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Development is on Windows, just trying to run THREE.js on html overlay, it needs textures and etc which Chrome and other major browsers block because CORS policy.
The text was updated successfully, but these errors were encountered:
How should I go about making localhost-ish web-server environment for the html overlay? The docs (https://github.com/aerys/minko/blob/master/doc/tutorial/Targeting_HTML5.md) lead me to believe if I just host the files normally outside of the application, there would be no issue. (And build_html5.bat doesn't exist)
Development is on Windows, just trying to run THREE.js on html overlay, it needs textures and etc which Chrome and other major browsers block because CORS policy.
The text was updated successfully, but these errors were encountered: