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server.go
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package quic
import (
"net"
"sync"
qerror "github.com/ami-GS/gQUIC/error"
"github.com/ami-GS/gQUIC/qtype"
)
type Server struct {
conn net.PacketConn
// TODO: replace to SessionStore
sessions map[string]*Session //ConnectionID.String():Session
addrSessions map[string]*Session //remoteAddr.String():Session, for identifing single connection if zero-len dest ID
sessionsMutex *sync.Mutex
SupportedVersions []qtype.Version
// TODO: consider here? or in utility? or decide dynamically?
SessionLimitNum int
NumHandshake int
}
func ListenAddr(addr string) (*Server, error) {
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return nil, err
}
conn, err := net.ListenUDP("udp", udpAddr)
if err != nil {
return nil, err
}
s := &Server{
conn: conn,
sessions: make(map[string]*Session),
addrSessions: make(map[string]*Session),
sessionsMutex: new(sync.Mutex),
SupportedVersions: qtype.SupportedVersions,
// TODO: experimental
SessionLimitNum: 1000,
}
go s.Serve()
return s, nil
}
func (s *Server) Serve() error {
buffer := make([]byte, qtype.MTUIPv4)
for {
length, remoteAddr, err := s.conn.ReadFrom(buffer)
if err != nil {
s.conn.Close()
return err
}
packets, _, err := ParsePackets(buffer[:length])
if err != nil {
// TODO: this type assertion is dangerous
// TODO: err should have frame info and pass as 1st argument
_ = s.Close(0, err.(qerror.TransportError))
return err
}
for _, p := range packets {
err = s.handlePacket(remoteAddr, p)
if err != nil {
s.conn.Close()
return err
}
}
}
}
func (s *Server) Close(fType FrameType, err qerror.TransportError) error {
wg := &sync.WaitGroup{}
frame := NewConnectionCloseFrame(fType, err, "error: experimental")
for _, session := range s.sessions {
wg.Add(1)
go func(sess *Session) {
// this sends connection close frame to peer
sess.Close(frame)
wg.Done()
}(session)
}
wg.Wait()
s.conn.Close()
// close conn
return nil
}
func (s *Server) handlePacket(remoteAddr net.Addr, packet Packet) error {
ph := packet.GetHeader()
srcID, destID := ph.GetConnectionIDPair()
lh, longHeaderOK := ph.(*LongHeader)
// need to check session existence?
if longHeaderOK && !s.IsVersionSupported(lh.Version) {
err := s.SendVersionNegotiationPacket(srcID, destID, remoteAddr)
if err != nil {
}
return nil
}
var ok bool
var sess *Session
if len(destID) != 0 {
s.sessionsMutex.Lock()
sess, ok = s.sessions[destID.String()]
s.sessionsMutex.Unlock()
if !ok {
if longHeaderOK && !s.IsAcceptableSession(lh.Version, srcID, destID, remoteAddr) {
return nil
}
// TODO: have to reset Session when Retry Packet sent to client. then thsi can use DestID for packet maching
sess = NewSession(&Connection{conn: s.conn, remoteAddr: remoteAddr}, destID, srcID, false)
sess.server = s
// packet handler for each session on server is now defined in session.go
sess.packetHandler = sess
// TODO: be careful to use lh
if longHeaderOK {
sess.versionDecided = lh.Version
} else {
// error ?
panic("not a long header")
}
go sess.Run()
// might be deleted after handling packet
s.sessionsMutex.Lock()
s.sessions[destID.String()] = sess
s.addrSessions[remoteAddr.String()] = sess
s.sessionsMutex.Unlock()
} else if packet.IsProbePacket() {
//s.handleMigration()
}
} else {
sess, ok = s.addrSessions[remoteAddr.String()]
if !ok {
// drop packet if no corresponding connection
return nil
}
}
sess.HandlePacket(packet)
return nil
}
func (s *Server) handleMigration(remoteAddr net.Addr, destID, srcID qtype.ConnectionID) {
// TODO: have to reset Session when Retry Packet sent to client. then thsi can use DestID for packet maching
sess := NewSession(&Connection{conn: s.conn, remoteAddr: remoteAddr}, destID, srcID, false)
sess.server = s
// packet handler for each session on server is now defined in session.go
sess.packetHandler = sess
go sess.Run()
sess.HandleMigration()
}
func (s *Server) IsVersionSupported(version qtype.Version) bool {
for _, v := range s.SupportedVersions {
if v == version {
return true
}
}
return false
}
func (s *Server) IsAcceptableSession(version qtype.Version, srcID, destID qtype.ConnectionID, remoteAddr net.Addr) bool {
s.sessionsMutex.Lock()
sessionNum := len(s.sessions)
s.sessionsMutex.Unlock()
if sessionNum >= s.SessionLimitNum {
p := NewHandshakePacket(version, srcID, destID, qtype.InitialPacketNumber,
NewConnectionCloseFrame(0, qerror.ServerBusy, "The number of session reached server limit"))
wire, err := p.GetWire()
if err != nil {
//
}
_, err = s.conn.WriteTo(wire, remoteAddr)
return false
}
return true
}
func (s *Server) DeleteSessionFromMap(ID qtype.ConnectionID) {
s.sessionsMutex.Lock()
defer s.sessionsMutex.Unlock()
delete(s.sessions, ID.String())
}
func (s *Server) ChangeConnectionID(fromID, toID qtype.ConnectionID) {
s.sessionsMutex.Lock()
defer s.sessionsMutex.Unlock()
session := s.sessions[fromID.String()]
delete(s.sessions, fromID.String())
s.sessions[toID.String()] = session
}
func (s *Server) SendVersionNegotiationPacket(srcID, destID qtype.ConnectionID, remoteAddr net.Addr) error {
p := NewVersionNegotiationPacket(srcID, destID, s.SupportedVersions)
wire, err := p.GetWire()
if err != nil {
//
}
_, err = s.conn.WriteTo(wire, remoteAddr)
return err
}