-
Notifications
You must be signed in to change notification settings - Fork 0
/
balls.py
202 lines (170 loc) · 5.78 KB
/
balls.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
import os
import platform
import SizeScaler
import random
import math
import tkinter as tk
import icongetter
from PIL import Image, ImageTk
import PreTTY
import balls
import Points_bcknd as points
def reload_screen(path, gui):
gui.canvas.delete("all")
gui.update_text(gui.left_window, "")
gui.update_text(gui.right_window, "")
gui.backhistory = path
path = path + "/"
path = path.replace('\\', '/')
path = path.replace('//', '/')
if points.checkPickle(path) == 0:
points.initPickle(path)
# tempArray[0] is normal file percentiles and tempArray[1] is graveyard files
tempArray = SizeScaler.get_percentiles(path)
del tempArray[0][path]
percentiles = tempArray[0]
graveyardFiles = tempArray[1]
nonGraveyardFiles = {}
for i, j in percentiles.items():
if i in graveyardFiles:
continue
nonGraveyardFiles[i] = j
# Render center canvas
# gui.canvas = balls.create_balls(gui.root)
# gui.canvas.place(relx=0.5, rely=0.5, anchor=tk.CENTER)
#
# Print current directory to left hand display
if len(nonGraveyardFiles) == 0: # If all files belong in the graveyard
gui.append_text(gui.left_window, "All files in graveyard!")
else:
for k in nonGraveyardFiles:
if k in graveyardFiles: # If a file is in the graveyard, don't print it to the left window
continue
gui.append_text(gui.left_window, str(os.path.basename(k)) + "\n")
if len(graveyardFiles) == 0:
gui.append_text(gui.right_window, "No files in graveyard!")
else:
for k in graveyardFiles:
gui.append_text(gui.right_window, str(os.path.basename(k)) + "\n")
# Render current dir files to canvas
balls.update_ball_gui(gui.canvas, nonGraveyardFiles, gui.root, gui)
def open_file(path, gui):
if os.path.isdir(path):
reload_screen(path, gui)
return
usersOS = platform.system()
if (usersOS == "Linux"):
os.system("xdg-open " + path)
dir_path = os.path.dirname(os.path.realpath(path))
reload_screen(dir_path, gui)
return
elif (usersOS == "Windows"):
os.system("start " + path)
dir_path = os.path.dirname(path)
reload_screen(dir_path, gui)
return
elif (usersOS == "Darwin"):
dir_path = os.path.dirname(os.path.realpath(path))
reload_screen(dir_path, gui)
os.system("open " + path)
return
else:
try: # linux
os.system("xdg-open " + path)
dir_path = os.path.dirname(os.path.realpath(path))
reload_screen(dir_path, gui)
return
except:
pass
try: # Windows
os.system("start " + path)
dir_path = os.path.dirname(os.path.realpath(path))
reload_screen(dir_path, gui)
return
except:
pass
try: # MacOS
os.system("open " + path)
dir_path = os.path.dirname(os.path.realpath(path))
reload_screen(dir_path, gui)
return
except:
pass
def onClick(fileName, gui):
points.addPoint(fileName)
open_file(fileName, gui)
# takes a dictionary containing numbers 1-n for n percentiles and scales the size of ovals
def create_balls(parent):
canvas = tk.Canvas(parent, width=1000, height=650, bg="black")
return canvas
def update_ball_gui(canvas, percentiles, root, gui):
width = 0
height = 10
min_radius = 10
text_limit = 15
prevx = 0
prevy = 0
s = [(k, percentiles[k]) for k in sorted(percentiles, key=percentiles.get)]
n = 0
if gui.k == 66:
k = random.choice([1, 2, 3, 4, 8])
else:
k = gui.k
# k = random.randint(1,3)
# k = 8
for file, rank in s:
path_lists = file.split('/')
path_lists.reverse()
file2 = path_lists[0]
# Shorten file name if too long to display
if len(file2) > text_limit:
file2 = file2[0:6] + "..."
if rank == 1:
x0 = width + 51
y0 = height + 51
elif rank == 2:
x0 = width + 38
y0 = height + 38
elif rank == 3:
x0 = width + 26
y0 = height + 26
elif rank == 4:
x0 = width + 13
y0 = height + 13
elif rank == 5:
x0 = width
y0 = height
global photoImg
img = icongetter.extension(file)
# print(img,file )
if img is None:
continue
img = img.resize((rank * min_radius * 2, rank * min_radius * 2), Image.ANTIALIAS)
photoImg = ImageTk.PhotoImage(img)
label = tk.Label(image=photoImg)
label.image = photoImg
label.pack
while True:
t = n / k * math.pi
x = (10 * t) * math.cos(t) + 1000 / 2.3
y = (10 * t) * math.sin(t) + 1000 / 2.5
n = n + 1
if math.sqrt((prevx - x) ** 2 + (prevy - y) ** 2) / (math.pi * (rank + 1)/2) >= min_radius * math.sqrt(2):
prevx = x
prevy = y
break
# prevx = x
# prevy = y
oval = canvas.create_image((x, y - min_radius * math.sqrt(2)), image=photoImg)
color = gui.textcolor
if gui.textcolor == "skittles":
colors = ["blue", "orange", "red", "green"]
color = random.choice(colors)
canvas.tag_bind(oval, "<Button-1>", lambda event, arg=file: onClick(
arg, gui)) # Calls onClick and passes it the file name for backend handling
canvas.create_text((x, y + 30), text=file2, fill=color)
if 70 <= width + 5 * min_radius <= 930:
width = width + 5 * min_radius
else:
width = 100
height = height + 5 * min_radius + 30