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This is the follow-up to #428 that I failed to resolve.
While the outlines presents all layers solid in all tested cases. The breadcrumbs in zed editor fails to provide the full path some times. For instance it'll fail to do so if to uncomment the very last extension (I believe extension itself are the key thing here).
Here's the same issue occurred in my prod code. Any ideas why this could happens and how to fix it?
ps: it's more a question than the issue, since I'm not sure if it's grammar but zed's issue.
The text was updated successfully, but these errors were encountered:
In the top window pane it should be Textures/VertexDescriptor.swift › extension MTLVertexDecriptor > var defaultLayout: MTLVertexDescriptor?. It skips the class extension scope.
This is the follow-up to #428 that I failed to resolve.
While the outlines presents all layers solid in all tested cases. The breadcrumbs in zed editor fails to provide the full path some times. For instance it'll fail to do so if to uncomment the very last extension (I believe extension itself are the key thing here).
Here's the same issue occurred in my prod code. Any ideas why this could happens and how to fix it?
ps: it's more a question than the issue, since I'm not sure if it's grammar but zed's issue.
The text was updated successfully, but these errors were encountered: