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gui.py
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#!/usr/bin/env python3
# -*- coding: UTF-8 -*-
#
# PS3GameUpdateDownloader by shinrax2
#builtin
import webbrowser
import tempfile
import platform
import os
import sys
#local files
import PS3GUD
import utils
#pip packages
import PySimpleGUI as sg
class Gui():
def __init__(self):
#setup uncaught exception logging
sys.excepthook = utils.logUncaughtException
#remove leftover files from updating
utils.cleanupAfterUpdate()
#setup main classes
self.rel = utils.UpdaterGithubRelease("release.json")
self.loc = utils.Loc()
self.ps3 = PS3GUD.PS3GUD()
self.ps3.setLoc(self.loc)
self.ps3.loadConfig()
self.loc.setLoc(self.ps3.getConfig("currentLoc"))
self.ps3.loadTitleDb()
#setup data
self.TranslationItems = {}
self.updateChecked = False
#setup window style
sg.change_look_and_feel("DarkAmber")
def updatePackToTable(self, update):
data = []
for pack in update:
row = [pack["version"], utils.formatSize(pack["size"]), pack["sysver"]]
data.append(row)
return data
def queueToTable(self, queue, ps3):
i = 1
data = []
if len(queue) > 0:
for pack in queue:
row = [i, ps3.getTitleNameFromId(pack["gameid"]), pack["gameid"], pack["version"], utils.formatSize(pack["size"])]
i += 1
data.append(row)
else:
data.append(["", "", "", "", ""])
return data
def retranslateWindow(self, window, loc, items):
for key, value in items.items():
window[key].Update(loc.getKey(value))
def getCodeFromQueueData(self, queueData, resp):
return queueData[resp][2]+"-"+queueData[resp][3]
def mainWin(self):
layout = [ #layout for main window
[sg.Text(self.loc.getKey("window_main_titleid_label"), key="window_main_titleid_label")],
[sg.Input(key="titleid"),sg.Button(self.loc.getKey("window_main_enter_btn"), key="Enter", bind_return_key=True), sg.Button(self.loc.getKey("window_main_queue_btn"), key="Queue"), sg.Button(self.loc.getKey("window_main_config_btn") ,key="Config")],
[sg.Text("", size=(30, 3), key="window_main_progress_label")],
[sg.ProgressBar(100, orientation="h", size=(52.85, 20), key="window_main_progress_bar")],
[sg.Output(size=(80,20), key="Out")],
[sg.Button(self.loc.getKey("window_main_exit_btn"), key="Exit")]
]
translateMainItems = {}
translateMainItems["window_main_titleid_label"] = "window_main_titleid_label"
translateMainItems["Enter"] = "window_main_enter_btn"
translateMainItems["Config"] = "window_main_config_btn"
translateMainItems["Queue"] = "window_main_queue_btn"
translateMainItems["Exit"] = "window_main_exit_btn"
self.TranslationItems["mainWindow"] = translateMainItems
self.mainWindow = sg.Window(self.loc.getKey("window_main_title")+" "+self.rel.getVersion(), layout, finalize=True)
self.tryDl = False
self.ps3.setWindow(self.mainWindow)
self.ps3.logHeader(self.rel.getVersion(), sg.version)
#main loop
while True:
if self.ps3.useDefaultConfig:
self.configWin(nocancel=True)
if self.ps3.getConfig("checkForNewRelease"):
if self.updateChecked == False:
self.newReleaseWin()
event, value = self.mainWindow.read()
if event == "Exit":
break
if event in (None, "Exit"):
break
if event == "Config" and self.tryDl == False:
self.configWin()
if event == "Queue" and self.tryDl == False:
self.queueWin()
if event == "Enter" and self.tryDl == False:
#self.tryDl = True
self.ps3.checkForUpdates(value["titleid"])
self.selectWin()
if self.tryDl == True and len(self.ps3.DlList.queue) > 0:
self.ps3.downloadFiles(self.mainWindow)
self.mainWindow["window_main_progress_label"].Update("")
self.mainWindow["window_main_progress_bar"].UpdateBar(0)
self.tryDl = False
if self.tryDl == True and len(self.ps3.DlList.queue) == 0:
self.tryDl = False
def newReleaseWin(self):
data = self.rel.checkForNewRelease()
if data == False:
self.ps3.logger.log(self.loc.getKey("msg_relCheckError"))
self.updateChecked = True
elif data == 1:
self.ps3.logger.log(self.loc.getKey("msg_alreadyUpToDate"))
self.updateChecked = True
elif data == 2:
self.ps3.logger.log(self.loc.getKey("msg_NoReleaseArchiveForPlatformOrArch", [platform.system(), platform.architecture()[0], utils.isAppFrozen()]))
self.updateChecked = True
else:
self.ps3.logger.log(self.loc.getKey("msg_foundNewRelease", [data["version"]]))
self.updateChecked = True
layoutRelNotify = [
[sg.Text(self.loc.getKey("window_relNotify_version_label", [self.rel.getVersion(), data["version"]]))],
[sg.Text(self.loc.getKey("window_relNotify_changelog_label"))],
[sg.Column([[sg.Text(self.rel.getChangelog(), size=(300, len(self.rel.getChangelog().split("\n"))*2))]], size=(700, 300), scrollable=True)],
[sg.Button(self.loc.getKey("window_relNotify_dl_btn"), key="dl"), sg.Button(self.loc.getKey("window_relNotify_web_btn"), key="web"), sg.Button(self.loc.getKey("window_relNotify_close_btn"), key="close")]
]
self.newReleaseWindow = sg.Window(self.loc.getKey("window_relNotify_title"), layoutRelNotify)
while True:
evRel, valRel = self.newReleaseWindow.read()
if evRel == "close":
self.newReleaseWindow.close()
break
if evRel in (None, "Exit"):
self.newReleaseWindow.close()
break
if evRel == "web":
webbrowser.open_new(data["releaseUrlWeb"])
self.newReleaseWindow.close()
break
if evRel == "dl":
self.rel.startUpdater()
self.newReleaseWindow.close()
break
def configWin(self, nocancel=False):
self.mainWindow.hide()
ll = self.loc.getLocs()
locChoices = []
for l in ll:
locChoices.append(l["language_name"])
layoutConfig = [
[sg.Text(self.loc.getKey("window_config_dldir_label")), sg.In(self.ps3.getConfig("dldir"), key="dldir"), sg.FolderBrowse(target="dldir")],
[sg.Text(self.loc.getKey("window_config_verify_label")), sg.Checkbox("", default=self.ps3.getConfig("verify"), key="verify")],
[sg.Text(self.loc.getKey("window_config_checkIfAlreadyDownloaded_label")),sg.Checkbox("", default=self.ps3.getConfig("checkIfAlreadyDownloaded"), key="checkIfAlreadyDownloaded")],
[sg.Text(self.loc.getKey("window_config_checkForNewRelease_label")), sg.Checkbox("", default=self.ps3.getConfig("checkForNewRelease"), key="checkForNewRelease")],
[sg.Text(self.loc.getKey("window_config_storageThreshold_label")), sg.Spin([i for i in range(1, 100)], initial_value=self.ps3.getConfig("storageThreshold"), key="storageThreshold")],
[sg.Text(self.loc.getKey("window_config_currentLoc_label")), sg.OptionMenu(locChoices, size=(8, 15), key="currentLoc", default_value=self.loc.getKey("language_name"))],
[sg.Text(self.loc.getKey("window_config_useproxy_label")), sg.Checkbox("", default=self.ps3.getConfig("use_proxy"), key="use_proxy", enable_events=True)],
[sg.Text(self.loc.getKey("window_config_proxyip_label")), sg.In(self.ps3.getConfig("proxy_ip"), key="proxy_ip")],
[sg.Text(self.loc.getKey("window_config_proxyport_label")), sg.In(self.ps3.getConfig("proxy_port"), key="proxy_port")],
[sg.Text(self.loc.getKey("window_config_proxyuser_laber")), sg.In(self.ps3.getConfig("proxy_user"), key="proxy_user")],
[sg.Text(self.loc.getKey("window_config_proxypass_label")), sg.In(self.ps3.getConfig("proxy_pass"), key="proxy_pass", password_char="*")],
[sg.Button(self.loc.getKey("window_config_cancel_btn"), key="Cancel"), sg.Button(self.loc.getKey("window_config_save_btn"), key="Save")]
]
self.configWindow = sg.Window(self.loc.getKey("window_config_title"), layoutConfig, finalize=True)
if nocancel:
self.configWindow["Cancel"].Update(disabled=True)
if self.ps3.getConfig("use_proxy") == False:
self.configWindow["proxy_ip"].Update(disabled=True)
self.configWindow["proxy_port"].Update(disabled=True)
self.configWindow["proxy_user"].Update(disabled=True)
self.configWindow["proxy_pass"].Update(disabled=True)
while True:
evConfig, valConfig = self.configWindow.Read()
if evConfig == "Cancel":
self.configWindow.Close()
self.mainWindow.UnHide()
break
if evConfig in (None, "Exit"):
self.configWindow.Close()
self.mainWindow.UnHide()
break
if evConfig == "use_proxy":
if valConfig["use_proxy"] == True:
self.configWindow["proxy_ip"].Update(disabled=False)
self.configWindow["proxy_port"].Update(disabled=False)
self.configWindow["proxy_user"].Update(disabled=False)
self.configWindow["proxy_pass"].Update(disabled=False)
else:
self.configWindow["proxy_ip"].Update(disabled=True)
self.configWindow["proxy_port"].Update(disabled=True)
self.configWindow["proxy_user"].Update(disabled=True)
self.configWindow["proxy_pass"].Update(disabled=True)
if evConfig == "Save" and valConfig["currentLoc"] != "":
cL = valConfig["currentLoc"]
for l in ll:
if cL == l["language_name"]:
cL = l["language_short"]
config = { "dldir": valConfig["dldir"], "verify": valConfig["verify"], "checkIfAlreadyDownloaded": valConfig["checkIfAlreadyDownloaded"], "storageThreshold": valConfig["storageThreshold"], "currentLoc": cL , "proxy_ip": valConfig["proxy_ip"], "proxy_port": valConfig["proxy_port"], "proxy_user": valConfig["proxy_user"], "use_proxy": valConfig["use_proxy"]}
self.ps3.setConfig(config)
self.ps3.setProxyPass(valConfig["proxy_pass"])
self.loc.setLoc(cL)
self.ps3.setupProxy()
self.retranslateWindow(self.mainWindow , self.loc, self.TranslationItems["mainWindow"])
self.configWindow.Close()
self.mainWindow.UnHide()
break
def selectWin(self):
try:
updlen = len(self.ps3.Updates[self.ps3.titleid])
except KeyError:
updlen = 0
self.tryDl = False
if updlen > 0:
self.mainWindow.hide()
data = self.updatePackToTable(self.ps3.getUpdates())
lay2 = [
[sg.Text(self.loc.getKey("window_select_text_label", [self.ps3.getTitleNameFromId(), self.ps3.titleid]))],
[sg.Table(values=data, headings=[self.loc.getKey("window_select_table_ver"), self.loc.getKey("window_select_table_size"), self.loc.getKey("window_select_table_sysver")], key="Table", enable_events=True)],
[sg.Text(self.loc.getKey("window_select_help_label"), size=(45,2))],
[sg.Button(self.loc.getKey("window_select_download_btn"), key="OK", disabled=True),sg.Button(self.loc.getKey("window_select_queue_btn"), key="Queue", disabled=True), sg.Button(self.loc.getKey("window_select_cancel_btn"), key="Cancel")]
]
self.selectWindow = sg.Window(self.loc.getKey("window_select_title"), lay2)
while True:
ev2, val2 = self.selectWindow.Read()
if len(val2["Table"]) > 0:
self.selectWindow["OK"].Update(disabled=False)
self.selectWindow["Queue"].Update(disabled=False)
if len(val2["Table"]) == 0:
self.selectWindow["OK"].Update(disabled=True)
self.selectWindow["Queue"].Update(disabled=True)
if ev2 in (None, "Exit"):
self.selectWindow.Close()
self.mainWindow.UnHide()
self.tryDl = False
break
if ev2 == "Cancel":
self.selectWindow.Close()
self.mainWindow.UnHide()
self.tryDl = False
break
if ev2 == "OK" and len(val2["Table"]) > 0:
if len(val2["Table"]) == 1:
self.ps3.DlList.addEntry(self.ps3.getUpdates()[val2["Table"][0]])
self.selectWindow.Close()
self.mainWindow.UnHide()
self.tryDl = True
break
if len(val2["Table"]) > 1:
for row in val2["Table"]:
self.ps3.DlList.addEntry(self.ps3.getUpdates()[row])
self.selectWindow.Close()
self.mainWindow.UnHide()
self.tryDl = True
break
if ev2 == "Queue" and len(val2["Table"]) > 0:
if len(val2["Table"]) == 1:
self.ps3.DlList.addEntry(self.ps3.getUpdates()[val2["Table"][0]])
self.selectWindow.Close()
self.mainWindow.UnHide()
self.tryDl = False
break
if len(val2["Table"]) > 1:
for row in val2["Table"]:
self.ps3.DlList.addEntry(self.ps3.getUpdates()[row])
self.selectWindow.Close()
self.mainWindow.UnHide()
self.tryDl = False
break
def queueWin(self):
self.mainWindow.hide()
queueData = self.queueToTable(self.ps3.DlList.queue, self.ps3)
layQueue = [
[sg.Table(values=queueData, headings=[self.loc.getKey("window_queue_table_num"), self.loc.getKey("window_queue_table_game"), self.loc.getKey("window_queue_table_titleid"), self.loc.getKey("window_queue_table_ver"), self.loc.getKey("window_queue_table_size")], key="Table", enable_events=True)],
[sg.Text(self.loc.getKey("window_queue_totalsize_label", [utils.formatSize(self.ps3.DlList.getTotalDownloadSize())]), key="TotalSize", size=(20, 1))],
[sg.Button(self.loc.getKey("window_queue_moveup_btn"), key="Move Up", disabled=True), sg.Button(self.loc.getKey("window_queue_movedown_btn"), key="Move Down", disabled=True), sg.Button(self.loc.getKey("window_queue_remove_btn"), key="Remove", disabled=True)],
[sg.Button(self.loc.getKey("window_queue_download_btn"), key="Download"), sg.Button(self.loc.getKey("window_queue_close_btn"), key="Close")]
]
self.queueWindow = sg.Window(self.loc.getKey("window_queue_title"), layQueue)
while True:
evQueue, valQueue = self.queueWindow.read()
if len(valQueue["Table"]) == 0:
self.queueWindow["Move Up"].Update(disabled=True)
self.queueWindow["Move Down"].Update(disabled=True)
self.queueWindow["Remove"].Update(disabled=True)
if len(valQueue["Table"]) == 1:
self.queueWindow["Move Up"].Update(disabled=False)
self.queueWindow["Move Down"].Update(disabled=False)
self.queueWindow["Remove"].Update(disabled=False)
if len(valQueue["Table"]) > 1:
self.queueWindow["Move Up"].Update(disabled=True)
self.queueWindow["Move Down"].Update(disabled=True)
self.queueWindow["Remove"].Update(disabled=False)
if evQueue == "Move Up":
if len(valQueue["Table"]) == 1:
if len(self.ps3.DlList.queue) > 1:
self.ps3.DlList.moveUp(self.getCodeFromQueueData(queueData, valQueue["Table"][0]))
queueData = self.queueToTable(self.ps3.DlList.queue, self.ps3)
self.queueWindow["Table"].Update(values=queueData)
if evQueue == "Move Down":
if len(valQueue["Table"]) == 1:
if len(self.ps3.DlList.queue) > 1:
self.ps3.DlList.moveDown(self.getCodeFromQueueData(queueData, valQueue["Table"][0]))
queueData = self.queueToTable(ps3.DlList.queue, ps3)
self.queueWindow["Table"].Update(values=queueData)
if evQueue == "Remove":
for row in valQueue["Table"]:
code = self.getCodeFromQueueData(queueData, row)
self.ps3.DlList.removeEntry(code)
queueData = self.queueToTable(self.ps3.DlList.queue, self.ps3)
self.queueWindow["Table"].Update(values=queueData)
self.queueWindow["TotalSize"].Update(self.loc.getKey("window_queue_totalsize_label", [utils.formatSize(self.ps3.DlList.getTotalDownloadSize())]))
if evQueue == "Download":
self.tryDl = True
self.queueWindow.Close()
self.mainWindow.UnHide()
break
if evQueue in (None, "Exit"):
self.queueWindow.Close()
self.mainWindow.UnHide()
break
if evQueue == "Close":
self.queueWindow.Close()
self.mainWindow.UnHide()
break