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hitmanmini.html
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hitmanmini.html
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<!DOCTYPE html>
<html>
<head lang="en">
<title>Hitman Roulette</title>
<link rel="stylesheet" href="css/mini.css" type="text/css" id="theme_css" />
<meta charset="utf-8" />
</head>
<select id="missionselect">
<option value="RANDOM">Random Mission</option>
<option value="S1">Season 1</option>
<option value="S2">Season 2</option>
<option value="S3">Season 3</option>
<option value="TSS">The Showstopper</option>
<option value="HH">Holiday Hoarders</option>
<option value="WOT">World of Tomorrow</option>
<option value="ICON">The Icon</option>
<option value="LS">Landslide</option>
<option value="AGC">A Gilded Cage</option>
<option value="AHBOS">A House Built on Sand</option>
<option value="C27">Club 27</option>
<option value="FF">Freedom Fighters</option>
<option value="SI">Situs Inversus</option>
<option value="TS">The Source</option>
<option value="TA">The Author</option>
<option value="PZ">Patient Zero</option>
<option value="NC">Nightcall</option>
<option value="TFL">The Finish Line</option>
<option value="THS">Three-headed Serpent</option>
<option value="CAG">Chasing a Ghost</option>
<option value="AL">Another Life</option>
<option value="TAS">The Ark Society</option>
<option value="GH">Golden Handshake</option>
<option value="EOTS">Embrace of the Serpent</option>
<option value="IOG">Illusions of Grandeur</option>
<option value="TLR">The Last Resort</option>
<option value="AST">A Silver Tongue</option>
<option value="ABP">A Bitter Pill</option>
<option value="OTOTW">On Top Of The World</option>
<option value="DITF">Death In The Family</option>
<option value="APRED">Apex Predator</option>
<option value="EOAE">End Of An Era</option>
</select>
<button type="button" class="nappi" onclick="button_MakeItGo()">Make it go</button>
<button type="button" id="filterbutton" class="nappi" onclick="showFilters()">Hide options</button>
<br>
<button type="button" id="undo_nappi" disabled = "true" class="nappi" onclick="history_undo()">Undo</button>
<button type="button" id="redo_nappi" disabled = "true" class="nappi" onclick="history_redo()">Redo</button>
<span style="font-size:12px"><a href="hitmanloadout.html">Loadout Roulette</a></span>
<p id="chosenmission"></p>
<section id="resultsection" style="display:none">
<p id="start"></p>
<p id="kill1"></p>
<p id="kill2"></p>
<p id="kill3"></p>
<p id="kill4"></p>
<p id="kill5"></p>
<p id="exit"></p><br>
<p id="extra1" class="extras"></p>
<p id="extra2" class="extras"></p>
<p id="extra3" class="extras"></p>
<p id="extra4" class="extras"></p>
<p id="extra5" class="extras"></p>
<p id="extra6" class="extras"></p>
<p id="info"></p>
</section>
<section id="filters">
<select id="modeselect">
<option value="MAIN">Main mission</option>
<option value="CONTRACTS">Contracts mode</option>
<option value="ELUSIVE">Elusive target</option>
</select>
<br><br>
Min/Max Contracts targets
<select id="min_targets">
<option value=1>1</option>
<option value=2>2</option>
<option value=3>3</option>
<option value=4>4</option>
<option value=5>5</option>
</select>
<select id="max_targets">
<option value=5>5</option>
<option value=4>4</option>
<option value=3>3</option>
<option value=2>2</option>
<option value=1>1</option>
</select>
<br><br>
<input type="checkbox" id="disguise" value="true" checked>
<div class="tooltip"><label for="disguise">Specific disguises</label><span class="tooltiptext">Adds a random disguise requirement for each kill.</span></div>
<br>
<input type="checkbox" id="melee" value="true" checked>
<div class="tooltip"><label for="melee">Specific melee weapons</label><span class="tooltiptext">Mission specific melee weapons can appear as kill methods.<br><br>Fire axe, scissors, screwdriver...</span></div>
<br>
<input type="checkbox" id="firearm" value="true" checked>
<div class="tooltip"><label for="firearm">Specific firearms</label><span class="tooltiptext">Different firearm types can appear as kill methods.<br><br>Pistol, sniper rifle, explosive...</span></div>
<br>
<input type="checkbox" id="accident" value="true" checked>
<div class="tooltip"><label for="accident">Specific accidents</label><span class="tooltiptext">Specific accidents can appear as kill methods.<br><br>Drowning, falling object, explosion...</span></div>
<br>
<input type="checkbox" id="generic" value="true" checked>
<div class="tooltip"><label for="generic">Generic kills</label><span class="tooltiptext">Non-specific kills can appear as kill methods<br><br>Accident, melee weapon (large), firearm...</span></div>
<br>
<input type="checkbox" id="unlocks" value="true">
<div class="tooltip"><label for="unlocks">Unlockable weapons</label><span class="tooltiptext">Allows to choose unlockables as weapons.<br><br>May give specific guns or melees.</span></div>
<br>
<input type="checkbox" id="unlocks2" value="true">
<div class="tooltip"><label for="unlocks2">Unlockable weapons (HITMAN 2)</label><span class="tooltiptext">Allows to choose unlockables from HITMAN 2 as weapons.<br><br>May give specific guns or melees.</span></div>
<br>
<input type="checkbox" id="restrictions" value="true" checked>
<div class="tooltip"><label for="restrictions">Allow restrictions</label><span class="tooltiptext">Occasionally adds playstyle restrictions, such as "Do not throw items as distractions."</span></div>
<br>
<input type="checkbox" id="main_in_contracts" value="true" checked>
<div class="tooltip"><label for="main_in_contracts">Main targets in Contracts</label><span class="tooltiptext">Adds main targets as candidates for "Contracts" rolls.</span></div>
</section>
<a id="themeswitch" href="#">Switch theme</a>
<a id="themeswitch" href="#">Switch theme</a>
<script src="js/2016new.js"></script>
<script src="js/2016new2.js"></script>
<script>
document.getElementById("themeswitch").onclick = function() {
var theme = document.getElementById("theme_css");
if (theme.href.match("css/mini.css")) {
theme.href = "css/minidark.css";
} else if ((theme.href.match = "css/minidark.css")) {
theme.href = "css/mini.css";
}
var section = document.getElementById("filters");
var nappi = document.getElementById("filterbutton");
section.style.display = "block";
nappi.innerHTML = "Hide options";
};
</script>
</section>
</body>
</html>