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README
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# GPR Manual
###### \[in package MGL-GPR\]
## mgl-gpr ASDF System Details
- Version: 0.0.1
- Description: MGL-GPR is a library for genetic programming: evolving
typed expressions for a particular purpose from a set of operators
and constants.
- Licence: MIT, see COPYING.
- Author: Gábor Melis
- Mailto: [[email protected]](mailto:[email protected])
- Homepage: [http://quotenil.com](http://quotenil.com)
## Background
What is Genetic Programming? This is what Wikipedia has to say:
In artificial intelligence, genetic programming (GP) is an
evolutionary algorithm-based methodology inspired by biological
evolution to find computer programs that perform a user-defined
task. Essentially GP is a set of instructions and a fitness
function to measure how well a computer has performed a task. It
is a specialization of genetic algorithms (GA) where each
individual is a computer program. It is a machine learning
technique used to optimize a population of computer programs
according to a fitness landscape determined by a program's ability
to perform a given computational task.
Lisp has a long history of Genetic Programming because GP involves
manipulation of expressions which is of course particularly easy
with sexps.
GP is quick to get up and running, can produce good results across
a wild variety of domains, but it needs quite a bit of fiddling to
perform well and domain specific approaches will almost always have
better results. All in all, GP can be very useful to cut down on
the tedium of human trial and error.
I originally wrote this library while working for Ravenpack who
agreed to release it under an MIT licence. Several years later I
cleaned it up, and documented it. Enjoy.
## Tutorial
GPR works with typed expressions. Mutation and crossover never
produce expressions that fail with a type error. Let's define a
couple of operators that work with real numbers and also return a
real:
(defparameter *operators* (list (operator (+ real real) real)
(operator (- real real) real)
(operator (* real real) real)
(operator (sin real) real)))
One cannot build an expression out of these operators because they
all have at least one argument. Let's define some literal classes
too. The first is produces random numbers, the second always returns
the symbol `*X*`:
(defparameter *literals* (list (literal (real)
(- (random 32.0) 16.0))
(literal (real)
'*x*)))
Armed with `*OPERATORS*` and `*LITERALS*`, one can already build
random expressions with RANDOM-EXPRESSION, but we also need to
define how good a certain expression is which is called *fitness*.
In this example, we are going to perform symbolic regression, that
is, try to find an expression that approximates some target
expression well:
(defparameter *target-expr* '(+ 7 (sin (expt (* *x* 2 pi) 2))))
Think of `*TARGET-EXPR*` as a function of `*X*`. The evaluator
function will bind the special `*X*` to the input and simply EVAL
the expression to be evaluated.
(defvar *x*)
The evaluator function calculates the average difference between
`EXPR` and `TARGET-EXPR`, penalizes large expressions and returns
the fitness of `EXPR`. Expressions with higher fitness have higher
chance to produce offsprings.
(defun evaluate (gp expr target-expr)
(declare (ignore gp))
(/ 1
(1+
;; Calculate average difference from target.
(/ (loop for x from 0d0 to 10d0 by 0.5d0
summing (let ((*x* x))
(abs (- (eval expr)
(eval target-expr)))))
21))
;; Penalize large expressions.
(let ((min-penalized-size 40)
(size (count-nodes expr)))
(if (< size min-penalized-size)
1
(exp (min 120 (/ (- size min-penalized-size) 10d0)))))))
When an expression is to undergo mutation, a randomizer function is
called. Here we change literal numbers slightly, or produce an
entirely new random expression that will be substituted for `EXPR`:
(defun randomize (gp type expr)
(if (and (numberp expr)
(< (random 1.0) 0.5))
(+ expr (random 1.0) -0.5)
(random-gp-expression gp (lambda (level)
(<= 3 level))
:type type)))
That's about it. Now we create a GP instance hooking everything up,
set up the initial population and just call ADVANCE a couple of
times to create new generations of expressions.
(defun run ()
(let ((*print-length* nil)
(*print-level* nil)
(gp (make-instance
'gp
:toplevel-type 'real
:operators *operators*
:literals *literals*
:population-size 1000
:copy-chance 0.0
:mutation-chance 0.5
:evaluator (lambda (gp expr)
(evaluate gp expr *target-expr*))
:randomizer 'randomize
:selector (lambda (gp fitnesses)
(declare (ignore gp))
(hold-tournament fitnesses :n-contestants 2))
:fittest-changed-fn
(lambda (gp fittest fitness)
(format t "Best fitness until generation ~S: ~S for~% ~S~%"
(generation-counter gp) fitness fittest)))))
(loop repeat (population-size gp) do
(add-individual gp (random-gp-expression gp (lambda (level)
(<= 5 level)))))
(loop repeat 1000 do
(when (zerop (mod (generation-counter gp) 20))
(format t "Generation ~S~%" (generation-counter gp)))
(advance gp))
(destructuring-bind (fittest . fitness) (fittest gp)
(format t "Best fitness: ~S for~% ~S~%" fitness fittest))))
Note that this example can be found in
example/symbolic-regression.lisp.
## Expressions
Genetic programming works with a population of individuals. The
individuals are sexps that may be evaluated directly by EVAL or by
other means. The internal nodes and the leafs of the sexp as a tree
represent the application of operators and literal objects,
respectively. Note that currently there is no way to represent
literal lists.
- [class] EXPRESSION-CLASS
An object of EXPRESSION-CLASS defines two things:
how to build a random expression that belongs to that expression
class and what lisp type those expressions evaluate to.
- [reader] RESULT-TYPE EXPRESSION-CLASS
Expressions belonging to this expression class
must evaluate to a value of this lisp type.
- [reader] WEIGHT EXPRESSION-CLASS
The probability of an expression class to be
selected from a set of candidates is proportional to its
weight.
- [class] OPERATOR EXPRESSION-CLASS
Defines how the symbol NAME in the function
position of a list can be combined arguments: how many and of what
types. The following defines `+` as an operator that adds two
`FLOAT`s:
(make-instance 'operator
:name '+
:result-type float
:argument-types '(float float))
See the macro OPERATOR for a shorthand for the above.
Currently no lambda list keywords are supported and there is no way
to define how an expression with a particular operator is to be
built. See RANDOM-EXPRESSION.
- [reader] NAME OPERATOR
A symbol that's the name of the operator.
- [reader] ARGUMENT-TYPES OPERATOR
A list of lisp types. One for each argument of
this operator.
- [macro] OPERATOR (NAME &REST ARG-TYPES) RESULT-TYPE &KEY (WEIGHT 1)
Syntactic sugar for instantiating operators. The example given for
[OPERATOR][class] could be written as:
(operator (+ float float) float)
See [WEIGHT][(reader expression-class)] for what WEIGHT means.
- [class] LITERAL EXPRESSION-CLASS
This is slightly misnamed. An object belonging to
the LITERAL class is not a literal itself, it's a factory for
literals via its BUILDER function. For example, the following
literal builds bytes:
(make-instance 'literal
:result-type '(unsigned-byte 8)
:builder (lambda () (random 256)))
In practice, one rarely writes it out like that, because the LITERAL
macro provides a more convenient shorthand.
- [reader] BUILDER LITERAL
A function of no arguments that returns a random
literal that belongs to its literal class.
- [macro] LITERAL (RESULT-TYPE &KEY (WEIGHT 1)) &BODY BODY
Syntactic sugar for defining literal classes. The example given for
[LITERAL][class] could be written as:
(literal ((unsigned-byte 8))
(random 256))
See [WEIGHT][(reader expression-class)] for what WEIGHT means.
- [function] RANDOM-EXPRESSION OPERATORS LITERALS TYPE TERMINATE-FN
Return an expression built from OPERATORS and LITERALS that
evaluates to values of TYPE. TERMINATE-FN is a function of one
argument: the level of the root of the subexpression to be generated
in the context of the entire expression. If it returns T then a
[LITERAL][class] will be inserted (by calling its BUILDER function),
else an [OPERATOR][class] with all its necessary arguments.
The algorithm recursively generates the expression starting from
level 0 where only operators and literals with a RESULT-TYPE that's
a subtype of TYPE are considered and one is selected with the
unnormalized probability given by its WEIGHT. On lower levels, the
ARGUMENT-TYPES specification of operators is similarly satisfied and
the resulting expression should evaluate without without a type
error.
The building of expressions cannot backtrack. If it finds itself in
a situation where no literals or operators of the right type are
available then it will fail with an error.
## Basics
To start the evolutionary process one creates a GP object,
adds to it the individuals that make up the initial population and
calls ADVANCE in a loop to move on to the next generation.
- [class] GP
The GP class defines the search space, how mutation
and recombination occur, and hold various parameters of the
evolutionary process and the individuals themselves.
- [function] ADD-INDIVIDUAL GP INDIVIDUAL
Adds INDIVIDUAL to POPULATION of GP. Usually called to initialize
the GP, but it is also allowed to add individuals (or change
POPULATION in any way) in between calls to ADVANCE.
- [function] RANDOM-GP-EXPRESSION GP TERMINATE-FN &KEY (TYPE (TOPLEVEL-TYPE GP))
Creating the initial population by hand is tedious. This
convenience function calls RANDOM-EXPRESSION to create a random
individual that produces GP's TOPLEVEL-TYPE. By passing in another
TYPE one can create expressions that fit somewhere else in a larger
expression which is useful in a RANDOMIZER function.
- [function] ADVANCE GP
Create the next generation and place it in POPULATION.
## Search Space
The search space of the GP is defined by the available operators,
literals and the type of the final result produced. The evaluator
function acts as the guiding light.
- [reader] OPERATORS GP
The set of [OPERATOR][class]s from which (together
with [LITERAL][class]s) individuals are built.
- [reader] LITERALS GP
The set of [LITERAL][class]s from which (together
with [OPERATOR][class]s) individuals are built.
- [reader] TOPLEVEL-TYPE GP
The type of the results produced by individuals.
If the problem is to find the minimum a 1d real function then this
may be the symbol REAL. If the problem is to find the shortest
route, then this may be a vector. It all depends on the
representation of the problem, the operators and the literals.
- [reader] EVALUATOR GP
A function of two arguments: the GP object and the
individual. It must return the fitness of the individual. Often,
the evaluator just calls EVAL, or COMPILE + FUNCALL, and compares
the result to some gold standard. It is also typical to slightly
penalize solution with too many nodes to control complexity and
evaluation cost (see COUNT-NODES). Alternatively, one can specify
MASS-EVALUATOR instead.
- [reader] MASS-EVALUATOR GP
NIL or a function of three arguments: the GP
object, the population vector and the fitness vector into which
the fitnesses of the individuals in the population vector shall be
written. By specifying MASS-EVALUATOR instead of an EVALUATOR, one
can, for example, distribute costly evaluations over multiple
threads. MASS-EVALUATOR has precedence over EVALUATOR.
- [function] COUNT-NODES TREE &KEY INTERNAL
Count the nodes in the sexp TREE. If INTERNAL then don't count the
leaves.
## Reproduction
The RANDOMIZER and SELECTOR functions define how mutation and
recombination occur.
- [reader] RANDOMIZER GP
Used for mutations, this is a function of three
arguments: the GP object, the type the expression must produce and
current expression to be replaced with the returned value. It is
called with subexpressions of individuals.
- [reader] SELECTOR GP
A function of two arguments: the GP object and a
vector of fitnesses. It must return the and index into the fitness
vector. The individual whose fitness was thus selected will be
selected for reproduction be it copying, mutation or crossover.
Typically, this defers to HOLD-TOURNAMENT.
- [function] HOLD-TOURNAMENT FITNESSES &KEY SELECT-CONTESTANT-FN N-CONTESTANTS
Select N-CONTESTANTS (all different) for the tournament randomly,
represented by indices into FITNESSES and return the one with the
highest fitness. If SELECT-CONTESTANT-FN is NIL then contestants are
selected randomly with uniform probability. If SELECT-CONTESTANT-FN
is a function, then it's called with FITNESSES to return an
index (that may or may not be already selected for the tournament).
Specifying SELECT-CONTESTANT-FN allows one to conduct 'local'
tournaments biased towards a particular region of the index range.
## Environment
The following are just various knobs to control the environment in
which individuals live.
- [reader] GENERATION-COUNTER GP
A counter that starts from 0 and is incremented by
ADVANCE. All accessors of GP are allowed to be specialized on a
subclass of GP which allows them to be functions of
GENERATION-COUNTER.
- [accessor] POPULATION-SIZE GP
The number of individuals in a generation.
The new generation is created by applying a reproduction operator
until POPULATION-SIZE is reached in the new generation. At each
step, a reproduction operator is randomly chosen.
- [accessor] COPY-CHANCE GP
The probability of the copying reproduction
operator being chosen. Copying simply creates an exact copy of a
single individual.
- [accessor] MUTATION-CHANCE GP
The probability of the mutation reproduction
operator being chosen. Mutation creates a randomly altered copy of
an individual. See RANDOMIZER.
If neither copying nor mutation were chosen, then a crossover will
take place.
- [accessor] KEEP-FITTEST-P GP
If true, then the fittest individual is always
copied without mutation to the next generation. Of course, it may
also have other offsprings.
## Individuals
- [accessor] POPULATION GP
An adjustable array with a fill-pointer that holds
the individuals that make up the population.
- [reader] FITTEST GP
The fittest individual ever to be seen by this GP
and its fittness as a cons cell.
- [accessor] FITTEST-CHANGED-FN GP
If non-NIL, a function that's called when FITTEST
is updated with three arguments: the GP object, the fittest
individual and its fitness. Useful for tracking progress.
* * *
###### \[generated by [MGL-PAX](https://github.com/melisgl/mgl-pax)\]