diff --git a/database.csv b/database.csv index 10cbf4e..bc3bfb8 100644 --- a/database.csv +++ b/database.csv @@ -1393,6 +1393,7 @@ id,sse,vr,status,name 100994,0x141310c50,0x141354b60,4,src\Features/LightLimitFix.h:163 100997,0x141310e10,0x14090d400,3,src\Features/LightLimitFix.h:164 101296,0x14131cde0,0x141362c60,4,BSLight::sub_* +101303,0x14131d3d0,0x141363250,4,"float BSLight::GetLuminance(RE::BSLight *this, RE::NiPoint3 *targetPosition, RE::NiLight *refLight)" 101339,0x14131f810,0x1413656b0,4,"void BSShader::LoadShaders_14131F810 (BSShader * a_this, UINT_PTR * a_stream)" 101341,0x14131fbd0,0x141365a70,4,"bool BSShader::BeginTechnique_14131FBD0 (BSShader * shader, int vertexDescriptor, int pixelDescriptor, bool skipPIxelShader)" 101498,0x141324e00,0x1413570f0,2,void BSShadowDirectionalLight::DirShadowLightCulling(BSShadowDirectionalLight* this, BSTArray>>& jobArrays, BSTArray>& nodes)