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This is definitely not a client's problem, and it's probably just that Marvel Rivals is doing things its own way. Try to catch the subnets or IP addresses of the servers to which the game and launcher are connected, for example using Wireshark, and add them via a whitelist.
Describe the bug
Split tunneling doesn't work with Marvel Rivals. The game launches, but didn't connect to game server due to VPN connection.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Split tunneling working (game connects and runs)
Desktop (please complete the following information):
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