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slack.go
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slack.go
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package slack
import (
"errors"
"log"
"net/url"
"os"
)
var logger *log.Logger // A logger that can be set by consumers
/*
Added as a var so that we can change this for testing purposes
*/
var SLACK_API string = "https://slack.com/api/"
var SLACK_WEB_API_FORMAT string = "https://%s.slack.com/api/users.admin.%s?t=%s"
type SlackResponse struct {
Ok bool `json:"ok"`
Error string `json:"error"`
}
type AuthTestResponse struct {
URL string `json:"url"`
Team string `json:"team"`
User string `json:"user"`
TeamID string `json:"team_id"`
UserID string `json:"user_id"`
}
type authTestResponseFull struct {
SlackResponse
AuthTestResponse
}
type Client struct {
config struct {
token string
}
info Info
debug bool
}
// SetLogger let's library users supply a logger, so that api debugging
// can be logged along with the application's debugging info.
func SetLogger(l *log.Logger) {
logger = l
}
func New(token string) *Client {
s := &Client{}
s.config.token = token
return s
}
// AuthTest tests if the user is able to do authenticated requests or not
func (api *Client) AuthTest() (response *AuthTestResponse, error error) {
responseFull := &authTestResponseFull{}
err := post("auth.test", url.Values{"token": {api.config.token}}, responseFull, api.debug)
if err != nil {
return nil, err
}
if !responseFull.Ok {
return nil, errors.New(responseFull.Error)
}
return &responseFull.AuthTestResponse, nil
}
// SetDebug switches the api into debug mode
// When in debug mode, it logs various info about what its doing
// If you ever use this in production, don't call SetDebug(true)
func (api *Client) SetDebug(debug bool) {
api.debug = debug
if debug && logger == nil {
logger = log.New(os.Stdout, "nlopes/slack", log.LstdFlags | log.Lshortfile)
}
}
func (api *Client) Debugf(format string, v ...interface{}) {
if api.debug {
logger.Printf(format, v...)
}
}
func (api *Client) Debugln(v ...interface{}) {
if api.debug {
logger.Println(v...)
}
}