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bumptop

Mac Build instructions

Prerequisites: Xcode, Mac OS X 10.6+

Checkout trunk/mac from the source tree.
Download and install CMake
Open Terminal.app, go to the trunk/mac/Dependencies directory, and type "make" (this will take over 20 minutes)
Launch the BumpTop Xcode project (trunk/mac/Build/Mac/BumpTop.xcodeproj)
Select the "BumpTop" target, or if you'd like to build a downloadable .dmg, select the "Deploy" target
Build the project

Windows Build instructions

Prerequisites: Microsoft Visual C++ 2010 Express (free), Python 2.6 installed and added to your path.

Checkout trunk/win from the source tree.
Install DirectX 9 SDK, June 2010 release download
Download the Qt 4.6.1 source into your /Dependencies folder
Open BumpTop.sln in Visual Studio, right-click on BumpTop project and select "Set as StartUp Project"

Flash Build instructions

Prerequisites: Flex 4.6 SDK. Flash Builder 4.6 to follow the below instructions. Note: it was originally built against Flex 3 so you may see some warnings.

Checkout trunk/flash from the source tree.
File -> New -> Flex Project named "TileUI"
Step through wizard
Copy the files under src to src
Copy the files under libs to libs
Delete TileUI.mxml (which was created automatically by Flash Builder when setting up the new project)
Right click TileUI_Flex.mxml -> Debug as… -> Web Application
(Note: you may need to install the debugger version of Flash Player and for Google Chrome you need to disable the built-in version of Flash)