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An experimental Opal/Ruby port of the first WebGL demos at http://learningwebgl.com/lessons that uses a hypothetical Ruby-style WebGL wrapper. The translation helped me understand WebGL, but after some point I realized that a consistent Ruby-style port of WebGL is not feasible and is of dubious practicality. However, designing a Ruby-style GPU API from the ground up is something worth exploring.

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Opal (Ruby) port of the Learning WebGL (NeHe) demos

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