forked from slack-go/slack
-
Notifications
You must be signed in to change notification settings - Fork 0
/
websocket_managed_conn.go
440 lines (394 loc) · 14.2 KB
/
websocket_managed_conn.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
package slack
import (
"encoding/json"
"fmt"
"io"
"reflect"
"time"
"golang.org/x/net/websocket"
)
// ManageConnection can be called on a Slack RTM instance returned by the
// NewRTM method. It will connect to the slack RTM API and handle all incoming
// and outgoing events. If a connection fails then it will attempt to reconnect
// and will notify any listeners through an error event on the IncomingEvents
// channel.
//
// If the connection ends and the disconnect was unintentional then this will
// attempt to reconnect.
//
// This should only be called once per slack API! Otherwise expect undefined
// behavior.
//
// The defined error events are located in websocket_internals.go.
func (rtm *RTM) ManageConnection() {
var connectionCount int
for {
connectionCount++
// start trying to connect
// the returned err is already passed onto the IncomingEvents channel
info, conn, err := rtm.connect(connectionCount)
// if err != nil then the connection is sucessful - otherwise it is
// fatal
if err != nil {
return
}
rtm.info = info
rtm.IncomingEvents <- RTMEvent{"connected", &ConnectedEvent{
ConnectionCount: connectionCount,
Info: info,
}}
rtm.conn = conn
rtm.isConnected = true
keepRunning := make(chan bool)
// we're now connected (or have failed fatally) so we can set up
// listeners
go rtm.handleIncomingEvents(keepRunning)
// this should be a blocking call until the connection has ended
rtm.handleEvents(keepRunning, 30*time.Second)
// after being disconnected we need to check if it was intentional
// if not then we should try to reconnect
if rtm.wasIntentional {
return
}
// else continue and run the loop again to connect
}
}
// connect attempts to connect to the slack websocket API. It handles any
// errors that occur while connecting and will return once a connection
// has been successfully opened.
func (rtm *RTM) connect(connectionCount int) (*Info, *websocket.Conn, error) {
// used to provide exponential backoff wait time with jitter before trying
// to connect to slack again
boff := &backoff{
Min: 100 * time.Millisecond,
Max: 5 * time.Minute,
Factor: 2,
Jitter: true,
}
for {
// send connecting event
rtm.IncomingEvents <- RTMEvent{"connecting", &ConnectingEvent{
Attempt: boff.attempts + 1,
ConnectionCount: connectionCount,
}}
// attempt to start the connection
info, conn, err := rtm.startRTMAndDial()
if err == nil {
return info, conn, nil
}
// check for fatal errors - currently only invalid_auth
if sErr, ok := err.(*WebError); ok && (sErr.Error() == "invalid_auth" || sErr.Error() == "account_inactive") {
rtm.IncomingEvents <- RTMEvent{"invalid_auth", &InvalidAuthEvent{}}
return nil, nil, sErr
}
// any other errors are treated as recoverable and we try again after
// sending the event along the IncomingEvents channel
rtm.IncomingEvents <- RTMEvent{"connection_error", &ConnectionErrorEvent{
Attempt: boff.attempts,
ErrorObj: err,
}}
// get time we should wait before attempting to connect again
dur := boff.Duration()
rtm.Debugf("reconnection %d failed: %s", boff.attempts+1, err)
rtm.Debugln(" -> reconnecting in", dur)
time.Sleep(dur)
}
}
// startRTMAndDial attemps to connect to the slack websocket. It returns the
// full information returned by the "rtm.start" method on the slack API.
func (rtm *RTM) startRTMAndDial() (*Info, *websocket.Conn, error) {
info, url, err := rtm.StartRTM()
if err != nil {
return nil, nil, err
}
conn, err := websocketProxyDial(url, "http://api.slack.com")
if err != nil {
return nil, nil, err
}
return info, conn, err
}
// killConnection stops the websocket connection and signals to all goroutines
// that they should cease listening to the connection for events.
//
// This should not be called directly! Instead a boolean value (true for
// intentional, false otherwise) should be sent to the killChannel on the RTM.
func (rtm *RTM) killConnection(keepRunning chan bool, intentional bool) error {
rtm.Debugln("killing connection")
if rtm.isConnected {
close(keepRunning)
}
rtm.isConnected = false
rtm.wasIntentional = intentional
err := rtm.conn.Close()
rtm.IncomingEvents <- RTMEvent{"disconnected", &DisconnectedEvent{intentional}}
return err
}
// handleEvents is a blocking function that handles all events. This sends
// pings when asked to (on rtm.forcePing) and upon every given elapsed
// interval. This also sends outgoing messages that are received from the RTM's
// outgoingMessages channel. This also handles incoming raw events from the RTM
// rawEvents channel.
func (rtm *RTM) handleEvents(keepRunning chan bool, interval time.Duration) {
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
// catch "stop" signal on channel close
case intentional := <-rtm.killChannel:
_ = rtm.killConnection(keepRunning, intentional)
return
// send pings on ticker interval
case <-ticker.C:
err := rtm.ping()
if err != nil {
_ = rtm.killConnection(keepRunning, false)
return
}
case <-rtm.forcePing:
err := rtm.ping()
if err != nil {
_ = rtm.killConnection(keepRunning, false)
return
}
// listen for messages that need to be sent
case msg := <-rtm.outgoingMessages:
rtm.sendOutgoingMessage(msg)
// listen for incoming messages that need to be parsed
case rawEvent := <-rtm.rawEvents:
rtm.handleRawEvent(rawEvent)
}
}
}
// handleIncomingEvents monitors the RTM's opened websocket for any incoming
// events. It pushes the raw events onto the RTM channel rawEvents.
//
// This will stop executing once the RTM's keepRunning channel has been closed
// or has anything sent to it.
func (rtm *RTM) handleIncomingEvents(keepRunning <-chan bool) {
for {
// non-blocking listen to see if channel is closed
select {
// catch "stop" signal on channel close
case <-keepRunning:
return
default:
rtm.receiveIncomingEvent()
}
}
}
func (rtm *RTM) sendWithDeadline(msg interface{}) error {
// set a write deadline on the connection
if err := rtm.conn.SetWriteDeadline(time.Now().Add(10 * time.Second)); err != nil {
return err
}
if err := websocket.JSON.Send(rtm.conn, msg); err != nil {
return err
}
// remove write deadline
return rtm.conn.SetWriteDeadline(time.Time{})
}
// sendOutgoingMessage sends the given OutgoingMessage to the slack websocket.
//
// It does not currently detect if a outgoing message fails due to a disconnect
// and instead lets a future failed 'PING' detect the failed connection.
func (rtm *RTM) sendOutgoingMessage(msg OutgoingMessage) {
rtm.Debugln("Sending message:", msg)
if len(msg.Text) > MaxMessageTextLength {
rtm.IncomingEvents <- RTMEvent{"outgoing_error", &MessageTooLongEvent{
Message: msg,
MaxLength: MaxMessageTextLength,
}}
return
}
if err := rtm.sendWithDeadline(msg); err != nil {
rtm.IncomingEvents <- RTMEvent{"outgoing_error", &OutgoingErrorEvent{
Message: msg,
ErrorObj: err,
}}
// TODO force ping?
}
}
// ping sends a 'PING' message to the RTM's websocket. If the 'PING' message
// fails to send then this returns an error signifying that the connection
// should be considered disconnected.
//
// This does not handle incoming 'PONG' responses but does store the time of
// each successful 'PING' send so latency can be detected upon a 'PONG'
// response.
func (rtm *RTM) ping() error {
id := rtm.idGen.Next()
rtm.Debugln("Sending PING ", id)
rtm.pings[id] = time.Now()
msg := &Ping{ID: id, Type: "ping"}
if err := rtm.sendWithDeadline(msg); err != nil {
rtm.Debugf("RTM Error sending 'PING %d': %s", id, err.Error())
return err
}
return nil
}
// receiveIncomingEvent attempts to receive an event from the RTM's websocket.
// This will block until a frame is available from the websocket.
func (rtm *RTM) receiveIncomingEvent() {
event := json.RawMessage{}
err := websocket.JSON.Receive(rtm.conn, &event)
if err == io.EOF {
// EOF's don't seem to signify a failed connection so instead we ignore
// them here and detect a failed connection upon attempting to send a
// 'PING' message
// trigger a 'PING' to detect pontential websocket disconnect
rtm.forcePing <- true
return
} else if err != nil {
rtm.IncomingEvents <- RTMEvent{"incoming_error", &IncomingEventError{
ErrorObj: err,
}}
// force a ping here too?
return
} else if len(event) == 0 {
rtm.Debugln("Received empty event")
return
}
rtm.Debugln("Incoming Event:", string(event[:]))
rtm.rawEvents <- event
}
// handleRawEvent takes a raw JSON message received from the slack websocket
// and handles the encoded event.
func (rtm *RTM) handleRawEvent(rawEvent json.RawMessage) {
event := &Event{}
err := json.Unmarshal(rawEvent, event)
if err != nil {
rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}}
return
}
switch event.Type {
case "":
rtm.handleAck(rawEvent)
case "hello":
rtm.IncomingEvents <- RTMEvent{"hello", &HelloEvent{}}
case "pong":
rtm.handlePong(rawEvent)
default:
rtm.handleEvent(event.Type, rawEvent)
}
}
// handleAck handles an incoming 'ACK' message.
func (rtm *RTM) handleAck(event json.RawMessage) {
ack := &AckMessage{}
if err := json.Unmarshal(event, ack); err != nil {
rtm.Debugln("RTM Error unmarshalling 'ack' event:", err)
rtm.Debugln(" -> Erroneous 'ack' event:", string(event))
return
}
if ack.Ok {
rtm.IncomingEvents <- RTMEvent{"ack", ack}
} else {
rtm.IncomingEvents <- RTMEvent{"ack_error", &AckErrorEvent{ack.Error}}
}
}
// handlePong handles an incoming 'PONG' message which should be in response to
// a previously sent 'PING' message. This is then used to compute the
// connection's latency.
func (rtm *RTM) handlePong(event json.RawMessage) {
pong := &Pong{}
if err := json.Unmarshal(event, pong); err != nil {
rtm.Debugln("RTM Error unmarshalling 'pong' event:", err)
rtm.Debugln(" -> Erroneous 'ping' event:", string(event))
return
}
if pingTime, exists := rtm.pings[pong.ReplyTo]; exists {
latency := time.Since(pingTime)
rtm.IncomingEvents <- RTMEvent{"latency_report", &LatencyReport{Value: latency}}
delete(rtm.pings, pong.ReplyTo)
} else {
rtm.Debugln("RTM Error - unmatched 'pong' event:", string(event))
}
}
// handleEvent is the "default" response to an event that does not have a
// special case. It matches the command's name to a mapping of defined events
// and then sends the corresponding event struct to the IncomingEvents channel.
// If the event type is not found or the event cannot be unmarshalled into the
// correct struct then this sends an UnmarshallingErrorEvent to the
// IncomingEvents channel.
func (rtm *RTM) handleEvent(typeStr string, event json.RawMessage) {
v, exists := eventMapping[typeStr]
if !exists {
rtm.Debugf("RTM Error, received unmapped event %q: %s\n", typeStr, string(event))
err := fmt.Errorf("RTM Error: Received unmapped event %q: %s\n", typeStr, string(event))
rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}}
return
}
t := reflect.TypeOf(v)
recvEvent := reflect.New(t).Interface()
err := json.Unmarshal(event, recvEvent)
if err != nil {
rtm.Debugf("RTM Error, could not unmarshall event %q: %s\n", typeStr, string(event))
err := fmt.Errorf("RTM Error: Could not unmarshall event %q: %s\n", typeStr, string(event))
rtm.IncomingEvents <- RTMEvent{"unmarshalling_error", &UnmarshallingErrorEvent{err}}
return
}
rtm.IncomingEvents <- RTMEvent{typeStr, recvEvent}
}
// eventMapping holds a mapping of event names to their corresponding struct
// implementations. The structs should be instances of the unmarshalling
// target for the matching event type.
var eventMapping = map[string]interface{}{
"message": MessageEvent{},
"presence_change": PresenceChangeEvent{},
"user_typing": UserTypingEvent{},
"channel_marked": ChannelMarkedEvent{},
"channel_created": ChannelCreatedEvent{},
"channel_joined": ChannelJoinedEvent{},
"channel_left": ChannelLeftEvent{},
"channel_deleted": ChannelDeletedEvent{},
"channel_rename": ChannelRenameEvent{},
"channel_archive": ChannelArchiveEvent{},
"channel_unarchive": ChannelUnarchiveEvent{},
"channel_history_changed": ChannelHistoryChangedEvent{},
"dnd_updated": DNDUpdatedEvent{},
"dnd_updated_user": DNDUpdatedEvent{},
"im_created": IMCreatedEvent{},
"im_open": IMOpenEvent{},
"im_close": IMCloseEvent{},
"im_marked": IMMarkedEvent{},
"im_history_changed": IMHistoryChangedEvent{},
"group_marked": GroupMarkedEvent{},
"group_open": GroupOpenEvent{},
"group_joined": GroupJoinedEvent{},
"group_left": GroupLeftEvent{},
"group_close": GroupCloseEvent{},
"group_rename": GroupRenameEvent{},
"group_archive": GroupArchiveEvent{},
"group_unarchive": GroupUnarchiveEvent{},
"group_history_changed": GroupHistoryChangedEvent{},
"file_created": FileCreatedEvent{},
"file_shared": FileSharedEvent{},
"file_unshared": FileUnsharedEvent{},
"file_public": FilePublicEvent{},
"file_private": FilePrivateEvent{},
"file_change": FileChangeEvent{},
"file_deleted": FileDeletedEvent{},
"file_comment_added": FileCommentAddedEvent{},
"file_comment_edited": FileCommentEditedEvent{},
"file_comment_deleted": FileCommentDeletedEvent{},
"pin_added": PinAddedEvent{},
"pin_removed": PinRemovedEvent{},
"star_added": StarAddedEvent{},
"star_removed": StarRemovedEvent{},
"reaction_added": ReactionAddedEvent{},
"reaction_removed": ReactionRemovedEvent{},
"pref_change": PrefChangeEvent{},
"team_join": TeamJoinEvent{},
"team_rename": TeamRenameEvent{},
"team_pref_change": TeamPrefChangeEvent{},
"team_domain_change": TeamDomainChangeEvent{},
"team_migration_started": TeamMigrationStartedEvent{},
"manual_presence_change": ManualPresenceChangeEvent{},
"user_change": UserChangeEvent{},
"emoji_changed": EmojiChangedEvent{},
"commands_changed": CommandsChangedEvent{},
"email_domain_changed": EmailDomainChangedEvent{},
"bot_added": BotAddedEvent{},
"bot_changed": BotChangedEvent{},
"accounts_changed": AccountsChangedEvent{},
"reconnect_url": ReconnectUrlEvent{},
}