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| 2 | + {"type":"CommentPreproc","value":"#include"}, |
| 3 | + {"type":"Text","value":" "}, |
| 4 | + {"type":"CommentPreprocFile","value":"\u003cmetal_stdlib\u003e"}, |
| 5 | + {"type":"CommentPreproc","value":"\n"}, |
| 6 | + {"type":"Text","value":"\n"}, |
| 7 | + {"type":"Keyword","value":"using"}, |
| 8 | + {"type":"Text","value":" "}, |
| 9 | + {"type":"Keyword","value":"namespace"}, |
| 10 | + {"type":"Text","value":" "}, |
| 11 | + {"type":"Name","value":"metal"}, |
| 12 | + {"type":"Punctuation","value":";"}, |
| 13 | + {"type":"Text","value":"\n\n"}, |
| 14 | + {"type":"CommentSingle","value":"// Include header shared between C code and .metal files.\n"}, |
| 15 | + {"type":"CommentPreproc","value":"#include"}, |
| 16 | + {"type":"Text","value":" "}, |
| 17 | + {"type":"CommentPreprocFile","value":"\"AAPLShaderTypes.h\""}, |
| 18 | + {"type":"CommentPreproc","value":"\n"}, |
| 19 | + {"type":"Text","value":"\n"}, |
| 20 | + {"type":"CommentSingle","value":"// Include header shared between all .metal files.\n"}, |
| 21 | + {"type":"CommentPreproc","value":"#include"}, |
| 22 | + {"type":"Text","value":" "}, |
| 23 | + {"type":"CommentPreprocFile","value":"\"AAPLShaderCommon.h\""}, |
| 24 | + {"type":"CommentPreproc","value":"\n"}, |
| 25 | + {"type":"Text","value":"\n"}, |
| 26 | + {"type":"Keyword","value":"struct"}, |
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| 35 | + {"type":"Text","value":" "}, |
| 36 | + {"type":"NameAttribute","value":"[[position]]"}, |
| 37 | + {"type":"Punctuation","value":";"}, |
| 38 | + {"type":"Text","value":"\n"}, |
| 39 | + {"type":"Punctuation","value":"};"}, |
| 40 | + {"type":"Text","value":"\n\n"}, |
| 41 | + {"type":"CommentSingle","value":"// A depth pre-pass is necessary in forward plus rendering to produce\n// minimum and maximum depth bounds for light culling.\n"}, |
| 42 | + {"type":"Keyword","value":"vertex"}, |
| 43 | + {"type":"Text","value":" "}, |
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| 45 | + {"type":"Text","value":" "}, |
| 46 | + {"type":"NameFunction","value":"depth_pre_pass_vertex"}, |
| 47 | + {"type":"Punctuation","value":"("}, |
| 48 | + {"type":"Name","value":"Vertex"}, |
| 49 | + {"type":"Text","value":" "}, |
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| 52 | + {"type":"NameAttribute","value":"[[ stage_in ]]"}, |
| 53 | + {"type":"Punctuation","value":","}, |
| 54 | + {"type":"Text","value":"\n "}, |
| 55 | + {"type":"Keyword","value":"constant"}, |
| 56 | + {"type":"Text","value":" "}, |
| 57 | + {"type":"Name","value":"AAPLFrameData"}, |
| 58 | + {"type":"Text","value":" "}, |
| 59 | + {"type":"Operator","value":"\u0026"}, |
| 60 | + {"type":"Text","value":" "}, |
| 61 | + {"type":"Name","value":"frameData"}, |
| 62 | + {"type":"Text","value":" "}, |
| 63 | + {"type":"Punctuation","value":"[["}, |
| 64 | + {"type":"Text","value":" "}, |
| 65 | + {"type":"Name","value":"buffer"}, |
| 66 | + {"type":"Punctuation","value":"("}, |
| 67 | + {"type":"Name","value":"AAPLBufferIndexFrameData"}, |
| 68 | + {"type":"Punctuation","value":")"}, |
| 69 | + {"type":"Text","value":" "}, |
| 70 | + {"type":"Punctuation","value":"]])"}, |
| 71 | + {"type":"Text","value":"\n"}, |
| 72 | + {"type":"Punctuation","value":"{"}, |
| 73 | + {"type":"Text","value":"\n "}, |
| 74 | + {"type":"CommentSingle","value":"// Make the position a float4 to perform 4x4 matrix math on it.\n"}, |
| 75 | + {"type":"Text","value":" "}, |
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| 95 | + {"type":"Punctuation","value":");"}, |
| 96 | + {"type":"Text","value":"\n\n "}, |
| 97 | + {"type":"CommentSingle","value":"// Calculate the position in clip space.\n"}, |
| 98 | + {"type":"Text","value":" "}, |
| 99 | + {"type":"Name","value":"out"}, |
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| 105 | + {"type":"Name","value":"frameData"}, |
| 106 | + {"type":"Punctuation","value":"."}, |
| 107 | + {"type":"Name","value":"projectionMatrix"}, |
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| 111 | + {"type":"Name","value":"frameData"}, |
| 112 | + {"type":"Punctuation","value":"."}, |
| 113 | + {"type":"Name","value":"modelViewMatrix"}, |
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| 117 | + {"type":"Name","value":"position"}, |
| 118 | + {"type":"Punctuation","value":";"}, |
| 119 | + {"type":"Text","value":"\n\n "}, |
| 120 | + {"type":"Keyword","value":"return"}, |
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| 122 | + {"type":"Name","value":"out"}, |
| 123 | + {"type":"Punctuation","value":";"}, |
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| 125 | + {"type":"Punctuation","value":"}"}, |
| 126 | + {"type":"Text","value":"\n\n"}, |
| 127 | + {"type":"Keyword","value":"fragment"}, |
| 128 | + {"type":"Text","value":" "}, |
| 129 | + {"type":"Name","value":"ColorData"}, |
| 130 | + {"type":"Text","value":" "}, |
| 131 | + {"type":"NameFunction","value":"depth_pre_pass_fragment"}, |
| 132 | + {"type":"Punctuation","value":"("}, |
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| 134 | + {"type":"Text","value":" "}, |
| 135 | + {"type":"Name","value":"in"}, |
| 136 | + {"type":"Text","value":" "}, |
| 137 | + {"type":"NameAttribute","value":"[[ stage_in ]]"}, |
| 138 | + {"type":"Punctuation","value":")"}, |
| 139 | + {"type":"Text","value":"\n"}, |
| 140 | + {"type":"Punctuation","value":"{"}, |
| 141 | + {"type":"Text","value":"\n "}, |
| 142 | + {"type":"CommentSingle","value":"// Populate on-tile geometry buffer data.\n"}, |
| 143 | + {"type":"Text","value":" "}, |
| 144 | + {"type":"Name","value":"ColorData"}, |
| 145 | + {"type":"Text","value":" "}, |
| 146 | + {"type":"Name","value":"f"}, |
| 147 | + {"type":"Punctuation","value":";"}, |
| 148 | + {"type":"Text","value":"\n\n "}, |
| 149 | + {"type":"CommentSingle","value":"// Setting color in the depth pre-pass is unnecessary, but may make debugging easier.\n"}, |
| 150 | + {"type":"Text","value":" "}, |
| 151 | + {"type":"CommentSingle","value":"// f.lighting = half4(0, 0, 0, 1);\n"}, |
| 152 | + {"type":"Text","value":"\n "}, |
| 153 | + {"type":"CommentSingle","value":"// Set the depth in clip space, which you use in `AAPLCulling` to perform per-tile light culling.\n"}, |
| 154 | + {"type":"Text","value":" "}, |
| 155 | + {"type":"Name","value":"f"}, |
| 156 | + {"type":"Punctuation","value":"."}, |
| 157 | + {"type":"Name","value":"depth"}, |
| 158 | + {"type":"Text","value":" "}, |
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| 161 | + {"type":"Name","value":"in"}, |
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| 167 | + {"type":"Text","value":"\n\n "}, |
| 168 | + {"type":"Keyword","value":"return"}, |
| 169 | + {"type":"Text","value":" "}, |
| 170 | + {"type":"Name","value":"f"}, |
| 171 | + {"type":"Punctuation","value":";"}, |
| 172 | + {"type":"Text","value":"\n"}, |
| 173 | + {"type":"Punctuation","value":"}"}, |
| 174 | + {"type":"Text","value":"\n"} |
| 175 | +] |
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