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Add Discharge Bulbs #324

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cyberdragon442 opened this issue Mar 9, 2024 · 0 comments
Open

Add Discharge Bulbs #324

cyberdragon442 opened this issue Mar 9, 2024 · 0 comments
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code work Needs code implementation enhancement model work Need a model edited or created to continue playtest This pull request needs to be tested before ready refactor This code needs a refactor sound work Need a sound edited or created to continue texture work Need a texture edited or created to continue
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@cyberdragon442
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Similar idea to #167 however instead of just adding special fixtures, you add discharge lamp bulbs. So carbon arc, mercury vapor, metal halide (skipping sodium cause HPS not being yellow would be weird). These could be installed in any light fixture like a normal bulb, except the fixture would now require constant current, with the voltage of the lamp being the striking voltage, and an external ballast (such as a resistor) being required. The lamp would then have a high light output as in the original suggestion.

This does pose an issue of needing a separate ballast for each lamp if using cables. However, it may be possible to make the lamps with these bulbs act in series (basically act like a cable when connected).

@jrddunbr jrddunbr added enhancement playtest This pull request needs to be tested before ready model work Need a model edited or created to continue texture work Need a texture edited or created to continue sound work Need a sound edited or created to continue refactor This code needs a refactor code work Needs code implementation labels Mar 19, 2024
@jrddunbr jrddunbr added this to the Someday milestone Mar 19, 2024
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