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memory.py
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memory.py
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# -*- coding: utf-8 -*-
from collections import namedtuple
import numpy as np
import torch
import torch.multiprocessing as mp
Transition = namedtuple('Transition', ('timestep', 'state', 'action', 'reward', 'nonterminal'))
class Value():
def __init__(self, value):
self.value = value
# Segment tree data structure where parent node values are sum/max of children node values
class SegmentTree():
def __init__(self, size, obs_len, args):
self.distributed = args.distributed
if self.distributed:
self.index = mp.Value('l', 0)
self.full = mp.Value('b', False)
else:
self.index = Value(0)
self.full = Value(False)
self.size = size
self.max = 1 # Initial max value to return (1 = 1^ω)
self.sum_tree = torch.zeros((2 * size - 1, ), dtype=torch.float32)
self.timesteps = torch.zeros(size, 1)
self.states = torch.zeros(size, obs_len)
self.actions = torch.zeros(size, 1)
self.rewards = torch.zeros(size, 1)
self.nonterminals = torch.zeros(size, 1)
if args.distributed:
self.sum_tree = self.sum_tree.share_memory_()
self.timesteps = self.timesteps.share_memory_()
self.states = self.states.share_memory_()
self.actions = self.actions.share_memory_()
self.rewards = self.rewards.share_memory_()
self.nonterminals = self.nonterminals.share_memory_()
# Propagates value up tree given a tree index
def _propagate(self, index, value):
parent = (index - 1) // 2
left, right = 2 * parent + 1, 2 * parent + 2
self.sum_tree[parent] = self.sum_tree[left] + self.sum_tree[right]
if parent != 0:
self._propagate(parent, value)
# Updates value given a tree index
def update(self, index, value):
self.sum_tree[index] = value # Set new value
self._propagate(index, value) # Propagate value
self.max = max(value, self.max)
def append(self, data, value):
# self.data[self.index] = data # Store data in underlying data structure
index = self.index.value
self.timesteps[index] = data[0]
self.states[index] = data[1]
self.actions[index] = data[2]
self.rewards[index] = data[3]
self.nonterminals[index] = data[4]
self.update(index + self.size - 1, value) # Update tree
self.index.value = (index + 1) % self.size # Update index
self.full.value = self.full.value or self.index.value == 0 # Save when capacity reached
self.max = max(value, self.max)
# Searches for the location of a value in sum tree
def _retrieve(self, index, value):
left, right = 2 * index + 1, 2 * index + 2
if left >= len(self.sum_tree):
return index
elif value <= self.sum_tree[left]:
return self._retrieve(left, value)
else:
return self._retrieve(right, value - self.sum_tree[left])
# Searches for a value in sum tree and returns value, data index and tree index
def find(self, value):
index = self._retrieve(0, value) # Search for index of item from root
data_index = index - self.size + 1
return (self.sum_tree[index], data_index, index) # Return value, data index, tree index
def getBatch(self, data_indexs):
data_indexs = data_indexs % self.size
return self.timesteps[data_indexs], self.states[data_indexs], self.actions[data_indexs], self.rewards[data_indexs], self.nonterminals[data_indexs]
def total(self):
return self.sum_tree[0]
class ReplayMemory():
def __init__(self, args, capacity, obs_len):
self.device = args.device
self.capacity = capacity
# self.history = args.history_length
self.discount = args.discount
self.n = args.multi_step
self.priority_weight = args.priority_weight # Initial importance sampling weight β, annealed to 1 over course of training
self.priority_exponent = args.priority_exponent
self.t = 0 # Internal episode timestep counter
self.transitions = SegmentTree(capacity, obs_len, args) # Store transitions in a wrap-around cyclic buffer within a sum tree for querying priorities
self.blank_trans = [torch.tensor((0,)), torch.zeros(obs_len, dtype=torch.float), torch.tensor((0,)), torch.tensor((0,)), torch.tensor((False,))]
self.n_step_scaling = torch.tensor([self.discount ** i for i in range(self.n)], dtype=torch.float32, device=self.device) # Discount-scaling vector for n-step returns
# Adds state and action at time t, reward and terminal at time t + 1
def append(self, state, action, reward, terminal):
state = state.to(dtype=torch.float32, device=torch.device('cpu')) # Only store last frame and discretise to save memory
self.transitions.append(Transition(self.t, state, action, reward, not terminal), self.transitions.max) # Store new transition with maximum priority
self.t = 0 if terminal else self.t + 1 # Start new episodes with t = 0
def _get_transition_new(self, idx):
timesteps, states, actions, rewards, nonterminals = [], [], [], [], []
for t in range(0, 1 + self.n): # e.g. 4 5 6
if t == 0 or nonterminals[-1] :
timestep, state, action, reward, nonterminal = self.transitions.getBatch(idx + t)
else:
timestep, state, action, reward, nonterminal = self.blank_trans
timesteps.append(timestep)
states.append(state)
actions.append(action)
rewards.append(reward)
nonterminals.append(nonterminal)
return torch.cat(timesteps, dim=0), torch.stack(states, dim=0),torch.cat(actions, dim=0),\
torch.cat(rewards, dim=0),torch.cat(nonterminals, dim=0)
def _get_transitions_batch(self, idxs):
transition_idxs = np.arange(0, self.n + 1) + np.expand_dims(idxs, axis=1)
index_shape = transition_idxs.shape
timesteps, states, actions, rewards, nonterminals = self.transitions.getBatch(transition_idxs)
transitions_firsts = timesteps == 0
transitions_firsts = transitions_firsts.reshape(index_shape)
blank_mask = torch.zeros_like(transitions_firsts, dtype = torch.bool)
for t in range(1, 1 + self.n): # e.g. 4 5 6
blank_mask[:, t] = torch.logical_or(blank_mask[:, t - 1], transitions_firsts[:, t]) # True if current or past frame has timestep 0
blank_mask = blank_mask.reshape(-1)
timesteps[blank_mask] = 0
timesteps = timesteps.reshape(*index_shape)
states[blank_mask][:] = 0
states = states.reshape((*index_shape, -1))
actions[blank_mask] = 0
actions = actions.reshape(index_shape)
rewards[blank_mask] = 0
rewards = rewards.reshape(index_shape)
nonterminals[blank_mask] = False
nonterminals = nonterminals.reshape(index_shape)
return timesteps, states, actions, rewards, nonterminals
# Returns a valid sample from a segment
def _get_sample_from_segment(self, segment, i):
valid = False
while not valid:
sample = np.random.uniform(i * segment, (i + 1) * segment) # Uniformly sample an element from within a segment
prob, idx, tree_idx = self.transitions.find(sample) # Retrieve sample from tree with un-normalised probability
# Resample if transition straddled current index or probablity 0
if (self.transitions.index.value - idx) % self.capacity > self.n and (idx - self.transitions.index.value) % self.capacity >= 1 and prob != 0:
valid = True # Note that conditions are valid but extra conservative around buffer index 0
# Retrieve all required transition data (from t - h to t + n)
Btimesteps, Bstates, Bactions, Brewards, Bnonterminals = self._get_transition_new(idx)
state = Bstates[0].to(dtype=torch.float32, device=self.device)
next_state = Bstates[self.n].to(dtype=torch.float32, device=self.device)
action = Bactions[0].to(dtype=torch.int64, device=self.device)
# Calculate truncated n-step discounted return R^n = Σ_k=0->n-1 (γ^k)R_t+k+1 (note that invalid nth next states have reward 0)
reward = Brewards[0:-1].to(dtype=torch.float32, device=self.device)
R = torch.matmul(reward, self.n_step_scaling)
# Mask for non-terminal nth next states
nonterminal = Bnonterminals[self.n] .to(dtype=torch.float32, device=self.device)
return prob, idx, tree_idx, state, action, R, next_state, nonterminal
# Some data augumentation tricks can be used.
def sample(self, batch_size):
p_total = self.transitions.total() # Retrieve sum of all priorities (used to create a normalised probability distribution)
segment = p_total / batch_size # Batch size number of segments, based on sum over all probabilities
batch = [self._get_sample_from_segment(segment, i) for i in range(batch_size)] # Get batch of valid samples
probs, idxs, tree_idxs, states, actions, returns, next_states, nonterminals = zip(*batch)
states, next_states, = torch.stack(states), torch.stack(next_states)
actions, returns, nonterminals = torch.stack(actions), torch.stack(returns), torch.stack(nonterminals)
probs = np.array(probs, dtype=np.float32) / p_total # Calculate normalised probabilities
capacity = self.capacity if self.transitions.full.value else self.transitions.index.value
weights = (capacity * probs) ** -self.priority_weight # Compute importance-sampling weights w
weights = torch.tensor(weights / weights.max(), dtype=torch.float32, device=self.device) # Normalise by max importance-sampling weight from batch
return list(tree_idxs), states, actions, returns, next_states, nonterminals, weights
def update_priorities(self, idxs, priorities):
priorities = np.power(priorities, self.priority_exponent)
[self.transitions.update(idx, priority) for idx, priority in zip(idxs, priorities)]
# Set up internal state for iterator
def __iter__(self):
self.current_idx = 0
return self