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README
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nanomsgxx
=========
nanomsgxx is a binding of the nanomsg library for C++11.
*The library is still under development and changes may be brought to the API.*
Building and installing
-----------------------
### Building and installing with waf
nanomsgxx's build is driven by waf, you can get more information about
what waf is and how it works [here](https://waf.io/book/).
waf is packaged with nanomsgxx, all you should need is a python interpreter and
running these commands:
```
./waf configure
./waf build
./waf install
```
The library and headers will be installed on your system and you'll be able to
link your program against **libnanomsgxx**.
### Building and installing with CMake
nanomsgxx also supports CMake builds on various architectures (tested with Windows 10 + VisualStudio2017 and Ubuntu16.04 + g++/clang/c++).
- install [CMake](https://cmake.org/) and a *CMake generator*, e.g. [GNU make](https://www.gnu.org/software/make/). See [here](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html) for a list of available CMake generators and how to use them.
#### On Linux
```bash
mkdir -p build && cd $_
# available build types: Debug, Release
# install location may be adapted with -DCMAKE_INSTALL_PREFIX=path/to/install/nanomsgxx
cmake -DCMAKE_BUILD_TYPE=Release ..
# build example with GNU make
make
# run tests
make test
# install to default location (warning: uninstalling is not that easy)
sudo make install
sudo ldconfig
```
#### On Windows using Visual Studio 2017
Since VisualStudio 2017 CMake is supported (see this [tutorial](https://blogs.msdn.microsoft.com/vcblog/2016/10/05/cmake-support-in-visual-studio/)).
```cmd
mkdir build
cd build
cmake -G "Visual Studio 15 2017" ..
```
This will generate a VisualStudio 2017 `nanomsgxx.sln` file in folder `build/`. Building project `ALL_BUILD` will build the whole solution. Building project `INSTALL` (with VS2017 started as administrator) will install the project.
Getting started
---------------
nanomsgxx aims to provide a very thin abstraction on top of the nanomsg C API,
while taking advantage of C++11's features to make the code easier to read and
write.
**Quick example**
```c++
#include <iostream>
#include <system_error>
#include <nnxx/message.h>
#include <nnxx/pair.h>
#include <nnxx/socket.h>
int main() {
try {
nnxx::socket s1 { nnxx::SP, nnxx::PAIR };
nnxx::socket s2 { nnxx::SP, nnxx::PAIR };
const char *addr = "inproc://example";
s1.bind(addr);
s2.connect(addr);
s1.send("Hello World!");
nnxx::message msg = s2.recv();
std::cout << msg << std::endl;
return 0;
}
catch (const std::system_error &e) {
std::cerr << e.what() << std::endl;
return 1;
}
}
```
**What did we write?**
You've probably recognized most of these calls if you're familiar with nanomsg's
API. nanomsgxx uses the *nnxx* namespace, here we have...
- declared two socket objects in the *SP* domain using the *PAIR* protcol
and connected them together
- sent *"Hello World!"* from the first socket to the second
- used the *nnxx::socket::recv* method to retrieve the message on the
receiver side
- printed the received message to stdout
**A few highlights**
- as you can expect from a C++ abstraction there's no need to manually tell when
to release resources, this is handled automatically in the destructors
- the *nnxx::message* type automatically manages buffers for zero-copy, making
high performance code easy to write.
- error cases are reported throught exceptions that are subclasses of
*std::system_error*
**The next step**
If you're getting excited about using nanomsgxx in your next C++ project then
give the documentation a look and learn more about how it abstracts the pain
away from building messages, polling, timeouts and more...
The library provides many useful abstractions that make developing with nanomsg
easy and safe.
Resources
---------
Documentation: http://achille-roussel.github.io/nanomsgxx
nanomsg website: http://nanomsg.org/index.html
nanomsg sources: https://github.com/nanomsg/nanomsg