When updating the Mixed Reality Toolkit for Unity in your project always be sure to completely remove all the folders and assets of the toolkit before importing the unity package. Unity does not handle assets that have been deleted, removed, or renamed.
General releases will list breaking changes in their descriptions.
- Unity Editor 2017.2.0p1 MRTP4 or later
- Running the Windows Fall Creator's Update Build 1709 or later
- Visual Studio 2017 build 15.3 or later
- Window 10 SDK 10.0.16299.0 or later
- None to date. See Unity's upgrade guide for Unity Specific changes.
- Unity Editor 2017.1.2f1 or later
- Window Build 1603 or later
- Visual Studio 2015 or later
- Windows 10 SDKs 10.0.10240.0 though 10.0.15063.0
TryGetPosition
is nowTryGetPointerPosition
TryGetOrientation
is nowTryGetPointerRotation
SpeechKeywordRecognizedEventData
is nowSpeechEventData
- All other changes should throw
Obsolete
warnings with suggested updates. - Renamed feature folders
- Merged Test and Example folders
- Removed
MicStream
scripts and libraries until they pass WACK GameObjects
that utilize theWorldAnchorStore
need to have unique names.SetGlobalListeners
now registers/unregisters during OnEnable/OnDisable.