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I wanted to ask if anybody has implemented the write2bvh function or has another way of importing the results of the project into Unity as an animation. I have successfully imported the pre-existing .bvh files provided in the data folder and I wanted to make my own bvh files by running the project. How can I achieve that?
Thank you!
The text was updated successfully, but these errors were encountered:
Hello,
I wanted to ask if anybody has implemented the write2bvh function or has another way of importing the results of the project into Unity as an animation. I have successfully imported the pre-existing .bvh files provided in the data folder and I wanted to make my own bvh files by running the project. How can I achieve that?
Thank you!
The text was updated successfully, but these errors were encountered: