Jekyll 3 assets is an asset pipeline using Sprockets 3 to build especially for Jekyll 3. It utilizes new features of both Sprockets and Jekyll to achieve a clean and extensible assets platform for Jekyll.
Add gem "jekyll-assets"
to your Gemfile
and add jekyll-assets
to your _config.yml
like the following:
gems:
- jekyll-assets
A lot of our configuration transforms based on the JEKYLL_ENV
variable
set in your environment. Such as digesting and whether or not to enable the
CDN. Some of them can be explicitly overridden but a few cannot right now.
You should set your JEKYLL_ENV=development
on your development
machine and JEKYLL_ENV=production
when building to push.
assets:
compress:
css: false | true | default - development: false, production: true
js: false | true | default - development: false, production: true
#
autowrite: true
cache: false | directory | default: .asset-cache
cache_type: memory | filesystem | default: filesystem
cdn: https://cdn.example.com
skip_baseurl_with_cdn: false
skip_prefix_with_cdn: false
prefix: "/assets"
digest: true
#
assets:
- "*.png"
- "bundle.css"
#
sources:
- _assets/css
- _assets/images
- _assets/javascripts
- _assets/stylesheets
- _assets/fonts
- _assets/img
- _assets/js
#
features:
liquid: true | false | default: false
integrity: true | false | default: false
automatic_img_size: true | false | n(fixnum): 2,4,6,8 | default: true
automatic_img_alt : true | false | default: true
By default (whether features.liquid
is true or false) we will process
all files with the extension ".liquid", so if you give us ".scss.liquid"
we will parse the liquid and then we will parse the SCSS and finally
output your ".css" file.
When features.liquid
is set to true, we will process ALL files
through Liquid, regardless of whether they have the ".liquid" extension.
Use this at your own risk.
If you plan to change the cache
folder, please make sure to add that
folder to your exclude
list in Jekyll or you will generate over and over
and over again, .
folders are not ignored by default.
The listed resources in the example are all defaults. It should be noted
that we append your sources instead of replace our resources with yours. So
if you add _assets/folder
then we will append that to our sources and
both will work.
NOTE: if you use our _assets
base folder container as a base folder for
your sprockets, we will not append our sources, we will only use that
folder as the sole source (base folder.)
- Disable digesting by default in development.
- Digest by default in production.
You can force digesting with digest: true
in your _config.yml
- Requires sass and uglifier.
- Disable compression by default in development.
- Enable by default in production.
The following section shows how to get started generating CSS using Jekyll Assets. It applies to a newly generated Jekyll site, however this should help anyone who has a Jekyll site. It should also be applicable for other types of assets.
The default Jekyll Assets configuration expects to find all the assets in directories under _assets
. Create a directory for the CSS:
$ mkdir -p _assets/css
Jekyll comes with a css
directory containing a main.css
file and then a
_sass
directory with a few Sass imports. Move all of that to the
_assets/css
directory.
$ mv css/main.css _assets/css
$ mv _sass/* _assets/css
Jekyll includes some empty
front matter in main.css
. Remove
that as Sprockets will not understand it.
The layout will no longer be pointing to the correct main.css
file. Jekyll
Assets supplies liquid tags to generate the correct HTML for these
assets. Open _includes/head.html
and replace the <link>
to the CSS with:
{% css main %}
Start up your local Jekyll server and if everything is correct, your site will be serving CSS via Sprockets. Read on for more information on how to customize your Jekyll Assets setup.
-
CSS Auto Prefixer - add "autoprefixer-rails" to your Gemfile and configure target browsers in
_config.yml
:assets: autoprefixer: browsers: - "last 2 versions" - "IE > 9"
-
ES6 Transpiler (through Babel) - add "sprockets-es6" to your Gemfile — any
.es6
files (e.g.main.js.es6
) will be transpiled -
Bootstrap - add "bootstrap-sass" to your Gemfile, and
@import 'bootstrap-sprockets'; @import 'bootstrap'
-
Font Awesome - add "font-awesome-sass" to your Gemfile, and
@import 'font-awesome-sprockets'; @import 'font-awesome'
-
Image Magick - add "mini_magick" to your Gemfile, only works with
img
,image
. -
LESS - add "less" to your Gemfile
Please note that some of these (if not all) have trouble with Rhino --
therubyrhino
so you would probably be best to just use Node.js or io.js at
that point rather than trying to fight it.
Modify your .bowerrc
file and add:
{
"directory": "_assets/bower"
}
And then add _assets/bower
to your sources list and Sprockets will do the
the rest for you... you can even //= require bower_asset.js
. We will even
compress them for you per normal if Sprockets supports it and allows us to.
You do not need to modify your .bowerrc
file, you can optionally just
add it to your sources list and it will work that way too! As long as it's in
your Jekyll folder.
- image, img
- javascript, js
- stylesheet, css, style
- asset, asset_source
- asset_path
{% img src magick:2x alt:'This is my alt' %}
{% img src magick:2x alt:'This is my alt' sprockets:accept:image/gif %}
argument
is a boolean HTML argument.key:value
is an HTML key="value" if no proxy exists.proxy:key:value
will set a proxy key with the given value.proxy:key
is a boolean argument if the proxy and key exists.unknown:key:value
will raiseDoubleColonError
, escape it.proxy:unknown:value
will raise aUnknownProxyError
.
Lets say we have sprockets
proxies and sprockets allows you to proxy accept,
if you send {% img src sprockets:accept:image/gif }
then Sprockets find_asset
will get { :accept => "image/gif" }
but if you try to proxy "unknown" on
sprockets we will raise a Proxy error. For more information then look at
parser_spec.rb
in the spec folder because it literally lays out the ground
rules for our tags as a specification.
sprockets:accept:<value>
sprockets:write_to:<value>
We support liquid arguments for tag values (but not tag keys), and we also support Liquid pre-processing (with your Jekyll context) sass/less/css files you need do nothing special for the preprocessing an entire file, it's always done.
An example of using Liquid in your tags:
{% img '{{ image_path }}' %}
{% img '{{ image_path }}' proxy:key:'{{ value }}' %}
{% img {{\ image_path\ }} %}
An example of using Liquid in your SCSS:
.bg {
background: url(asset_path("{{ site.background_image }}"));
}
You have full access to your entire Jekyll context from any liquid processing we do, so you can do whatever you like and be as dynamic as you like, including full loops and conditional Liquid based CSS since we pre-process your text files.
We provide all your assets as a hash of Liquid Drops so you can get basic info that we wish you to have access to without having to prepare the class.
{{ assets["bundle.css"].content_type }} => "text/css"
{{ assets["images.jpg"].width }} => 62
{{ assets["images.jpg"].height }} => 62
The current list of available accessors:
logical_path
content_type
->type
filename
basename
width
height
If you would like more, please feel free to add a pull request, at this time we will reject all pull requests that wish to add any digested paths as those are dynamically created when a proxy is ran so we can never predict it reliably unless we proxy and that would be a performance problem.
ERB Support is removed in favor of trying to get this included on Github Pages eventually (if I can.) Having ERB presents a security risk to Github because it would allow you to use Ruby in ways they don't want you to.
There is a full suite of filters, actually, any tag and any proxy can be a filter by way of filter arguments, take the following example:
{{ src | img : "magick:2x magick:quality:92" }}
Jekyll Assets has a special called jekyll_asset_multi
which is meant to be used for things like the header, where it would be nice to be able to include multiple assets at once. You can use it like so:
{{ 'css:bundle.css "js:bundle.js async:true"' | jekyll_asset_multi }}
:env => [:init]
You can register and trigger hooks like so:
Jekyll::Assets::Hook.register :env, :init do
# Your Work
end
To minimize the number of HTTP requests, combine stylesheets and scripts into one file.
Use the @import
statement. Given a list of files in _assets/css
:
main.scss
_responsive.scss
_fonts.scss
...have this in your main.scss
:
@import 'responsive'
@import 'fonts'
// ...
Include the main
stylesheet in your HTML: {% css main %}
.
Use #= require
to import component scripts into one file. More from #241.
Given a list of files in _assets/js
:
main.js
jquery.js
...have this in your main.js
:
#= require jquery
// ...
Include the main
script in your HTML: {% js main %}
.
Our currently supported helpers are:
- asset_url
- asset_path
- image_path
- font_path
- image_url
- font_url
NOTE: You'll need the mini_magick
gem installed for these to work
To install mini_magick
, add gem "mini_magick"
to your Gemfile
magick:resize:<value>
magick:format:<value>
magick:quality:<value>
magick:rotate:<value>
magick:gravity:<value>
magick:crop:<value>
magick:flip:<value>
magick:quadruple
,magick:4x
magick:one-third
,magick:1/3
magick:three-fourths
,magick:3/4
magick:two-fourths
,magick:2/4
magick:two-thirds
,magick:2/3
magick:one-fourth
,magick:1/4
magick:half
,magick:1/2
If you do not understand something in our documentation please feel free to file a ticket and it will be explained and the documentation updated, however... if you have already figured out the problem please feel free to submit a pull request with clarification in the documentation and we'll happily work with you on updating it.