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EmotionEmojiControl.xaml.cs
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//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license.
//
// Microsoft Cognitive Services: http://www.microsoft.com/cognitive
//
// Microsoft Cognitive Services Github:
// https://github.com/Microsoft/Cognitive
//
// Copyright (c) Microsoft Corporation
// All rights reserved.
//
// MIT License:
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using Microsoft.Azure.CognitiveServices.Vision.Face.Models;
using System.Linq;
using Windows.UI.Xaml.Controls;
namespace IntelligentKioskSample.Controls
{
/// <summary>
/// Interaction logic for EmotionEmojiControl.xaml
/// </summary>
public partial class EmotionEmojiControl : UserControl
{
public EmotionEmojiControl()
{
InitializeComponent();
}
public void UpdateEmotion(Emotion emotion)
{
var topEmotion = Util.EmotionToRankedList(emotion).First();
string label = "", emoji = "";
switch (topEmotion.Key)
{
case "Anger":
label = "Angry";
emoji = "\U0001f620";
break;
case "Contempt":
label = "Contemptuous";
emoji = "\U0001f612";
break;
case "Disgust":
label = "Disgusted";
emoji = "\U0001f627";
break;
case "Fear":
label = "Afraid";
emoji = "\U0001f628";
break;
case "Happiness":
label = "Happy";
emoji = "\U0001f60a";
break;
case "Neutral":
label = "Neutral";
emoji = "\U0001f614";
break;
case "Sadness":
label = "Sad";
emoji = "\U0001f622";
break;
case "Surprise":
label = "Surprised";
emoji = "\U0001f632";
break;
default:
break;
}
this.emotionEmoji.Text = emoji;
this.emotionText.Text = label;
}
}
}