid values are defined in NodeHierarchySelectionMode . Seebelow. dest_selection :Determines how the neighboring node should be resolved, similar to how src_selection is resolved.Valid values are defined in NodeHierarchySelectionMode . Seebelow. normalize :If True , any removals during the merge process will ensureall sibling nodes are resized to be of equal dimensions. Valid values for NodeHierarchySelectionMode are:"mru_deepest" :Pick a single innermost window. If there are multiple such neighboring windows, pick the most recently used (MRU) one. "mru_subtab_else_deepest" (default):If the target is under a subtab, pick the subtab. If there is no subtab in play, behaves like mru_deepest ."mru_largest" Given a window, pick the largest ancestor node that the window's border is a fragment of. This resolves to a SplitContainer or a TabContainer. "mru_subtab_else_largest" If the target is under a subtab, pick the subtab. If there is no subtab in play, behaves like mru_largest .Examples: layout.merge_to_subtab( "right", dest_selection="mru_subtab_else_deepest", ) layout.merge_to_subtab( "up", src_selection="mru_deepest", dest_selection="mru_deepest", ) |
push_in |
Move the currently focused window (or a related node in its hierarchy) into a neighboring window's container. Args: direction :The direction in which to find a neighbor whose container we push into. src_selection :(See docs in merge_to_subtab() )dest_selection :(See docs in merge_to_subtab() )normalize :If True , any removals during the process will ensure allsibling nodes are resized to be of equal dimensions. wrap :If True , will wrap around the edge of the screen and pushinto the container on the other end. Examples: - layout.push_in("right", dest_selection="mru_deepest") - layout.push_in("down", dest_selection="mru_largest", wrap=False) |
pull_out |
Move the currently focused window out from its SplitContainer into an ancestor SplitContainer at a higher level. It effectively moves a window 'outwards'. Args: position :Whether the pulled out node appears before or after its original container node. Can be "next" or "previous" . Defaults to "previous" .src_selection :Can either be "mru_deepest" (default) or"mru_subtab_else_deepest" .(See docs in merge_to_subtab() )normalize :If True , all sibling nodes involved in the rearrangement areresized to be of equal dimensions. Examples: - layout.pull_out() - layout.pull_out(src_selection="mru_subtab_else_deepest") - layout.pull_out(position="next") |
pull_out_to_tab |
Extract the currently focused window into a new tab at the nearest TabContainer. Args: normalize :If True , any removals during the process will ensure allsibling nodes are resized to be of equal dimensions. |
normalize |
Starting from the focused window's container, make all windows in the container of equal size. Args: recurse :If True , then nested nodes are also normalized similarly. |
normalize_tab |
Starting from the focused window's tab, make all windows in the tab of equal size under their respective containers. Args: recurse :If True , then nested nodes are also normalized similarly.Defaults to True . |
normalize_all |
Make all windows under all tabs be of equal size under their respective containers. |
toggle_container_select_mode |
Enable container-select mode where we can select not just a window, but even their container nodes. This will activate a special border around the active selection. You can move its focus around using the same bindings as for switching window focus. You can also select upper/parent or lower/child nodes with the select_container_outer() and select_container_inner() commands. Handy for cases where you want to split over a collection of windows or make a new subtab level over a collection of windows. Aside from focus-switching motions, the only operations supported are spawn_split() and spawn_tab() . Triggering other commands willsimply exit container-select mode. |
select_container_inner |
When in container-select mode, it will narrow the active selection by selecting the first descendent node. |
select_container_outer |
When in container-select mode, it will expand the active selection by selecting the next ancestor node. |
tree_repr |
Returns a YAML-like text representation of the internal tree hierarchy. |
Option Name | Default Value | Description |
---|---|---|
length |
500 | The standard length property of qtilewidgets. As usual, it can be a fixed integer, or one of the 'special' bar constants: bar.CALCULATED or bar.STRETCH . |
sync_with |
bonsai_on_same_screen | The Bonsai layout whose state should be rendered on this widget. Can be one of the following: - bonsai_with_focus :The Bonsai layout of the window that is currently focused. This is relevant in a multi-screen setup - the widget will keep updating based on which screen's Bonsai layout has focus. - bonsai_on_same_screen :The widget will stick to displaying the state of the Bonsai layout that is on the same screen as the widget's bar. |
bg_color |
None | Background color of the bar. If None, the qtile-bar's' background color is used. |
font_family |
Mono | Font family to use for tab titles |
font_size |
15 | Size of the font to use for tab titles |
tab.width |
50 | Width of a tab on the bar. Can be an int or auto . If auto , thetabs take up as much of the available space on the bar as possible. Note that if the length option is setto bar.CALCULATED , then you cannotprovide auto here, as we would needfixed tab width values to perform the bar.CALCULATED computation.Note that this width follows the 'margin box'/'principal box' model, so it includes any configured margin amount. |
tab.margin |
0 | Size of the space on either outer side of individual tabs. Can be an int or a list of ints in [top, right, bottom, left] ordering. |
tab.padding |
0 | Size of the space on either inner side of individual tabs. Can be an int or a list of ints in [top, right, bottom, left] ordering. |
tab.bg_color |
Gruvbox.dull_yellow | Background color of the inactive tabs |
tab.fg_color |
Gruvbox.fg1 | Foreground color of the inactive tabs |
tab.active.bg_color |
Gruvbox.vivid_yellow | Background color of active tab |
tab.active.fg_color |
Gruvbox.bg0_hard | Foreground color of active tab |
container_select_mode.indicator.bg_color |
Gruvbox.bg0_hard | Background color of active tab when in container_select_mode. |
container_select_mode.indicator.fg_color |
Gruvbox.bg0_hard | Foreground color of active tab when in container_select_mode. |
For any bug reports, please file an issue. For questions/discussions, use the GitHub Discussions section, or you can ask on the qtile subreddit.