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1603--design-parking-system.js
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1603--design-parking-system.js
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// 1603. Design Parking System
// https://leetcode.com/problems/design-parking-system/
// Easy
//
// Implement the ParkingSystem class:
// ParkingSystem(int big, int medium, int small) Initializes object of the ParkingSystem class. The number of slots for each parking space are given as part of the constructor.
// bool addCar(int carType) Checks whether there is a parking space of carType for the car that wants to get into the parking lot. carType can be of three kinds: big, medium, or small, which are represented by 1, 2, and 3 respectively. A car can only park in a parking space of its carType. If there is no space available, return false, else park the car in that size space and return true.
// Example 1:
// Input
// ["ParkingSystem", "addCar", "addCar", "addCar", "addCar"]
// [[1, 1, 0], [1], [2], [3], [1]]
// Output
// [null, true, true, false, false]
// Explanation
// ParkingSystem parkingSystem = new ParkingSystem(1, 1, 0);
// parkingSystem.addCar(1); // return true because there is 1 available slot for a big car
// parkingSystem.addCar(2); // return true because there is 1 available slot for a medium car
// parkingSystem.addCar(3); // return false because there is no available slot for a small car
// parkingSystem.addCar(1); // return false because there is no available slot for a big car. It is already occupied.
// Constraints:
// 0 <= big, medium, small <= 1000
// carType is 1, 2, or 3
// At most 1000 calls will be made to addCar
/**
* @param {number} big
* @param {number} medium
* @param {number} small
*/
var ParkingSystem = function (big, medium, small) {
this.count = [big, medium, small];
};
/**
* @param {number} carType
* @return {boolean}
*/
ParkingSystem.prototype.addCar = function (carType) {
return this.count[carType - 1]-- > 0;
};
/**
* Your ParkingSystem object will be instantiated and called as such:
* var obj = new ParkingSystem(big, medium, small)
* var param_1 = obj.addCar(carType)
*/